Legends of Runeterra revealed a new cycle of cards in the form of Tellstones, 1-mana Burst spells that add a Fleeting copy of certain cards to your hand.
Which of these do you think is strongest? Are any as good as Three Sisters? Let us know in the comments below!
Comments
It's amazing so many players know these cards by heart. I don't, and I'm to lazy too look up 27 cards.
Being able to choose different options is always good from a deck building perspective so I expect at least half to see play.
Here you go, I didn't make this by the way :
Having access to landmark removal without having to main deck the cards is a great addition to the game.
So it's Three Sisters for the other regions. Seems pretty good imo, it adds a lot of versatility and some skill to the game.
These seem nuuuuts except the Bilge one, which is ghastly.
Tellstones going in every deck until the end of time: Demacia, P&Z, Shadow Isles
Decent: Shurima, Noxus, Ionia
Dodgy but maybe alright: Targon, Bandle
Yuck: Bilgewater
Now this is a GREAT addition to the game!
Matchups and answers diversify with every set and it's becoming harder and harder to fit the right answers into one's deck.
With the tellstones now resembling quite universal answers it becomes a lot easier/actually doable to actually have the right answer for the matchup.
It still takes skill to pick the right answer it still takes skill to foresee the right time to use them and I think this is just good design overall!
Nice! It's interesting how these stones mostly offer unusual or rarely played spells in 3 cost categories.
This can help if instead of putting a one-of, rarely useful circumstancial spell, you can have just the right option at the right time..for one mana extra.
Not OP, but something to consider at least for spell-centric decks?