[Standard] Druid Taunt Beasts
- Beast Druid
- Wild
- Casual
This is a bit of tempo take on aggro Taunt Druid. You're still able to win to the face on turn 5 with an Arbor Up, but it has a much better mid-to-late game fueled by ability to somewhat easily get multiple Greybough's on the board. There are 3 solid paths to securing multiple Greyboughs:
- Oracle of Elune combined with Razormane Battleguard
- Mark of the Spikeshell on Greybough on the board
- Moonlit Guidance for a Greybough or to draw into combos 1 or 2 above
Of course multiple Greyboughs isn't the entire point of the deck (although it is fun one), so don't be shy grabbing your 0 cost Frostsaber Matriarch with Moonlit Guidance, especially when you have an Oracle on the board.
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3Update #3
Card changes 2 years, 10 months ago (Alterac Valley Nerfs)
Update #2
Card changes 2 years, 10 months ago (Alterac Valley Nerfs)
Update #1
Card changes 2 years, 11 months ago (Alterac Valley Nerfs)
- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 0 Lightning Bloom x 2
- 1 Druid of the Reef x 2
- 1 Vibrant Squirrel x 2
- 2 Clawfury Adept x 2
- 2 Composting x 2
- 2 Mark of the Spikeshell x 1
- 2 Moonlit Guidance x 2
- 2 Razormane Battleguard x 2
- 3 Oracle of Elune x 2
- 5 Arbor Up x 2
- 5 Greybough x 1
- 5 Teacher's Pet x 2
- 7 Frostsaber Matriarch x 2
- 1 Irondeep Trogg x 2
- 1 Peasant x 2
- 2 Encumbered Pack Mule x 2
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