Take Damage For Me
- Patron Warrior
- Wild
- Ranked
Guide
Early Game - Eternium Rover or Animated Berserker into [Hearthstone Card (Crueltaskmaster) Not Found] is one of the best starts to this deck. Of course they are just good early game cards to this deck in general. Ravaging Ghoul and Val'kyr Soulclaimer are great turn three plays.
Midgame - Try setting up a Grim Patron combo draw cards with Acolyte of Pain, your Weapons (Blood Razor and Death's Bite) can contest the board quite nicely.
Lategame - If you have set up some Grim Patron's play [Hearthstone Card (Scourge Lord Garrosh) Not Found] and start tapping. If not try to gain some more a more Armor with your normal Hero Power and only play him when you need his weapons or Hero Power. Rotface and cheap enrage effects like Animated Berserker and Whirlwind
Grim Patron - There are countless [Not Really] ways to summon them double [Hearthstone Card (Path of War) Not Found], Blood Razor + Whirlwind, [Hearthstone Card (CardID or Name) Not Found][Hearthstone Card (CardID or Name) Not Found] + Death's Bite, then play Scourgelord Garrosh to keep summoning them while Armorsmith gains you Armor
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2- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 1 Animated Berserker x 2
- 1 Eternium Rover x 2
- 1 Execute x 2
- 1 Whirlwind x 2
- 2 Armorsmith x 2
- 2 Cruel Taskmaster x 2
- 2 Warpath x 2
- 3 Ravaging Ghoul x 2
- 3 Val'kyr Soulclaimer x 2
- 4 Blood Razor x 2
- 4 Death's Bite x 2
- 5 Brawl x 2
- 8 Rotface x 1
- 8 Scourgelord Garrosh x 1
- 3 Acolyte of Pain x 2
- 5 Grim Patron x 2
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