In a brand new blog post, the Wild card unnerfs have been revealed!
We took a look at what cards we'd like to see unnerfed in a previous article, and some of them made the list! The following six cards have been unnerfed with the update to the game today.
Quote From Blizzard
- Spiteful Summoner
- Old: Costs 7 mana → New: Costs 6 mana.
- Call of the Wild
- Old: Costs 9 mana → New: Costs 8 mana.
- Lesser Emerald Spellstone
- Old: Costs 6 mana → New: Costs 5 mana.
- Raza the Chained
- Old: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game. → New: Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game.
- Yogg-Saron, Hope's End
- No longer stops casting when he leaves the board.
- Sludge Slurper
- Old: 1 Attack / 1 Health → New: 2 Attack / 1 Health.
More Unnerfs Coming March 26th
The following four cards will be unnerfed in an upcoming update due for March 26th.
Quote From Blizzard
Updates Planned for March 26
- Dr. Boom, Mad Genius
- Old: Cost 9 mana → New: Cost 7 mana.
- Giggling Inventor
- Old: Cost 7 mana → New: Cost 6 mana.
- Raiding Party
- Old: Cost 4 mana → New: Cost 3 mana.
- Reckless Experimenter
- Old: Deathrattle minions you play cost (3) less, but die at end of turn. (Cost can't be reduced below 1.) → New: Deathrattle minions you play cost (3) less, but die at end of turn.
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PRAISE THE LORD!
I'm pretty happy with these. Especially Raza the Chained and Reckless Experimenter. Machine gun priest and Mecha'thun priest is back baby!
Yogg is Great.
The Emerald Spellstone unnerf feels even stranger when you notice that the main deck it would see play in was even hunter, which now cannot run this in the deck. Not to be a naysayer but a lot of these nerfs feel more like tossing people a bone than "lets shake up the wild meta". Call of the Wild still is not going to see play, Yogg has so many spells now that he is not strong whatsoever, Spiteful Summoner can be strong but at the same time Wild has a lot more ways of dealing with a single large minion, and even Raza probably is too slow to make a large impact on the meta.
That aside, these unnerfs have all been really fun so far to play with, although I would not say it is very competitive.
Yogg doesnt work for me. He killed himself with Darkest Hour and then it stopped
I don't even play Wild but the Raza unnerf has me concerned. I HATED playing against that. Maybe it will be fine with the global nerf to Holy Smite and other Priest changes.
I would avoid playing in Wild for a little while then. I have seen tons of Razakus priests already. No doubt the numbers are inflated because the unnerf just happened, so it may settle down. That said, it now has the addition of Zephrys and Alextrasza, who add reach and 0 mana cards respectively, so it may well become hated once again... what joy.
Doesn't reverting Reckless Experimenter re-enable the infinite OTK with SN1P-SN4P? That's okay now?
No it doesn't. Echo cards has a game rule where they cannot be cost less than 1. This was made several weeks back.
Giggling Inventor is not a full revert! but the card was too good at 5.. so I guess it's right.
Dr. boom at 7.. for 2 weeks rejoice warrior players I guess.. still hate to play against him, but in wild he is fine..
reckless inventor, yeah the nerf isn't justified anymore..
All praise our Lord and Savor has been Reborn. ALL HAIL Yogg-Saron, Hope's End!
Reno Priest will be back in the meta.
But that's it I think. The other unnerfs won't be able to tackle the current Wild meta and subvert it in any significant way.
Nerfs are great, but until they address that the same five decks are playing in Wild, who cares.
I'm ok with almost all the unnerfs, in particular i dislike sludge slurper unnerf and reckless experimenter unnerf.
Super happy about Raza because i was still playing him in wild with Spawn of Shadows as a closure
So, when is the actual rotation? does this mean that the cards still in standard will be un-nerfed/changed for about a week?
I agree with, and welcome all of these changes.
Not sure why Giggling Inventor is the only one not going back to its original state.
Not really an unnerf is it.
at 5 mana it was insanely broken and autoincluded in all control/stall decks.
Machine gun priest is back. Thank our lord and savior
Finally AFTER ALL THESE YEARS, AFTER ALL THOSE PRAYERS OUR LORD AND SAVIOR IS BACK BABYYY
FULL CASINO MAGE BABYYYY