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17 total[card]King Mukla[/card] is actually great here because he lets you junk up opponent’s discover pool with 1-cost spells. Focus on clearing their board and they won’t draw minions fast enough to keep up.
@Hydrafrog that may be because other people are running Kayn enough that your opponents are relying less on taunts. If Kayn disappears too much, taunts will come back and he will be more relevant.
The average player has average skill and thus hsreplay is entirely valid for them.
This thread is about what to ladder with. The audience for laddering is players with average skill.
Discussion of the meta at top ranks …
I just defeated a deck that had had 71 victories. Anyone seen a bigger takedown? :-)
https://drive.google.com/file/d/1bRHARYNb2bcdxe0v8lbUWaOMwF0E-Fea/view?usp=sharing
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Costs are already back to normal. :-(
Ironbeak Owl, to silence the treasure on your side.
Transforms based on the mana cost of a minion need to be based on the cost that was paid for the minion, not its base card cost. If you pay 5 mana for a 3/3 with a great battlecry and …
I wonder if voters realize that the wording means the mana cost change to opponent's hero power is permanent until they use it. Unlike the older "Saboteur" card that just altered the cost for 1 turn.
Blizzard has to make new deck recipes each expansion anyway, so having a card like Whizbang is a super easy way to get more mileage out of that effort. I expect either adding him to Classic or a new card …
Similar to [card]Prince Malchezaar[/card], I expect this is is an intentionally "bad" card meant for newer players who want to play with the many cards that they don't have. In that light, it's a pretty cool design.
I …
My brain produced a mechanical alternative to Quests -- a branching mechanic with a different outcome depending on how you play. eg which happened first, you casted 4 spells or summoned 6 minions?
Or eg, whichever player first has …
Thanks for the tip! Edited my post to reflect Normal. Guess I’m ready for Heroic!
Wasn’t expecting this! I finished unlocking the six signature treasures on each of the four heroes tonight and had another go at Tekhan (normal).
Started with Finley figuring on some quick damage with murlocs, die and move on.
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So not so. I've beaten the last chapter with lots of different builds. Some just strong and trim (a good "remove 4 minions from your deck" is clutch), some with all manner of broken combos. That one time with Banana …
He should always offer a copy of himself!
Favorite Uldum moment: first time seeing an Uldum option in The Dalaran Heist. (During a game via a Disvoer action.) I'm being a crown completist in TDH -- Normal is done and I'm 1/3 though Heroic. Seeing the new cards …
I want to see a Leeroy Jenkins boss with a permanent 6 attack (no weapon) whose auto-cast hero power makes him attack a random target while summoning whelps for your side. Deck theme would be negative battlecries, Whirlwind type effects, …