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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • decent, but what do you do with those elementals. I don't think spell damage shaman will care about tokens.

  • hell yes, that's kind of stuff I was looking for. A strong lategame AoE that also heals. Control Shaman is finally real.

  • Spells like this are always naturally powerful. Weapon Rogue might really come together...perhaps even without Galakrond

  • amazing card. You can pretty much safely drop it on 4 and don't even need to activate spell burst for it to be good.

  • funny card. It basically swaps attack and durability so you go from a 1/4 to a 4/1 eventually.

    I think it's too slow though. Just use a weapon with high attack in the first place.

  • that could be very relevant for Quest Rogue (and just in general of course).

    Sure, you can't guarantee it will be useful, but if you get lucky (or accurately predict what your opponent is going to do) you can easily get massive progress on your quest with just one card (or just finish it entirely)

  • So it has spellburst...and summons a copy...that has spellburst...that summons a copy...that has spellburst.

     

    Anyone else feeling the turn 1 full board cheese?

  • Hunter would have murdered puppies just to get this spell a few years ago and here comes Druid and just....gets it.

     

    Very powerful card for any spell-based Druid that can't afford to ruin minions but still wants to play stuff early on. Most beasts in that category are vanilla anyways

  • I love him, he is precious to me.

    Guess that justifies the 7-mana spell

  • Why does Druid get to do this and Hunter doesn't q.q

  • didn't we do this already in Rastakhan's Rumble? And wasn't it just as terrible then?

  • any reason why this isn't just a neutral card?

     

    Paladin is really getting the shaft again.

  • seems a bit weak, I don't know what you would use this with (other than maybe that Priest guy with spellburst that steals stuff)

  • well...at least it's not a Demon Hunter card.

     

    I don't mind this at all, sure you get to disrupt your opponent's plan but they get to do the same to you,, so you have to set it up carefully.

  • don't see the point nowadays, but it's good enough to perhaps see play in slower priests with enough dragons.

  • Easy, you just manipulate the meta into Un'goro Hemet Warrior and then you reap the benefits

     

    MINDGAMES BABY

  • Decent minion. Could see it in Libram Paladin, but I'm not sure any deck actually needs this.

  • Deathrattle Rogue back on the menu? This is just a very strong card.

     

    Hell, it's an argument for running Quest Paladin again, especially with Vectus around

  • lmao, rip control. This is actually just op. If your deck depends on spells for removal this is game over. Why does it give itself Untargetable?

     

    number one nerf candidate guaranteed