SunbleachedAngel's Avatar

SunbleachedAngel

Joined 05/28/2019 Achieve Points 235 Posts 164

SunbleachedAngel's Comments

  • Does it matter?

  • This seems pretty good to me just because of all the trouble your opponent has to go through to play around this

  • Also, it's interesting to think about using it with Oaken Summons and Guild Recruiter

  • I dont like being restricted by time and it has the cards I love that rotated out

  • Guess he is not popular enough or some dumb shit like that

  • But you can do it anyway with dopplegangster

  • This is just "your aggro opponent either waits a turn or full trades into it" seems pretty good, also anti fatigue

  • MaLyGoS

  • They really should revert it

  • Oh you better believe I am spamming taunt warrior day one in wild

  • 3.5 Fail horribly

  • It's... fair. Fair is usually not enough

  • Also as far as I know divine shield doesn't stay on the Immortal Prelate

  • Well, we'll see what else he gets. He already has the second best lackey generator (after the Misceant) and will probably get quite a bit more judging by this legendary

  • Quote From jainaishot
    Quote From SunbleachedAngel

    How about they don't make 90% of the set garbage and then the rest 10% broken so decks buld themselves

    While this will be downvoted to oblivion, it is actually true...

    Metas are completely figured out in 2 weeks after the expansion,  and the game becomes completely stale in the first month.

    The only way to combat this is by making at least half of the expansion playable and add completixity and variety to the game. This is where many people make the false assumption that the problem is the lack of new cards. The game as card game, is and has been utter shit, because every match will play the same and against the same decks. Even if there many viable decks almost all of them will be confined in a 2 to 3 archetypes. So you basically have 2 to 3 decks that play the same but have different collours.

    As long as:

    1)you cannot react during the opponents turn

    2)the decks are too shallow and are figured out by everyone after a couple of games

    3) the majority of cards are utter garbage

    the game will be in a constant stale phase with some breaks during expansion.

    But this will not change, nor they will listen to "patch" fixes  like op's because hs is not a card game but a mobile game with cards, and it's damm good in that perspective The formula works and it brings them a fortune so why they should change it? 

    2 weeks? How about 2 day

  • How about they don't make 90% of the set garbage and then the rest 10% broken so decks buld themselves

  • I play some Quest Rogue in wild and lemme tell you 4/4 lackeys are pretty good

  • Damn, seems good

  • Anubisath Defender it synergises with UI and Arcane Tyrant so well, I love it!

  • You restore health to your opponent too, so kinda 10 dmg actually