Hearthstone
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Outland Nerfs & Buffs
Card Changes
| Card | Change |
|---|---|
| Blackjack Stunner | The card returned to hand now costs (1) more. (Down from 2) |
| Imprisoned Scrap Imp | Buff given when awakened is now +2/+1. (Down from +2/+2) |
| Bloodboil Brute | Now has 5 Attack. (Down from 6) |
| Aldor Attendant | Cost decreased from 2 to 1.Attack decreased from 2 to 1. |
| Torrent | Now costs 4 mana. (Down from 5) |
| Shattered Rumbler | Now has 5 Attack. (Up from 4) |
| The Lurker Below | Now has 5 Health. (Up from 3) |
| Priestess of Fury | Now has 5 Health. (Down from 7) |
| Crimson Sigil Runner | Now has 1 Attack. (Down from 2) |
| Scavenger's Ingenuity | Now gives the drawn Beast +2/+2. (Down from +3/+3) |
| Shadowjeweler Hanar | Now has 4 Health. (Down from 5) |
| Bloodsworn Mercenary | Now has 2 Attack (Down from 3).Now has 2 Health (Down from 3). |
On May 18, we’ll be releasing a 17.2.1 balance patch that includes updates for a dozen cards in Standard, as well as a bug fix for Ethereal Conjurer.
Balance Updates
Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health.
Old: [Cost 5] → New: [Cost 4].
Old: 4 Attack, 6 Health → New: 5 Attack, 6 Health.
Old: 6 Attack, 3 Health → New: 6 Attack, 5 Health.
The 8 cards below will be eligible for a full dust refund until June 1.
Old: 6 Attack, 7 Health → New: 6 Attack, 5 Health.
Old: 2 Attack, 1 Health → New: 1 Attack, 1 Health.
Old: Draw a Beast. Give it +3/+3. → New: Draw a Beast. Give it +2/+2.
Old: 1 Attack, 5 Health → New: 1 Attack, 4 Health.
Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
Old: 6 Attack, 8 Health → New: 5 Attack, 8 Health.
Old: 3 Attack, 3 Health → New: 2 Attack, 2 Health.
Game Improvements and Bug Fixes
- Ethereal Conjurer will now function correctly and will no longer lock the game state when played.
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