Legends of Runeterra Realm

Legends of Runeterra

1 Characters

Shyraka

Last updated 4 years, 1 month ago
  • Archetype Midrange
  • Deck Type Theorycraft
  • Crafting Cost 32800
  • Your Cost 32800
Derpyologist's Avatar Registered User 0

This deck aims to play the Dragon package with Shyvana and some of the cheaper dragons, relying on generating more dragons with other cards so we have more early game.

Star Shepherd: This card is a great one-drop. Takes damage like a champ, and rapidly grows huge. 5/5

Dragonguard Luitenant: We have weak early-game, so this card helps mitigate that. Plus, Challenger is really good with Soraka because it guarantees we get damaged units without having them die while still dealing with the enemy board. 4/5

Egghead Researcher: 3 health on a two-drop means it is easy to heal for Soraka purposes, plus it generates a Dragon that we may not necessarily want to put in our deck, but is still strong. 5/5

Guiding Touch: Healing, card draw, burst speed. 5/5

Herald of Dragons: This into turn 3 Shyvana sounds so ridiculously good, but it also reduces the costs of our other Dragons, which has it's uses. 5/5

Star Spring: I don't run three of these, unlike in Sorakench, because we don't heal as much in this deck than in that one. However, it is definitely still a staple in this deck, just not worth it as a 3-of. (P.S.: The alt win-condition isn't very important, it's the guaranteed healing each turn on a cheap, hard-to-remove card) 4/5

Dragon's Clutch: Drawing two Dragons or buffing your board are both useful abilities, and getting both on the same card is a bargain. 4/5

Mentor of the Stones: We run quite some Challenger units, so this has synergy with those. This card also almost single-handedly levels up Soraka via it's death, so definitely a staple. 5/5

Soraka: The reason to pair Shyvana with Targon is Soraka, I think. ASol is far too expensive and niche, and Soraka can heal your Fury units after they get kills. Plus, she provides card draw when flipped, something Demacia lacks. Soraka is ridiculously good, and very worth it. 5/5

Strafing Strike: Probably worse than SIngle Combat even in Dragon decks except when paired with Soraka. The healing won't normally be worth it, but here it helps with Soraka synergies a lot. 3/5

Astral Protection: This essentially makes whatever unit you target invincible for the turn, and provides healing as well. This card is great in any healing or combat strategy, of which this deck is both. 5/5

Shyvana: While she is a little weak on her front side, being a cheap Dragon combined with a very strong leveled-up side means she has some utility. She is a great play to follow-up Soraka as well. 4/5

Screeching Dragon: The best Dragon in this deck. It can consistently accrue damage each turn, make it a prime target for healing. Plus, it's a cheaper Dragon, meaning it will be critical in leveling Shyvana. 5/5

Dragonguard Lookout: Rallying is quite good in this deck, and getting a free 3/5 out of it is quite good, and all for just following our gameplan. 5/5

Inviolus Vox: This gives you more Dragons, has a massive body asking to be healed, and is somehow one of the cheaper Dragons as well. I wouldn't play more than two of any of the Dragons except for Shyvana or Screeching Dragon though, and this is included. 3/5

The Infinite Mindsplitter: Remove two enemy units from the game is crazy strong, plus this unit has so much health, which I'm sure I've mentioned a lot, for Soraka reasons. 4/5

Kadregrin the Infernal: This essentially ends the game when it's summoned, as you have likely either played some other dragons or have generated more in your hand. We run this and Infinite Mindsplitter as one-ofs so that they are available to end the game, but we really only draw them with Clutch. 3/5

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