Legends of Runeterra

Welcome to the Legends of Runeterra realm!

1 Characters Joined

Legends of Runeterra Keywords

Search returned 57 results.

Keyword
Allegiance}
When you summon this, gain a bonus if the top card of your deck matches its region.
Attune}
When I'm summoned, refill 1 spell mana.
Augment}
When you play a created card, grant me +1|+0.
Barrier}
Negates the next damage the unit would take. Lasts one round.
Behold}
Bonus if you have a type of card in play or hand.
Burst}
Burst spells resolve instantly. The enemy can't act before it finishes.
Can't Block}
This unit cannot block.
Capture}
A Captured card is removed from the game. It returns when the Capturing unit leaves play.
Challenger}
Can choose which enemy unit blocks.
Daybreak}
Bonus if this is the first card you play in a round.
Deep}
I have +3|+3 once your deck has had 15 or fewer cards left.
Double Attack}
While attacking, it strikes both before AND at the same time as its blocker.
Drain}
Heal our Nexus for the amount of damage dealt
Elusive}
Can only be blocked by an Elusive unit.
Enlightened}
You're Enlightened when you have 10 max mana.
Ephemeral}
This unit dies when it strikes or when the round ends.
Fast}
Fast spells can be played at any time, but allow the opponent to respond.
Fearsome}
Can only be blocked by enemies with 3 or more Attack.
Fleeting}
Fleeting cards discard from hand when the round ends.
Frostbite}
Set a unit's Power to 0 this round (it can be changed after).
Fury}
When I kill a unit, grant me +1|+1.
Imbue}
These abilities trigger when you resolve a spell.
Immobile}
Can't attack or block.
Invoke}
Pick a Celestial card from among 3 to create in hand.
Landmark}
Play onto the board for unique, ongoing effects.