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StormKnightMelody

LV.17 Creator

Serra Angel

1,605/3,096 XP
Joined Feb. 2019 2,955 posts 17,083 XP 1,785 achievement pts

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2,861 total
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Uther

Uther is an unusual choice for a Caster (as opposed to, say, a Protector), but I can dig it. Blessing of Protection is a weird ability for him, pushing the responsibility of Taunting on to an ally; it's not bad, …

5 years ago
+1
Tamsin Roame

Tamsin has a good variety to her abilities, something I appreciate. Summoning a Taunt can help protect the team without risking one of them, and denying enemies the ability to heal could be bonkers with the right timing. Both abilities …

5 years ago
0
Prophet Velen

Velen is a damage-dealer for Holy comps, a school usually reserved for healing and protection. You need some kind of output, though, so Velen could be a welcome member to the team. I'm not personally a fan of the "Solar …

5 years ago
0
Prophet Velen

The improvement is in the Speed of the ability, going from 6 to 5 to 4.

5 years ago
0
Natalie Seline

I assume Benediction restores Health to all allies, as a reflection of her Anathema ability. Natalie is pretty straightforward, though, even with the swapping-power gimmick: do you want to heal, or do you want to damage? If yes, Natalie can …

5 years ago
0
Morgl the Oracle

There are 3 total Murloc characters in the game from the jump, and I imagine you'll have to run all of them together if you want to be successful with them. That makes the whole group niche and one-note, in …

5 years ago
+1
Millhouse Manastorm

Millhouse is very straightforward: damage, damage, damage. When he works he'll be great, when more utility or disruption is required he will suffer. Not much to say, really. There aren't too many Arcane users right now, but that can improve …

5 years ago
+1
Jaina Proudmoore

There are only two other people in the game who can Freeze enemies, currently, but at least Jaina can generate more on her own. The Water Elementals provide Taunt, as well, protecting her and the team while opening up opportunities …

5 years ago
+1
Gul'dan

Fel Bolt is hella slow, but the damage output ramps considerably and requires nothing but the time invested. I also appreciate the Lifesteal-nature of Siphon Life, increasing as the damage goes up. Healing Orcs and Demons could be seen as …

5 years ago
+1
Guff Runetotem

Guff is all about those Nature abilities, but he goes about it in a weird way. He Attacks, buffs and Taunts like a Protector would, but then he has Living Brambles which is just straight damage. He has to compete …

5 years ago
+1
Bru'kan

Bru'kan is mostly damage, but he can certainly help pump out a lot of it. Ramp with Lightning Bolt before you spam Chain Lightning, or focus-fire with Muddy Footing to keep one particular enemy from ever going quickly. From what …

5 years ago
+1
Brightwing

Ugh, Brightwing. I hate this little shit, in Mercenaries or otherwise. Faerie Breath + Phase Shift seems like they're meant to go together, buffing up your bench before you swap with one to finish the fight. On brand for this …

5 years ago
+1
Blink Fox

Blink Fox looks like a "combo" character, and not just because of the Arcane Combo on Arcane Fling. Mana Blink allows for some crazy stuff, double-tapping enemies with your best abilities. The Speed bonus is certainly appreciated, as well. It'll …

5 years ago
+1
Baron Geddon

As I said in my Antonidas post, there are currently 4 Mercs with multiple Fire abilities, but a couple more with a one-off Fire ability (like Voone, Tavish, etc.). You'll want some to set off the Fire Combo, and I …

5 years ago
0
Antonidas

Not including Antonidas himself, there appear to be 4 four Mercs with multiple Fire abilities, and a couple more who have a one-off Fire ability. That's not bad, and they're covered across the Role spectrum so you have coverage when …

5 years ago
+1
Anduin Wrynn

There are nine Human characters at present, which is roughly a fifth of the total pool. However, they're not spread out evenly among the Roles, with only 1 Fighter and 3 Protectors. This could lead to a problem for Anduin: …

5 years ago
0
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?

Certainly possible, but Frozen keeping them from acting at all seems incredibly strong and sort of bucks against what Freeze normally does (which is just stopping attacks). I guess we'll have to wait and see.

For what it's worth, …

5 years ago
0
We're Getting 2 Free Hearthstone Mercenaries Packs to Celebrate Launch Day

PvP appears to be for those who want it, although there will also be rewards for playing (first wins of the day, perhaps, and end-of-Season stuff). You can still earn rewards by just playing PvE bounties, though, so I wouldn't …

5 years ago
0
Hearthstone Gets Many New Mercenaries Card Keywords - What Are Deathblow, Bleed, Root, Spell Combo, and Critical Damage?

There doesn't appear to be, so it seems mostly for "flavor" reasons; as in, you wouldn't want to see Malfurion Freezing people 'cause that would be weird. Gameplay-wise, currently the only difference it will make is with Jaina: Jaina's first …

5 years ago