Crafting Cost
30,300
30300Community Score
0
305 views
Cards
18
Ranked
Created by Nifty129
First full shurima guide.
Playing this region is actually quite involving if you don't just brew the obvious choices
0. Rite of calling as a 1 of is usually fine its a free cycle/draw
1. I ended up running dredger for the extra toss I know it's a bad card but it's needed here
2. rockbears help deep with its midgame where it usually struggles, hourglass as a 2 of, and happy tree obviously
3. hunters and docks as your deep engine, arise and quick sand as your burst speed interaction
4. TF and judgement for removal
5. eye as a 2 of
6. devourer as a 2 of
7. sprit fire 3 is your main stall and removal option at burst, and nautilus extra copies allow you to bounce to deck
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