Comments
113 totalLeaving the balance aside, the extra characters make it degrees more difficult for F2P to put together a viable deck.
Based on my last two games, yes.
My favorite bug is when they pop up an advertisement for the store and it locks your game up.
I withdraw my comment. Have fun with the runestones.
These runestones are f'ing ridiculous.
I went F2P when the BattlePass was released and have been happy with the amount of decks I can craft along with the free stuff. Even made Legend the past two months. Now that I can't earn in-game gold from …
"Many players have since reacted with anger, confusion, or disappointment..."
You just described every update to Hearthstone.
*pulls out credit card
Tell me more about these sparkly gems.
Just hit Level 50. Opened my 2nd Paladin legendary, a class I have been using as dust scrap for three years.
Can confirm the piranha bug. That's interesting about the color
Quest Paladin sucks. If you find a better decklist, post it here.
Level 180 and just hit Legendary for the 2nd time about six hours before midnight :)
Also, just hit 5,000 gold which is my normal goal to get 50 packs on launch. Personally, I'm loving the rewards tracks, the …
Opening packs is basically like sitting in front of a slot machine, but for kids.
Blizzard remembering that Duels exists is nice a nice touch.
Would prefer "open all packs at once, skip the endless animation" button.
If Hearthstone has taught us anything, it's that it is impossible to code a tournament mode for a card-based game.
I think you meant 51% win rate.
Getting 24 damage on turn 7 doesn't feel like a nerf.
I do feel quite a bit disadvantaged with the 2 choices vs paying players getting 4. I wish Hearthstone would just drop that and focus on the cosmetics for paying players.
Based on the number of rage quits when I hit the evolve combo in Shaman, I concur.