its not an unstoppable combo as it is with the different methods of increasing card cost and disrupting your opponent's hand. would it not make more sense to give players the tools to combat fast combo decks (e.g. counterspells and cost-increase permanents in mtg) rather than ruin an entire archetype of deck?
wild also really doesnt have much in terms of combo anymore thanks to blizzard. combo priest and quest mage are technically still possible but pillager rogue got shafted and now overload shaman is too.
also, for the record, the average player logically hates having to play against a neptulon on turn 4, yet blizzard still only slightly nerfs big priest despite it creating unfun and unfair gameplay for YEARS despite being one of the single easiest decks to play in the game's history.
thank you for being cordial with your reply. people almost never are on this site when i try to advocate for the existence of combo decks (although i will say the replies on this post are significantly more kind than they've been in the past).
awesome, big priest gets 1 mana increase that will make zero difference meanwhile apm druid gets banned out of the fucking game despite taking 10x the skill to pull off. so sick of seeing every single interesting combo deck not just nerfed but completely banned from existing, this is not how you balance a game, you give other decks the tools to combat the combo decks instead of deleting them.
every other archetype can get whatever they want but as soon as any combo/tempo deck gets any amount of play it has to be nerfed to nonexistence or banned completely. even naga mage, the highest skill cap deck in standard gets slapped for being too strong. does it not occur to anyone at blizzard that there might be players whose primary interest in the game is playing decks that reward you for being able to play well and quickly with big tempo turns or cool combos? finally for the first time since apm mage was ruined combo players had a high apm combo deck to learn and play and get better at and they just have to ruin it.
listen my balls are swollen like grapefruits from this news and im very excited
but who the fuck let iksar back into the office to make Kabal Crystal Runner a 6/5? this deck already ruins my games brother this is the last card that needed a buff
blizzard can still space out their content without shutting down twist for a month. going into this we expected to see a new format every month, not have to wait a month with no twist for every new format.
they without a doubt could have come up with something interesting for august and it wouldn't have taken away from the expansion because obviously people are going to be more focused on the completely brand new massive standard expansion than they will be twist regardless of what the new format is. twist also could offer new ways of using those new expansion cards. nothing about twist inherently takes attention away from the new expansion.
dungeon runs are completely unique content from traditional hearthstone; twist is traditional hearthstone, just with a less conventional format. there's absolutely no reason (other than laziness/greediness) to not make a twist format for a month. if anything, they're missing out on a potential way to further promote the new expansion.
the titan idea is great, clearly taking inspiration from planeswalkers in mtg. however, whatever underpaid card designer decided to give the druid one a free reno is actually smoking meth, completely terrible idea. everything else is cool, but that shit is going to be broken if it launches with that.
insane to me that they're not nerfing Hollow Hound, in my experience hound has by far been the most influential card for both hunter and dk. if you get it on 6 against any aggressive deck you usually just win, especially since it almost never dies from the first attack so your opponent likely has to attack into it to kill it.
its not an unstoppable combo as it is with the different methods of increasing card cost and disrupting your opponent's hand. would it not make more sense to give players the tools to combat fast combo decks (e.g. counterspells and cost-increase permanents in mtg) rather than ruin an entire archetype of deck?
wild also really doesnt have much in terms of combo anymore thanks to blizzard. combo priest and quest mage are technically still possible but pillager rogue got shafted and now overload shaman is too.
also, for the record, the average player logically hates having to play against a neptulon on turn 4, yet blizzard still only slightly nerfs big priest despite it creating unfun and unfair gameplay for YEARS despite being one of the single easiest decks to play in the game's history.
thank you for being cordial with your reply. people almost never are on this site when i try to advocate for the existence of combo decks (although i will say the replies on this post are significantly more kind than they've been in the past).
awesome, big priest gets 1 mana increase that will make zero difference meanwhile apm druid gets banned out of the fucking game despite taking 10x the skill to pull off. so sick of seeing every single interesting combo deck not just nerfed but completely banned from existing, this is not how you balance a game, you give other decks the tools to combat the combo decks instead of deleting them.
every other archetype can get whatever they want but as soon as any combo/tempo deck gets any amount of play it has to be nerfed to nonexistence or banned completely. even naga mage, the highest skill cap deck in standard gets slapped for being too strong. does it not occur to anyone at blizzard that there might be players whose primary interest in the game is playing decks that reward you for being able to play well and quickly with big tempo turns or cool combos? finally for the first time since apm mage was ruined combo players had a high apm combo deck to learn and play and get better at and they just have to ruin it.
listen my balls are swollen like grapefruits from this news and im very excited
but who the fuck let iksar back into the office to make Kabal Crystal Runner a 6/5? this deck already ruins my games brother this is the last card that needed a buff
blizzard can still space out their content without shutting down twist for a month. going into this we expected to see a new format every month, not have to wait a month with no twist for every new format.
they without a doubt could have come up with something interesting for august and it wouldn't have taken away from the expansion because obviously people are going to be more focused on the completely brand new massive standard expansion than they will be twist regardless of what the new format is. twist also could offer new ways of using those new expansion cards. nothing about twist inherently takes attention away from the new expansion.
dungeon runs are completely unique content from traditional hearthstone; twist is traditional hearthstone, just with a less conventional format. there's absolutely no reason (other than laziness/greediness) to not make a twist format for a month. if anything, they're missing out on a potential way to further promote the new expansion.
the titan idea is great, clearly taking inspiration from planeswalkers in mtg. however, whatever underpaid card designer decided to give the druid one a free reno is actually smoking meth, completely terrible idea. everything else is cool, but that shit is going to be broken if it launches with that.
insane to me that they're not nerfing Hollow Hound, in my experience hound has by far been the most influential card for both hunter and dk. if you get it on 6 against any aggressive deck you usually just win, especially since it almost never dies from the first attack so your opponent likely has to attack into it to kill it.