Can somebody finally upload information about the abilities of new cards (edwin, coockie), reading this (@) and this {0} is so disappointing.
^This.
Also it's annoying enough that in the game abilities with summons don't show what the summons are (stats or abilities) and you have no idea what upgrading them does.
That is what I came here to check only to find that you don't have that info either....
I actually changed my mind after thinking about it for bit longer.
The card might actually be decent.
It's strength is not raw power but that it is very flexible. It almost feels like a druid card in that sense.
Opponent's boards often have many small and one big minion (think whirlkick rogue)
Serena is best used just before a board clear, use her on an 8/8 she becomes a 5/5 and leaves behind a 4/4 that can easily be cleared by the aoe that you are playing anyways and for example a small 2/1 minion that you trade.
In that scenario Serena was basically a Penance but you got a 5/5 for free!
Now if you are against zoo you can play her as a 2drop, let's say vs a flame imp she becomes a 3/2 and leaves behind a 1/1.
Which might not be game winning but it's damn good start and light years better than healing your face on 2
Definitely NOT ;)
Love how cozy and "christmasy" this whole expansion feels =)
^This.
Also it's annoying enough that in the game abilities with summons don't show what the summons are (stats or abilities) and you have no idea what upgrading them does.
That is what I came here to check only to find that you don't have that info either....
thanks, good to know!
Rarity Filter for mercenaries/heroes section would be nice.
There currently isn't or at least it's not working as intended
I actually changed my mind after thinking about it for bit longer.
The card might actually be decent.
It's strength is not raw power but that it is very flexible. It almost feels like a druid card in that sense.
Opponent's boards often have many small and one big minion (think whirlkick rogue)
Serena is best used just before a board clear, use her on an 8/8 she becomes a 5/5 and leaves behind a 4/4 that can easily be cleared by the aoe that you are playing anyways and for example a small 2/1 minion that you trade.
In that scenario Serena was basically a Penance but you got a 5/5 for free!
Now if you are against zoo you can play her as a 2drop, let's say vs a flame imp she becomes a 3/2 and leaves behind a 1/1.
Which might not be game winning but it's damn good start and light years better than healing your face on 2
I'm not gonna comment if this is healthy for the game or not.
I agree that this beats both control and OTK.
But there is still plenty more decks than "hard aggro" that beats this.
For example:
Libroom pala
Zoo
Tempo warrior (looking pretty good for new expansion)
Midrange hunter
Weapon/tempo/miracle rogue
--------------------------
Which will hopefully (and likely) keep this deck from being Tier 1 or Tier 2, otherwise the meta might become pretty toxic again indeed
Because OTK DH and *insert upcoming OTK deck* will kill you before you kill them with your ultra slow win condition without this card
I think you nailed it.
Kind of my own thoughts but you summed it up very clearly and to the point.
Tier 1 artwork though - what a shame...
So what do all of these cards have in common?
They can destroy (board or hand) an enemy (follower).
My guess for Riven:
LVL: Destroy 3 enemies to restore your blade.
Possibly "I've seen you...."
LVL2: Something powerful to make it worth running suboptimal cards.
Wild Guess: Whenever I attack deal my attack damage to all enemies (aoe attack like riven's ult)