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YourPrivateNightmare

Lv.19

Skeleton

1,936 / 4,458 XP
Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

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to be fair, Discolock worked out eventually in RR.

MOst of the Quests were overhyped because we didn't realize how much of a downside skipping turn 1 with one less card in your mulligan would be.

 

Lakkari Sacrifice was also the first time Discard became a legit archetype, so people didn't realize how inconsistent it was.

[card]Raise Dead[/card] is going to be the key card

5 years, 7 months ago
Quote From DarkFrostX

8 mana and does not remove big threats does not seem too good, and you need a lot of spell power to make this remove 8 life creatures like the boards filled with [card]Dragonqueen Alexstrasza[/card]

that's what [card]Hagatha's Scheme[/card] is for

5 years, 7 months ago · on New Shaman Spell - Tidal Wave
Quote From DoubleSummon

although this gives you the entire 1-2-3 curve there are some terrible beasts.. like [card]river crocolisk[/card]. still it's a card generator so if you are middrange/low curve deck you would like some cheap generation I guess.

playing a 2-mana 2/3 isn't bad unless you actually put it in your deck

nice, that means eventually Pirate will come back, yay

 

Also, off topic: has anybody else noticed that they changed the card art for Southsea Strongarm in Battlegrounds? She's a blonde now for some reason?

About time we get a female Warrior skin.

 

BUt what do those Hero alternates mean? Doesn't really sound like paid skins

Quote From DoubleSummon
Quote From YourPrivateNightmare

I love him, he is precious to me.

Guess that justifies the 7-mana spell

and yet it's only good with it.. played from hand this never survives.

you forget the 1-mana Hunter/DH weapon that forces minion attacks.

 

That one's absolutely …

5 years, 7 months ago · on New Neutral Minion - Lake Thresher

not sure about this. I guess it helps your hero power on curve, but it's really just a one time buff because there's usually no way this stick around.

OUtside of being good for arena there is a legitimate argument to put this in Stealth Rogue if only for more consistency with Greyheart Sage.

as with the other ones, great for Arena, but that's about it.

5 years, 7 months ago · on New Neutral Minion - Smug Senior

good try, but way too slow

5 years, 7 months ago · on New Neutral Minion - Ogremancer

There are a few deck where this can be an insane opener. If you're on the coin and you have another 1-mana card it's also pretty good.

Perhaps it replaces Blazing Battlemage?

These sound great for arena. BAsically Twinspell minions.

5 years, 7 months ago · on New Neutral Minion - Fishy Flyer

wouldn't want to go without the absolute memes, right?

10/10

 

He has ASCENDED

5 years, 7 months ago · on New Neutral Minion - Divine Rager

I'd consider it decent. It allows for some funky combos with other rush synergies

Obligatory Taunt Warrior card that's never going to see play.

5 years, 7 months ago · on New Warrior Spell - In Formation!

that's actually pretty damn strong. Wisp meta incoming?

 

Since it only specifies "this turn" the threat remains. It's just an awkward play if you're already ahead.

 

One of the few genuinely good Paladin cards in this set. Maybe Pure Librams will be good enough after all (also you can double the attack on the …

Huge potential, but difficult to really get big value out of. Priest isn't that good at damaging minions. They usually just kill them right away

 

remember when they printed [card]Holy Water[/card] omegalul

5 years, 7 months ago · on New Priest Spell - Initiation

on demand spell damage is never a bad thing, and a 1/3 weapon for two isn't bad either.

5 years, 7 months ago · on New Shaman Weapon - Rune Dagger