MARVEL SNAP's newest patch is live, and it's fairly likely that this will be the final patch before the game goes into global launch on October 18. So, what do the developers have in store for us this time? Balance changes and other fun stuff - we'll summarize the hot topics, but the patch notes, if you prefer, are quoted in full below.
Balance Changes
Nerfs
- Bishop: [3/1] (Was: [3/2])
- Magik: [5/3] "You can't play this on turn 6. On Reveal: Change this location to Limbo." (Was: [5/3] "On Reveal: Change this location to Limbo.")
- Mister Negative: [4/-1] (Was: [4/1]).
- Ronan the Accuser: [5/3] "Ongoing: +2 Power for each card in your opponent's hand." (Was: [5/0] "Ongoing: +3 Power for each card in your opponent's hand.")
Buffs
- Nakia: "On Reveal: Give the 2 leftmost cards in your hand +2 Power." (Was: "On Reveal: Give 2 cards in your hand +2 Power.")
- Goose: Now checks for the updated Cost of cards.
Location Changes
- They changed how certain Locations play with cards that change the cost of other cards, and updated their text accordingly.
- Crimson Cosmos: Cards that cost 1, 2, or 3 can't be played here.
- Hellfire Club: Cards that cost 1 can't be played here.
- The Big House: Cards that cost 4, 5, or 6 can't be played here.
Welcome Bundle
With the patch also came the new Welcome Bundle, which is 700 Gold, a Captain America Variant, and Captain America Avatar for $2.99 USD (price may vary by region).
General Updates
- Added an Inbox for in-game messages and rewards.
- The Variant Rarity system (25% of existing Variants are now Super-Rare) has been added.
- Text and voice support localization has been added for a number of languages.
- A large host of bug fixes.
Patch Notes
Quote From MARVEL SNAP PATCH NOTES – OCTOBER 4, 2022
General Updates
GENERAL
● Inbox: We’ve added an “Inbox” tab within the News section where you can expect to find messages
and upcoming rewards!
● Welcome Bundle: Check out the Shop for a featured Welcome Bundle that includes a Captain
America Variant Card, Captain America Variant Avatar, plus 700 Gold. (Welcome Bundle can only
be purchased once!)
● Default FPS is now 30fps - we think that 30fps offers a good balance between fluidity and battery
life. If you’d like to change this, you can increase to 60fps in the Settings menu.
● Variant Rarity System: 75% of existing variants are now labeled as Rare Variants and have had
their cost reduced in the Daily Offers Shop from 750G to 700G. Other variants will become Super
Rare and will now only be available in the Daily Offers shop for 1200G.
● We’ve added 75+ new Rare variants, and 25+ new Super Rare variants!LOCALIZATION
● Added text support for the following languages (selectable from the language drop-down in the
Settings menu - in addition to English and Latin American Spanish):
○ Chinese (Simplified)
○ Chinese (Traditional)
○ French
○ German
○ Indonesian
○ Italian
○ Japanese
○ Korean
○ Portuguese (Brazilian)
○ Spanish
○ Thai
● Added Voice Over support for the following languages (in addition to English and Spanish):
○ Chinese
○ French
○ Japanese
○ KoreanART & VISUAL EFFECTS
● Boosters are now color-coded to match their cards!
● Many, many elements were polished, adjusted, and generally spruced up!
Balance UpdatesCARD UPDATES
● Bishop: [3/2] -> [3/1]
○ Developer Comment: Bishop sees a lot of play in a variety of decks as a strong generalist
card. We're hoping that, by nerfing him a bit, other options will be more appealing for players
to explore.● Magik: [5/3] You can't play this on turn 6. On Reveal: Change this location to Limbo.
○ Developer Comment: Playing Magik to unexpectedly extend the game on the final turn is a
very powerful and game-warping effect, so we are adding this restriction to her in order to
tone her down.● Mister Negative: [4/1] -> [4/-1]
○ Developer Comment: We believe the Magik change will have a big impact on Mr. Negative,
but we are also taking a bit more power away from him.● Nakia: [3/1] On Reveal: Give the 2 leftmost cards in your hand +2 Power.
○ Developer Comment: Nakia's ability often feels too random to play around effectively.
We're having her buff the two leftmost cards in your hand so players can better plan their
play around her.● Ronan: [5/3] Ongoing: +2 Power for each card in your opponent's hand.
○ Developer Comment: Ronan's ability is very powerful at higher values, so we are reeling
his cap in a bit to prevent him from getting out of control.● Goose: [2/2] Ongoing: Nobody can play 4, 5, or 6-Cost cards at this location.
○ See the Developer Comment in Location Updates below.● Text only updates:
○ Armin Zola
○ Ghost Rider
○ Captain marvel
○ Dracula
○ Hazmat
○ IronheartLOCATION UPDATES
● Developer Comment: We have a number of updates to abilities that enact play restrictions to make them check the adjusted Cost of cards in hand rather than their original, base Cost. For example, if your Sentinel costs 4 due to Wave, you can play it at Crimson Cosmos.
○ Crimson Cosmos: (OLD - 1, 2, and 3-Cost cards can't be played here.) NEW - Cards that
cost 1, 2, or 3 can't be played here.
○ Hellfire Club: (OLD - 1-Cost cards can't be played here.) NEW - Cards that cost 1 can't be
played here.
○ The Big House: (OLD - 4, 5, and 6-Cost cards can't be played here.) NEW - Cards that cost
4, 5, or 6 can't be played here.Bug Fixes
● Fixed an issue where the deck selector, Battle Pass, and Ranked Rewards scrolling UI could
disappear when switching tabs.
● Fixed an issue where the game would not launch properly if your device was set to an unsupported
locale.
● Fixed an issue where the gold section of the shop would occasionally go missing for some players.
● Updated Agatha's post game dialog to reference Boosters instead of Card XP
● If you have all possible mod combinations for a card, the option to infinity split is no longer present.
● Made several updates to the Carousel to make it easier to slide between pages.
● Fixed an issue where audio played through the tutorial into the main screen.
● Fixed an issue where the previous Fast Upgrade’s card art remained on screen when the shop
refreshed.
● Clicking variants in the Daily Offers will no longer cause the focused card text to overlap with other
cards.
● Fixed an issue where the season 5 promo asset was too compressed
● Added avatar art for several avatars, and re-adjusted some avatars that were not centered properly.
● Kraven now activates his ability if the card that moved is also destroyed.
● A mini version of the game board screen no longer shows at the end of matches.
● Quickly pressing Play multiple times in succession no longer brings up multiple matchmaking
screens.
● Shine effects should no longer get stuck on the navigation bar.
● The Sort and Filter UI in the Collection screen can no longer be opened at the same time.
● Cards played in matches should no longer show up under the end of game results screen.
● Drawing cards from your deck that were shuffled in by Attilan are no longer invisible in-hand.
● Avatars now appear properly during the Stakes tutorials.
● Phones with notches no longer block the Punisher and Sentinel text during tutorial upgrades.
● Kingpin no longer destroys himself if he’s moved from his location.
● Clicking Next at the end of a game no longer turns the button pink.
● Prevented multiple pop-ups from appearing when clicking some buttons in the shop.
● The Booster icon should now animate properly on the Collection Level Trophy Road.
● Card descriptions are no longer broken after Infinity Splits.
● Opponent and player information windows now close if they are open when the match ends.
● Stakes Tutorial matches now show information at the end of the match.
● Base card nameplates are no longer missing textures.
● The lock icons now move properly when scrolling the Season Pass rewards.
● Professor X now stops cards from leaving the board when Lockjaw activates.
● Collector’s Reserves and Season Caches no longer show a white box when tapped on.
● The Collector Level Trophy Road progress bar no longer clips under the button for displaying your
level when you earn rewards.
● There are no longer extra dots in the name when making a deck on Android.
● There is no longer duplicate UI on Fast Upgrade buttons after upgrading a card.
● Many card art and card/location VFX improvements!
Comments
I can see how creating another turn seemingly out of nowhere could be frustrating; that Magik change was for the best.