Konami just sent a notification in-game to all players that they're drastically changing the structure of Daily Missions. This is likely in response to combating the Gem exploit that would guarantee high-value missions by not claiming the old one. All the missions now reward exactly 40 Gems, and are as follows (all of them except the first are in Ranked duel):
- Duel in Solo Mode 3 times
- Summon 3 Monsters
- Special Summon 5 Monsters
- Win a game
- Inflict 15.000 damage to your opponent
- Destroy 5 cards
- Declare 5 attacks with a Monster (the notes say 'to a monster', but this is likely a mistranslation)
- Activate 2 Traps
- Activate 3 Spells
The changes are supposed to go live about 9 hours from the when this article is published. Check your notifications in-game for an exact time.
Comments
Honestly, this game bored me extremely fast. Downloaded it and spent some bucks for the nostalgic feel of playing with Dark Magicians and the Egiptian God. But meta-wise, it sucks. If some of the decks on Hearthstone on the past year felt like solo-mode, MAN, you guys don't know. Every game of Yugi feels like seeing 8 hours of stream of Mage or Warlock unnerfed Questlines, except that every turn of that stream is joined into a massive neverending turn.
I think Yugi is pretty much unfixable. They really screwed it up. The only way to make it balanced and less solo mode would be to actually forget years of cards, ban them all and start from scratch lol. Very sad, there was one time when Yugi was the best TCG.