We've got a new featured location in MARVEL SNAP and it's Shuri's Lab!
Shuri's Lab is a completely new location being added to MARVEL SNAP as part of the November Season: Warriors of Wakanda. When you play a card there, it doubles its Power.
The obvious synergy is with the Season Pass card, Black Panther, who gets to double his Power twice when he's played to Shuri's Lab. If you're looking to take that doubled Power and spread it across a few bodies, you can use Multiple Man. And, if you're looking to get really nasty, try out Hobgoblin to give your opponent -16 Power.
However you choose to plan for the new location, you'd better get used to it; being a featured location means that Shuri's Lab will have a 40% chance to appear for 48 hours, from 7 PM PT Tuesday night to 7 PM PT Thursday night (2 AM UTC Wednesday to 2 AM UTC Friday).
When this moves, add a copy to the old location. On Reveal: Your opponent gains control of this.
What Are Featured Locations in MARVEL SNAP?
There are two different types of location events in MARVEL SNAP.
- Sunday's Hot Location that has a 60% chance to appear for the next 24 hours.
- Wednesday's Featured Location that has a 40% chance to appear for the next 48 hours.
This helps pave way for new deckbuilding strategies as you may want to be playing something else should the bonus better benefit cards you aren't playing with. We've seen this previously with the featured location, Monster Island, whose boosted appearances meant many players ran Shang-Chi to destroy the 9 Power Monster.
As announced in the developer livestream, MARVEL SNAP will be getting a brand new location every week and it will be featured when it is added, as we're seeing now with Shuri's Lab.
What do you think of Shuri's Lab? Have your own ideas for taking advantage of the featured location? Let us know in the comments below!
Comments
Mister Sinister doesn't work at this location. He spawns his copy and then the location doubles initial mr sinister's attack, and the token remains unbuffed. So it's a complete waste of space in this case.
On the other hand, movement package works great here: you play your minions here, locations buffs them and then you move them away freeing the space at shuri's lab.
Yes, I forgot to take into account that his On Reveal triggers before the Lab's play effect doubles his Power. I've removed him (and his clone) from the article to avoid any future confusion.