Call to Hatebears
Last updated 4 years, 9 months ago by
Dorkpork
- Aggro Paladin
- Wild
- Ranked
The idea of this deck is an exploitation of Call to Arms and Crystology to maximize the power of fringe minions that attack certain strategies. Ideally, this deck would have some sort of version of Doomed Apprentice to effectively attack spellslinging and reanimation strategies, but for now Rebuke is reasonable.
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1- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
Dust Cost
12240
Your Cost
12240
Paladin Cards
- 1 Crystology x 2
- 1 Righteous Protector x 2
- 2 Crystalsmith Kangor x 1
- 2 Rebuke x 2
- 3 Call to Adventure x 2
- 3 Wickerflame Burnbristle x 1
- 4 Call to Arms x 2
- 6 Sunkeeper Tarim x 1
- 8 Tirion Fordring x 1
Neutral Cards
- 1 Crystallizer x 2
- 2 Annoy-o-Tron x 2
- 2 Dirty Rat x 2
- 2 Mana Wraith x 2
- 2 Nerub'ar Weblord x 2
- 2 Vicious Scalehide x 2
- 4 Corpsetaker x 2
- 4 Spellbreaker x 1
- 5 Zilliax x 1
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