SLima
LV.7The Undying
Comments
415 totalNot gonna lie, i stopped playing the game but this does make me slightly interested in giving it another chance. I'm gonna wait for the dust to settle though. I don't want to start playing it and see everything turn …
If Mr. Smite didn't give himself Charge, he wouldn't be a big deal. You would need a lot more mana to get any benefit from the aura. But he does have Charge which makes him a viable finisher with an …
The change to Illucia was necessary but the card is just plain bad now. An increase in stats or reduction in cost would have been fine imo. The value she provides is too inconsistent and unreliable. It is totally dependent …
I thought about this too until i realized that this essentially removed any drawbacks from playing her. One of key things about this card is that it's difficult to determine the right moment to play her (outside of dumping quest …
I played with it yesterday and it seemed fine to me. I got it to 130+ stats by the end of the game and i only had a golden Party Elemental for several turns to buff it directly. It might …
Lots of changes to talk about. First, the nerfs.
[card]Irebound Brute[/card] - It's just a small touch like the [card]Flesh Giant[/card] nerf to slow down the card a little bit without removing its main function as a minion you …
You are right. They most likely won't buff it. But the archetype will receive further support. It's simply inevitable. And the deck isn't all that bad in standard. I have been playing with it and it feels borderline strong. A …
Well, [card]The Demon Seed[/card] is most certainly getting banned from Wild. That's the best solution to not kill the card completely. And [card]Mindrender Illucia[/card] is getting redesigned for Priest. She is just too unfair in Shadow Priest. Whatever. If she …
Good changes, overall. However, it's a mistake to leave [card]Holy Mecherel[/card] untouched imo. That thing should have been nerfed in some way.
There is already an anti-battlecry tech card: [card]Boompistol Bully[/card]. It rotated in April. If they added it to the core set then there would be at least a little bit of counterplay to the questlines. It would be very minor …
I'm not hopeful for anything that makes quests worse from this next miniset. If anything, the miniset will probably give them even more tools to work with since it is connected directly with this expansion. More fuel to the fire. …
Well, at least she got a little bit of a spotlight on herself for a short time before being returned to the darkest pits of the game where most cards spend their whole sad existence.
Paladin's playstyle is very linear and predictable. There isn't much room for different strategies other than buffing stuff. Removals are limited, secrets are annoying but GMs know how to play around them (unlike people in ladder which struggle against those) …
Toxicity is always a problem in every online community and harassment isn't something tolerable. This time, however, i think the players have a lot of reasons to complain.
I think the developers made the right choice when it comes …
The interaction between [card]Whelp Smuggler[/card] and Razorgore is really broken. I finished with a 84/700 in one game. Thank goodness it's a bug and is being addressed quickly. [card]Impatient Doomsayer[/card] is also broken but that one seems intentional.
They are certainly taking a big risk in aggressively monetizing the mode right away. Battlegrounds had the negative reactions but what propelled it towards success wasn't just the fact that it was fun to play: it was completely free. That …
Warlock just got a little slap in the hand. D6 Warlock is a lot slower now but its play pattern remains the same. If it doesn't die from this then the nerfs didn't really accomplish anything when it comes to …
Several interesting new cards, a temporary damage cap and an exclusive keyword. The patch looks pretty good! Unfortunately, several constructed cards who gained new life and some recognition in the mode became jobless again. They are joining [card]Cobalt Guardian[/card] back …
Yesterday i made a big push from Gold 4 towards Platinum 4 rank without bonus stars using Libram Paladin. Surprisingly, my pocket meta didn't feel as awful as in other days. It seems like people are quite sick of the …
Quote From AbusingKel [card]The demon seed[/card] needs to lose lifesteal. Warlock has too much life gain to make the self-pain matter much.
Either way, the meta doesn't feel good at all. When combo decks are closing out …