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127 totalQuote From Siegfrieddo Quote From Painkiller1724 Quote From Ilphelkiir Yogg is back!
I'm still in shock!! Although I never believed they would do that, I still kept my golden copy, just …
Quote From Ilphelkiir Yogg is back!
I'm still in shock!! Although I never believed they would do that, I still kept my golden copy, just holding that tiny bit of hope they would eventually do …
I think Runeterra had something to do with it. Like that (still waiting for my 8 Tortolam Pilgrims nerf)... but I also think that they are going to increase the number of cards for each upcoming expansion. Otherwise, this will …
Quote From griffior It's weird to see all these cards that literally would have 0 to no affect in Wild. They should probably un-nerf several more cards after the initial un-nerf.
My thoughts as well.
…Quote From LyraSilvertongue Quote From RenJoremy I want a rotating format so bad. I would love to play my old cards without having to go up against the most OP decks imaginable. That's one of the …
Quote From SithLordOfSnark Quote From Wendeee What? Yogg thumbnail but the article does not mention him?
I don't care about any of that. But please, unnerf Yogg-Saron, Hope's End, he is a freakin Old …
Quote From AngryShuckie I'm all for reverting Yogg and changing Warsong to something useful again (the old version giving rush instead of charge seems reasonable).
But I'm not sure we want Patches having charge again, nor even …
Quote From Mercynary9 Dr. boom MUST be unnerfed... no way its going to see some play in wild at 9 mana.
Well... to be fair, not even at 7 it was good in wild...
This deck is really powerful, but not unbeatable. See above. You can also mill them with Coldlight Oracle.
I think Quest Reno Mage is much more problematic.
Sn1p-Lock
IMO, not even Star Aligner had such consistency
And it would be even more broken nowadays with Dark Skies
Quote From Avalon I guess Paladin won't get a Hero card since Sir Finley of the Sands already changes your Hero Power, because that would create a pretty pointless anti-synergy.
Nothing is confirmed yet though, so I …
Easy
When they star that Dark Skies, plague of flames, defile shenanigans, I hit "Concede" and save my precious minutes and mental health!!
You should do that too. Don't bother with other useless stuff...
If you play …
The only way I see this working is that if the spells casted by the HP count towards completing the new quest. Then you can get rid of this horrible HP ASAP...
Man!! That sucks!!
My C'Thun/Galakrond Warlock is now even worse!!
Quote From anchorm4n I'm really glad they were this gentle with Ancharrr. I don't think pirate warrior will survive long in standard, but I want to play it in wild and there it relies heavily on this …
Quote From Tuscarora87 Quote From Painkiller1724 I've been playing a bit with a homebrew even-dragon deck and, from the few matches I played (rank 5-4), what really defeats me are slower decks, especially those annoying Reno …
I've been playing a bit with a homebrew even-dragon deck and, from the few matches I played (rank 5-4), what really defeats me are slower decks, especially those annoying Reno decks that always have that perfect draw...
I wish …
Is she related to Lucentbark?
Quote From Zwane Sure stat-wise it is still a great card, spend 5 and get 8-10 (and lose a minion...hopefully that was a 1-1) but the rush part is now less problematic since it will not trade as …
Quote From AliRadicali Quote From EpicHercules I'm actually wondering how long it'll take someone to make this work in an infinite Shudderwock deck again. Surprised Blizzard went and made this mistake again after having to nerf …