Autoinclude in every deck, solid stats, taunt and an all tribe. Besides full spell decks I can't imagine why you will not include this card in your deck.
Love flexible cards, this one fits perfect on this category. I think that classes like warrior, rogue and even druid will has at least one of this in almost every deck.
That's one of my candidates of legendary minions that sounds good when revealed but sees not much play. Maybe I'm wrong but warrior has better build-around rush mechanics than this one.
I'd love to see corrupted cards having play on current meta. This is a small brother for Fire Elemental but insane when corrupted. Also on DK Jaina is almost half of your life gettin back.
Standard: Unfortunately for Darkmoon Tonk, the deathrattle hunter archetype needs quite a lot more support in order to become competitive. And FACE hunter is already better at going FACE than deathrattle hunter. To make it worse, Oblivitron, Ursatron, Nine Lives and other deathrattle hunter cards are going to rotate in 4-5 months. So deathrattle hunter has a really short time in the spotlight before a lot of "core" deathrattle hunter cards rotate out of standard. Darkmoon Tonk and it's archetype will need a LOT of support in this, and coming expansion(s) to thrive.
Wild: 0% impact, horrible card and will see nearly no play. Okay it MIGHT see play in decks from Standard players who accidentally play in wild, or it will see play because some poor memer soul went Whizbang the Wonderful and got deathrattle hunter. Hunter is one of the worst classes in wild, so i don't think Darkmoon Tonk and deathrattle hunter are going to be enough to spice up the meta. Otherwise we would have seen some kind of FACE hunter in the wild meta already.
I think that it will se play for face hunter as the most expensive card in her deck. You're getting a big minion that for itself can deal a lot of damage so if you don't deal with him can be demolidor, and then the deathrattle hits you with a good amount of damage.
I'm not telling that every hunter fd should wear two copies of it but at least one can be, for sure, pretty interesting to have.
Worst? You're making a 10/10 copy of an existing minion in your deck so you don't have to worry about having your minion on board the turn before that can be killed. Besides that in this expansion you're getting a lot of mana cost reduction card so I think this is slightly better than Dinosize in my opinion
Getting back some corrupted cards sounds awesome by itself. That they are for 0 mana only for one turn seems a enough advantage to worth playing Yshaarj also considering he has a decent body.
I'd say that he's the top2 of new old gods besides C'thun. Will see play for sure.
I think it can be, easily, one of the best corrupted cards we got on this set. This is also insane on mecha pala decks.
Maybe it does not worth being legendary but drawing mechanics are always welcome on any rogue deck
Could be nice disrupting combo pieces like Cthun parts but I can see this secret included on almost every Trolden video.
Good way to survive one more turn until you set up you're combo pieces. Will see play in almost any C'thun rogue deck.
Autoinclude in every deck, solid stats, taunt and an all tribe. Besides full spell decks I can't imagine why you will not include this card in your deck.
Love flexible cards, this one fits perfect on this category. I think that classes like warrior, rogue and even druid will has at least one of this in almost every deck.
I think it's more oriented to be played as a draw with drawback than milling your opponent.
"Free" trading for almost any minion and an easy proc for Bladed Lady. DH, once again, are getting the best buffing hero cards.
That's one of my candidates of legendary minions that sounds good when revealed but sees not much play. Maybe I'm wrong but warrior has better build-around rush mechanics than this one.
I'd love to see corrupted cards having play on current meta. This is a small brother for Fire Elemental but insane when corrupted. Also on DK Jaina is almost half of your life gettin back.
Snake trap + Open the cages = Huffer to face
1/5 is a sticky body for 2 mana. If you manage to corrupt it can be one of the best drops you can have in early turns.
I think that it will se play for face hunter as the most expensive card in her deck. You're getting a big minion that for itself can deal a lot of damage so if you don't deal with him can be demolidor, and then the deathrattle hits you with a good amount of damage.
I'm not telling that every hunter fd should wear two copies of it but at least one can be, for sure, pretty interesting to have.
Worst? You're making a 10/10 copy of an existing minion in your deck so you don't have to worry about having your minion on board the turn before that can be killed. Besides that in this expansion you're getting a lot of mana cost reduction card so I think this is slightly better than Dinosize in my opinion
Why it has a neutral border instead the blue for the mage one? Seems to be printed especifically for elemental mage.
The weapon is pretty solid for itself but also having a 6/6 with taunt is a very good stopper for aggro decks.
Getting back some corrupted cards sounds awesome by itself. That they are for 0 mana only for one turn seems a enough advantage to worth playing Yshaarj also considering he has a decent body.
I'd say that he's the top2 of new old gods besides C'thun. Will see play for sure.
I can't see any profitable use for this card right now. Could see some play in the future but not pretty optimistical about it.
It could work as a charm or it could work totally badly. Will see play on DR hunter but you have to build around it perfectly with your deck.
Seems the weaker of all Old Gods pretty drafted with N'zoth... I don't think that every class will include it on its decks.