Welcome to our new series where we take a look at all the new Champions from Rising Tides and find the top decks that players are including them in so far. Today we will see how Miss Fortune has fared over the past week. If you have your own great deck ideas be sure and share them with our Deckbuilder.
Miss Fortune can do a lot of damage to your opponent and their units, especially once she flips. For this reason, many of her decks have followers with Scout or Elusive abilities, or use buffs to keep them alive.
Miss Fortune Aggro
This deck has all your regular, annoying, elusive units, so it shouldn't take long to level up Miss Fortune and start blasting the entire board with her special ability.
One, two, three...how many pirates do you see?
Miss Fortune Midrange
With this deck you're either flipping Miss Fortune due to the Scout keyword or using Rally to put you ahead on total attacks.
Miss Fortune Combo
Your goal here it to toss cards as quickly as possible so once you've got Nautilus out your Sea Monsters can hit the board and finish off your opponent in one turn.
Shoot first, questions...maybe.
Miss Fortune Control
If your large units don't kill your opponent first, they are going to have a rough time against all your buffs and Frostbite effects in your arsenal.
Comments
Ms Fortune is not really useful in Nautilus deck. If you want to play Nautilus there are other decks lot more effective.
On the other side the Quinn / Ms Fortune deck is excellent
I didn't had enough time to play yet (University projects :( )
But I saw some game play with a lot of mf/Quinn decks.. My question is the following: why Quinn? Seems like she is there just to take a champ slot, why not run gp or garden as better 5 drop.
I mean the Quinn level up is kind of bad... And her stats aren't great either.
Quinn is just one of those champs that is simple and consistent...and thus way better than she looks. Playing her feels good and valor turns out to be much more relevant than it seems on paper. Also don't discount the way she often makes your opponent misplay or make suboptimal plays. Higher level players don't have that issue, but I see it a ton in Normal mode play.
Valor is a lot more annoying than you would think. That challenger usually means that Quinn can attack relatively safely on curve, with MF on board she's effectively a 3/1, and worst case you have 2 scout bodies which you can judiciously sacrifice (e.g., only swing with one at a time) to progress MF. And once MF flips, ANY attacks are extremely advantageous.
It's very true that Quinn doesn't trade well in most other 5 drops (or even 4 drops), but you do want a lot of scouts in the deck to trigger MF's levelup faster.
Been waiting for this one :D
I love Ashe/Frostbite decks so I'm very intrigued by the last one on the list, even if she's not the focus. I also like the MF/Quinn deck: seems like a natural combination. Don't have either champion, though, so if I'm gonna craft it might be easier to stick with what I have and do the Ashe deck.
Honestly, you could probably substitute Quinn for Razorscale Hunter and still do fine.
good call - Razorscale is just a straight up underratted card imho