LyraSilvertongue
LV.7Comments
375 totalIs it because I don't have an established tavern? Still can't create events.
No idea. Can't even make my own Fireside Gathering to open my packs :(
So normally I just use Fake GPS to 'attend' a fireside to open my packs early (for the same problem that would happen in the title. However, for some reason selecting a public Fireside event seems to be disabled on …
Personally I don't like how these cards were mostly pigeonholed into only weapon support cards. Was that the only direction to take these class cards? Another reason I'm glad I play wild, I don't have to only play one archtype …
This clearly cost us a raid tier.
Quote From clawz161 Quote From LyraSilvertongue [spoiler]
[card]Walk the Plank[/card] is conditional removal that can't remove a damaged minion and is played in no competitive decks.
[card]Backstab[/card] is great removal for the early game, …
Value rogue. Looks like a fun okay card
More rogue secrets (the first class that should've gotten them in HS tbh) is always welcome too
[card]Walk the Plank[/card] is conditional removal that can't remove a damaged minion and is played in no competitive decks.
[card]Backstab[/card] is great removal for the early game, but it can't answer average or large threats without an additional commitment …
Omg just realized this finally gives a win condition against wild quest mage for a non-aggro deck. If you get lucky and pull this just take their spell and enjoy your free extra turn.
Omg, Rogue, actually got a consistent removal that doesn't just return to the hand and isn't overpriced.
What black magic forkery is this?
Another 1 mana 2/2 with an upside.
You'd think the design team would learn from their mistakes but I guess they never do
Quote From dapperdog Might be better to leave this question until we actually see all the cards. Team5 usually leave the best for the final reveal.
Fair point. I will admit that after making this …
Instant "No duh" candidate for being nerfed for shenanigans in both standard and wild. There is absolutely no way that isn't going to develop a fast cycling, multi-card spam, combo with this card.
If you dust this card before …
Mixed? A bit let down I guess?
So far there are a lot of interesting mechanics, but I can't but feel that I'm so far only really excited about the new DH cards (because it pulls the class away …
Really interesting mechanic. This one I actually do find pretty cool.
From a balance perspective it should be noted this fills another weaknesses the class use to have (limited healing), but I suppose they have to widen DH's class …
Interesting mechanic but still a semi-lackluster card. I'm not super excited about any of the rogue legendaries this expansion.
Pushing aggro for paladin and rez for priest.
Everyone's favorite stale playstyles for both classes for sure.
Exciting.
I see people mostly looking at this card through a fast vs slow match-up. For a control mirror it really isn't a bad card. 8 mana cards are more than viable in slow games and it almost always guarantees a …
There's no reason for T5 to rig games.
HS is a game that really has a poor 'end game' and poor pvp incentives. The end game for many competitive players is to get to legend which at best gets …
A paladin card that isn't a forced aggro support archtype? What HS year is this?
Seems pretty good for control pally.