Thank you for your response. I have found that having consistent face works pretty well as a late game plan but I don't have that much experience with a lot of the cards before ungoro. I've played with kangors and making mummy but they really die early and are not consistent late.
You are probably right about the midgame cards. I figured they'd be helpful in getting to the necessary removals around 6 or 7.
Thanks again for the opinion and I'll let you know if I can get the deck to work.
I've been working on making a control paladin deck in wild. I have decent deck in theory and am working to craft the cards for it. My question is which ones should I craft first or not at all? And are there any better options.
The list of cards I'm looking to craft are:
Corsps Taker
Coghammer
Edric the Pure
Forbidden Healing
Enter the Coliseum
Thank you for any help.https://outof.cards/hearthstone/decks/15072-wild-grind-single-paladin
Thank you for your response. I have found that having consistent face works pretty well as a late game plan but I don't have that much experience with a lot of the cards before ungoro. I've played with kangors and making mummy but they really die early and are not consistent late.
You are probably right about the midgame cards. I figured they'd be helpful in getting to the necessary removals around 6 or 7.
Thanks again for the opinion and I'll let you know if I can get the deck to work.
I've been working on making a control paladin deck in wild. I have decent deck in theory and am working to craft the cards for it. My question is which ones should I craft first or not at all? And are there any better options.
The list of cards I'm looking to craft are:
Thank you for any help.https://outof.cards/hearthstone/decks/15072-wild-grind-single-paladin