Comments
The lackey that you've created is underpowered. All of the lackeys currently do something worth ~1 mana (easy example: [card]Kobold Lackey[/card]) while your's has an effect worth 0 mana: [card]Regenerate[/card]. You can up the health to 5 to be a [card]Flash Heal[/card] if that's the direction you want to take. Otherwise, I love the expansion idea!
Heart of Fear …
I could not care what my cardback is, and I just leave it on random.
That's fair. I understand the stabilizing tools Priest has; just I'd be worried that I'd draw heavy early without a way to contest the board. Usually I like to keep cheap early minions and spells to keep some early wide board control ([card]Penance[/card], [card]Vulpera Scoundrel[/card], [card]Forbidden Words[/card], [card]Madame Lazul[/card]) and defend against early board sweepers in the meta (namely [card]Underbelly …
If you complain about downvotes, I downvote. The irony is funny and this is not the kind of content I want to see.
I just beat a deck that looks exactly like this list with Control Priest. They made a few budget differences though. Just one question though: Aren't you worried that it's a little too back heavy? Aggro looks like it rips through this deck.
[card]High Priest Amet[/card] & [card]Psychopomp[/card]
I think a good balance of demons to non-demons would be to look at GvG and Boomsday. Because these sets were largely tribal focused, I think they'd provide a good basis for how many of one tribe is enough.
Also sorry about the Eavesdropping; I completely misinterpreted that card. I don't know how'd you reword it to fix it. …
Can I ask, what's the point of Eavesdropping? You guess correctly and the opponent gets value? Also even if you corrected it to say 'your deck', it still would be massively underpowered. [card]Curious Glimmerroot[/card] is a similar card and it comes with a 3/3 body and the card gets directly added to your hand.
Impstigator should say 'attacks a …
Exactly
Playing new tavern brawl
Picked priest
Thought I'd have fun
tfw your deck has 4 [card]Mass Dispel[/card] in it
Fair enough
They are mutually exclusive I believe
So when looking at decks within the list one can filter you can see their names, archetype, cost, and such, as well as their deck ratings or "vote score". There is nothing inherently wrong with the vote score system, but if a deck is given a negative deck rating, that's reflected in the vote score of the deck lists. -1 …
Kinda different but I just think it's weird that there is no Deathrattle Priest option. There's a Quest Priest option but my deck is in standard so I couldn't if I wanted to. Just something I think should also be added
Despite appearing to be incredibly powerful, this card will end up being experimented with a lot, but end up being cut in most refined decklists. You could say that you'd want to add this to a big minion to have it come back, but I don't see reborn being powerful for large minions because reborn only gives the minion 1 …
If you just have 1 of these and no other cards, you wont fatigue because start of turn effects happen before your drawstep. The only caveat to this is that this card never gets to attack
Well not just boardclears, but priest has a lot copying effects in [card]Seance[/card] and [card]Shadowy Figure[/card], as well as minion stealing effects in [card]Mind Control[/card] and [card]Cabal Shadow Priest[/card] [card]Lazul's Scheme[/card] combo that essentially steal your [card]Lucentbark[/card] gameplan. Additionally, there are priest cards that copy cards in your opponent's deck turning your [card]Lucentbark[/card] combos against you with [card]Faceless Manipulator[/card] and …
[card]Plague of Death[/card] wants to know your location
Pretty powerful with minions who cost more for their deathrattles than stats, but more of those need to be printed
44 minutes with priest. Didn't realize there was a time limit so I played it like any other dungeon run, debating which card buckets were best and continuing. Ended up with a shadow deck that relied on tempo but consisted of a few board clears as catch up mechanics. This was achievable because I drafted two of the backpack treasures …