I wonder if "Savory Deviate Delight" is pirate or stealth minion at random, or if you'll get the option to choose whether you both get a pirate or a stealth minion. Typically these effects will say "... at random." in the text if there isn't a choice.
That said, the item this references is an item that transforms you into either a pirate or a ninja AT RANDOM, so suspect this will probably be the same.
What if the spell was auto-cast at the beginning of every combat. Make the spells really weak, but as your hero levels you grow more powerful, casting up to 5 spells every combat.
No secrets (that's Akazamzaraks thing), but there could be buffs (Blessing of Kings, Sweeping Strikes, etc.) and debuffs (Consume Magic, Polymorph, etc.) with the more powerful spells only obtainable when leveling to tier 6. Could be a neat idea if implemented well.
Also would make for a unique game as each game with that hero could be different. Maybe your DH has Immolation Aura or Chaos Nova, and you have to play your board around that now.
"His followers worship him, both in the open and in Secret."
Combination of Ice Block and Yogg-tastic Tasties. Wanted an effect that was worthy of being a legendary, while still maintaining the flavor and identity of the Mage class.
I wonder if "Savory Deviate Delight" is pirate or stealth minion at random, or if you'll get the option to choose whether you both get a pirate or a stealth minion. Typically these effects will say "... at random." in the text if there isn't a choice.
That said, the item this references is an item that transforms you into either a pirate or a ninja AT RANDOM, so suspect this will probably be the same.
What if the spell was auto-cast at the beginning of every combat. Make the spells really weak, but as your hero levels you grow more powerful, casting up to 5 spells every combat.
No secrets (that's Akazamzaraks thing), but there could be buffs (Blessing of Kings, Sweeping Strikes, etc.) and debuffs (Consume Magic, Polymorph, etc.) with the more powerful spells only obtainable when leveling to tier 6. Could be a neat idea if implemented well.
Also would make for a unique game as each game with that hero could be different. Maybe your DH has Immolation Aura or Chaos Nova, and you have to play your board around that now.
Agree, the shape her hand is in is quite odd and looks very painful.
Also, I think the first picture of the set of three for Tamsin better illustrates that they may be the same.
Kripp literally netdecked this
"His followers worship him, both in the open and in Secret."
Combination of Ice Block and Yogg-tastic Tasties. Wanted an effect that was worthy of being a legendary, while still maintaining the flavor and identity of the Mage class.
This is basically the Grimestreet Outfitter, but goes off every turn. Not to bad.
This will be great with Lothraxion and that new +1 attack spell.
Not a tutor effect like the other caravans. Still okay though.
These caravans are amazing tutor cards!
These caravans are amazing tutor cards!
This is my favorite Watch Tower card. If any see play, it's this one.
Reminds me of that Hunter DR reducer awhile back. Doubt this sees much play despite being cheaper.
God for aggro and... Silence Priest?
Insane card. Giving a Murloc rush will be what pushes the archetype if anything does.
Dreamway Guardians 2.0, but with Taunt instead of Lifesteal.
Pushing that Spell-in-Hand archetype pretty hard still. Might actually be decent now though.
Still pushing Priest that holds spells in hand. Might be playable, but 4-drop spot is always highly contested.
Great with that new sticky DR murloc.
Minefield, but way better!
Typically better than Arcane Intellect. Still think I'd rather run AI though.