RazorOfArtorias
LV.5Design Finalist
Comments
33 totalSad news but it's the right move, safety first. Also I was expecting it after Dreamhack cancelations.
I think Gamescom 2020 is the only large video game convention left standing.
100% agree.
I have nothing against DH but those nerfs felt good. Step by step it's becoming less a meme about overpowered cards and more a fair class with few RNG stuff and straightforward gameplay.
Nerfed DH cards: [card]Altruis the Outcast[/card] …
Glad they are doing this. I really like how MTG opens its development with Mark Rosewater's Making Magic articles so I think this is a nice move from Team 5. I know it's only a Card Back but it's a …
I really like the [card]Battlefiend[/card] nerf to a 1/2.
Bye bye to:
T1: Play 2/2 Battlefiend.
T2: Play the second 2/2 Battlefiend + Hero Attack + 1x 3/2 Battlefiend attacks = 26 Health and 2x 3/2 Battlefiends.
…This one, like [card]Kobold Librarian[/card], is an awesome card for aggro decks. I think I want to give a try a Zoo DH deck and this kind of drawing cards keep the card flow of going next to [card]Spectral Sight[/card] …
Pure Paladin is gaining some nice tools with the next expansion.
As a main Paladin player I'm really happy with the Libram mechanic (I'm not an aggro player and Mech Paladin is not a deck for me).
This makes me feel nostalgic.
I know Hearthstone has its ups and downs but at least it is a fun ride (well, not so much on Shamanstone or Druidstone). And I'm really interested on the changes to come the …
This card has an awesome design and flavor. I love how the Rogue burgle theme fits perfectly here with the Discover of the other three classes that had Secrets.
I don't know how strong is gonna be Secret Quest …
I'm not sure about a 1-Cost Hero Power. Also the Demon Hunter class in a far far future when Stardard rotates is going to be an exclusive Wild class (with only an Standard cycle of card support)? At least we …
From all the Galakrond Shaman nerfed cards I think, like most of you, that unnerf [card]Invocation of Frost[/card] can be fair thing. I'm not a Wild player so I can't theorize about that but I quite liked [card] …
I loved how well this WCDC system works. Congrats to all the Fan Creation team members and superb work.
I'm ready for this! I really like the main page with the countdowns.
In my opinion one of the strengths of HS is that is an only-digital card game (that's why I love the Discover mechanic, something only possible on digital) and this kind of balance changes can be done relatively quick and …
All 3 Galakrond-related Shaman cards nerfed and with [card]Mogu Fleshshaper[/card], [card]Faceless Corruptor[/card] and [card]Sludge Slurper[/card] we have 6 cards from the Shaman deck nerfed in a month. World record?
Honestly with this small Shaman nerfs ([card]Sludge Slurper[/card], seriously?) I was expecting some buffs to the weakest classes like Priest to compensate (Galakrond Priest 36% winrate). I'm sure Galakrond Shaman can drop from the current 59% winrate close to his …
Such a nice reply! As much as I can see the transform as an advantage for combat trading value if we are realistic I don't think a nerf beyond a Faceless for 6 Mana 5/4 or 5 Mana 4/3. If …
I mean, Faceless needs another minion to clone itself and don't have the Choose One versatility so a nerf to a 4/3 seems fair to me. And class card only adds a point to the "design pool".
- [card]Oasis …
I would like to see a nerf on [card]Faceless Corruptor[/card] with stats closer to [card]Oasis Surger[/card]. Like 5 mana 4/3.
I like those nerfs but [card]Galakrond, the Tempest[/card] summoning 6/6s instead of 8/8s breaks the Battlecry effect x1 - x2 - x4 of the five Galakronds and I'm not sure Team 5 is willing to make that change.