Gotta catch 'em all
We got some valuable information today about various aspects of Mercenaries, so I'm wondering what new thoughts are swirling out there. Stuff that matters to me personally: 153 free packs plus 76,50…
We got some valuable information today about various aspects of Mercenaries, so I'm wondering what new thoughts are swirling out there.
Stuff that matters to me personally:
- 153 free packs plus 76,500 additional coins from Campfire quests
- Crafting costs for mercs!
- 100 for rare
- 300 for epic
- 500 for legendary
- Certain coins drop more frequently from certain Bounties, so you can farm that legendary you're dying to have
- Less than 10 hours played time to get your party to level 30
- Assumes you stick with the same party roster
- Can power-level new Mercs by letting them watch from the bench
- 50% more Merc XP for Heroic Bounties
- Mercenaries updates should be as frequent as Battlegrounds updates
- No nerfs for PvE reasons, minimal for PvP unless something totally breaks the game
As someone who enjoys unlocking and collecting things, it seems like the game will be a lot of fun if I never buy a single pack with cash. The packs from quests will be more than enough to collect a ton of Mercs, and every Merc you pull from a pack will unlock more quests. This cycle breaks down once you've got all the rares and epics, so maybe you end up grinding coins for some legendaries at the end, but that doesn't seem so bad to me.
EDIT: Corrected price of legendary crafting