Tamsin Roame - Mercenary

Tamsin Roame is a Caster Mercenary. They were added in the 21.4.0 Mercenaries 1st Public patch which was released on Sept. 16, 2021.


Tamsin Roame - Mercenary Skins

Alternate skins for Tamsin Roame can be unlocked in Mercenary card packs.

Tamsin Roame Card Image Tamsin Roame Card Image Tamsin Roame Card Image Tamsin Roame Card Image

Where Can I Earn Bounty Loot for Tamsin Roame?

Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.

These Bounties can contain loot for Tamsin Roame.


Tamsin Roame - Mercenary Abilities

These are the abilities Tamsin Roame unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Tamsin Roame Coins.

Shadow Bolt 1 Card Image Void Consumer 1 Card Image Veil of Shadows 1 Card Image

Below you can see all the different tiers of Tamsin Roame's abilities alongside their costs.


Shadow Bolt Tiers
Shadow Bolt 1
Deal @ damage.
Shadow
Level 1
Speed 5
Shadow Bolt 2
Deal @ damage.
Shadow
Level 1
Craft for 50 Coins
Speed 5
Shadow Bolt 3
Deal @ damage.
Shadow
Level 1
Craft for 125 Coins
Speed 5
Shadow Bolt 4
Deal @ damage.
Shadow
Level 1
Craft for 150 Coins
Speed 5
Shadow Bolt {0}
Deal @ damage.
Shadow
Level 1
Craft for 150 Coins
Speed 5

Void Consumer Tiers
Void Consumer 1
Taunt. After you cast a Shadow ability, gain +{0}/+{1}.
Level 5
Cooldown 1
Speed 4
Void Consumer 2
Taunt. After you cast a Shadow ability, gain +{0}/+{1}.
Level 5
Craft for 50 Coins
Cooldown 1
Speed 4
Void Consumer 3
Taunt. After you cast a Shadow ability, gain +{0}/+{1}.
Level 5
Craft for 125 Coins
Cooldown 1
Speed 4
Void Consumer 4
Taunt. After you cast a Shadow ability, gain +{0}/+{1}.
Level 5
Craft for 150 Coins
Cooldown 1
Speed 4
Void Consumer {0}
Taunt. After you cast a Shadow ability, gain +{0}/+{1}.
Level 5
Craft for 150 Coins
Cooldown 1
Speed 4

Veil of Shadows Tiers
Veil of Shadows 1
Gain +@ Shadow Damage. Enemies can't heal this turn.
Shadow
Level 15
Cooldown 1
Speed 6
Veil of Shadows 2
Gain +@ Shadow Damage. Enemies can't heal this turn.
Shadow
Level 15
Craft for 50 Coins
Cooldown 1
Speed 5
Veil of Shadows 3
Gain +@ Shadow Damage. Enemies can't heal this turn.
Shadow
Level 15
Craft for 125 Coins
Cooldown 1
Speed 4
Veil of Shadows 4
Gain +@ Shadow Damage. Enemies can't heal this turn.
Shadow
Level 15
Craft for 150 Coins
Cooldown 1
Speed 3
Veil of Shadows {0}
Gain +@ Shadow Damage. Enemies can't heal this turn.
Shadow
Level 15
Craft for 150 Coins
Cooldown 1
Speed 2

Tamsin Roame - Mercenary Equipment

This is the equipment you can wear on Tamsin Roame. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Tamsin Roame Coins.

Shadow Rune 1 Card Image Void Stone 1 Card Image Last Rites 2 Card Image
Shadow Rune Tiers
Shadow Rune 1
Shadow Bolt deals @ more damage.
Shadow Rune 2
Shadow Bolt deals @ more damage.
Craft for 100 Coins
Shadow Rune 3
Shadow Bolt deals @ more damage.
Craft for 150 Coins
Shadow Rune {0}
Shadow Bolt deals @ more damage.
Craft for 175 Coins

Void Stone I Tiers
Void Stone 1
Void Consumer has +{0}/+{1}.
Void Stone 2
Void Consumer has +{0}/+{1}.
Craft for 100 Coins
Void Stone 3
Void Consumer has +{0}/+{1}.
Craft for 150 Coins
Void Stone {0}
Void Consumer has +{0}/+{1}.
Craft for 175 Coins

Last Rites LETL_040P5 Tiers
Last Rites 2
Deathrattle: Summon a {0}/{1} Void Guard with Taunt.
Last Rites 3
Deathrattle: Summon a {0}/{1} Void Guard with Taunt.
Craft for 150 Coins
Last Rites {0}
Deathrattle: Summon a {0}/{1} Void Guard with Taunt.
Craft for 175 Coins

Tamsin Roame - Mercenary Level Stats

Click to Expand
Level Attack Health
1 1 8
2 1 10
3 1 13
4 1 15
5 2 18
6 2 20
7 2 23
8 2 25
9 3 28
10 3 30
11 3 33
12 4 36
13 4 38
14 4 41
15 4 43
16 5 46
17 5 48
18 5 51
19 5 53
20 6 56
21 6 59
22 6 61
23 7 64
24 7 66
25 7 69
26 7 71
27 8 74
28 8 76
29 8 79
30 9 82

Comments

  • Poghy's Avatar
    70 56 Posts Joined 10/06/2021
    Posted 3 years, 2 months ago

    Must-have in a demon comp. She also has some shadow synergies. I might underestimate the shadow school, because I dont think its top tier right now, but Tamsin makes it better for sure.

    BTW, shadow school. If you want to go that way, you want Vol'jin with the equipment that reduces the speed of all Shadow skills by 3. The problem with that, is your Tamsin's summon will be slower than your shadow skills, so you cant buff your demon in the same turn you summon it.

    Anyways, IMO the demon comp will be very good, and Tamsin will be a key part to that team.

    0
  • PoisonMan's Avatar
    35 5 Posts Joined 09/29/2021
    Posted 3 years, 2 months ago

    Tamsin + Gul'dan + Jaraxxus + Diablo + Manaroth + Rathorian is i think full demon. A healer (Gul'dan) and then a perfictly balance role-wise team. Jaraxxus will blow up enemies, Diablo being chunk, Gul'dan healing, while the rest support the heck outta this when you loose one of the ohters.

     

    I think this is gonna be good

    0
  • linkblade91's Avatar
    Senior Writer Serra Angel 1720 2910 Posts Joined 02/09/2019
    Posted 3 years, 2 months ago

    Tamsin has a good variety to her abilities, something I appreciate. Summoning a Taunt can help protect the team without risking one of them, and denying enemies the ability to heal could be bonkers with the right timing. Both abilities can allow for a ramp up that'll make Tamsin a major threat. She's not reliant on other Shadow characters, but they would definitely benefit from her presence.

    All-in-all, I like Tamsin quite a bit. Not bad at all for a Rare.

    1
  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 2 months ago

    Tamsin is surprisingly strong for a free rare. She and Jaraxxus are going to be good friends.

    1

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