LyraSilvertongue
LV.7Comments
375 totalI honestly don't know why people think that axing the Vargoth + Time Warp interaction would change anything. The interaction is an overkill mechanic, emphasis on over. It's not like as a mage I'd suddenly not be able to get …
Getting rid of Vargoth isn't going to change that. Dirty Rat can still miss against the mage and if you're facing the 2 turn win giant version even if you hit a giant they will still kill you with the …
It's not like you were doing a whole lot with your turn in the old model after spending 6 mana on Thaurissan. Playing a couple Novice Engineers, Loot Hoarders, or tapping after dropping him is more or less like a …
To everyone saying -1 attack for a DH card here, minus one there, isn't enough, bare in mind that multiple nerfs are happening to the class at once, which does add up in reducing both their speed and damage output …
It's actually a bigger inconvenience than you're giving it credit for. Remember, you are doing next to nothing (both tempo-wise and survivability-wise) when you are dinking around generating random spells, the one caveat for this statement being when you discover …
Mecha'Thun is far from dead. Going to be using Drakkari Enchanter to discount Mecha'Thun and Cataclysm now for the same results.
The Vargoth interaction for the quest is irrelevant. You already win in 2 turns with Antonidas and giants. The 3rd turn just lets you win with a different flair of combo, but breaking the interaction with Vargoth means you just …
DH is going to disappear from wild completely imo.
I don't play it but right now I am almost always crushing it with my Explore Un'Goro Togwaggle Warrior.
Yes, as a meme deck, I am almost always crushing …
The thing is not every variant of quest mage wants to just suddenly chuck almost every rng fiesta generating card in their deck just to make the quest work.
That tanks any form of competitive consistency. You have to …
Honestly the 3 turns thing is rather irrelevant. I've played some Vargoth Quest Mage decks for some meme Malygos stuff, but the vast majority of decks just use the standard 2 turn win method. It's not like Vargoth suddenly made …
I get where you're coming from, but 0 mana for a swingy tech card is too much of a good thing. Even back in the day when we used BGH to take down something big you still had to spend …
Guys, [card]Drakkari Enchanter[/card].
Why would you run double Galvanizer, and Mecha'Thun, and Cataclysm, and Emperor (5 cards to reduce 4 mana & execute the combo) when you can accomplish the same thing without the Galvanizers for one card less …
Quote From RNJesus tbh, big priest isn't that strong in wild ever since the barnes nerf. raza priest is much more powerful that big priest as of now.
I'd disagree with the part that Big …
Quote From Trimutius WHy my Mecha'thun deck getting hit too... you know replacing Bloodbloom by couple of Galvanizers will reduce consistency a lot
You actually only need to replace [card]Bloodbloom[/card] with [card]Drakkari Enchanter[/card] and …
Quote From Helios Leave mages alone. Yes she goes face, yes she doesn't give a shit about your taunts. That's what that class is all about.
Fixed that for you
Yeah that's what I just said.
Even back in the days of vanilla HS Jaraxxus was a situational card to play, and that was without the reach of hyper aggresive finishers/aggro we have today. You pretty much have to …
On the sac pac change I'm more or less neutral on it (but will miss the memes of old).
However, if you think the change will suddenly make Jarraxus consistently playable I'd think again. A 9 mana 'Do nothing' hero …
Bloodbloom I can understand. As a player as and against Mecha-Thun Lock I know how fast and powerful the deck is. Plus, even with the nerf to bloom all you need to do is swap out Bloodbloom for Drakkari Enchanter …
Bloodbloom I can understand. As a player as and against Mecha-Thun Lock I know how fast and powerful the deck is. Plus, even with the nerf to bloom all you need to do is swap out Bloodbloom for Drakkari Enchanter …
Quote From Xarkkal This card is slowly making its way into every single list. It does more than disable highlander decks. With most of the classes having such limited card draw, top decking a useless bird is detrimental …