Every Series 3 Card in MARVEL SNAP
Last updated 1 year, 4 months ago by
sule
This is a list of every card in Series 3 of MARVEL SNAP. For a more in-depth guide of how the Series work in MARVEL SNAP, read our guide on progression in MARVEL SNAP.
Series 3 cards are earned by climbing the Collection Ladder from Collection Level 486 upwards. There are currently 99 cards in Series 3. The order in which you will unlock these cards will be completely random. Most estimates calculate that a player will have collected every card in Series 3 somewhere between Collection Level 2750 and Collection Level 3500.
From CL 506 to CL 994, Series 3 cards will be included as part of Collector's Caches - which have a 50% chance of containing a new card. From CL 1006 upwards, cards can be earned from Collector's Reserves - which have a 25% chance of containing a new card. For more information on how those work, see our guide on Collector's Caches and Collector's Reserves.
You can also claim one Series 3 card you don't have in your Collection from the Choose Your Card Shop, which you can do once per Season. For more information about it, see our dedicated guide to Marvel Snap's Token Shop. If you're looking for help deciding which Series 3 cards to pick up from the Choose Your Card Shop, see our Series 3 Card Tier List.
Each month, some cards from Series 4 will move down to Series 3 as part of that month's scheduled Series Drop. At the bottom of this guide, we have gathered every Series 4 card that will be moved to Series 3 in the next Series Drop.
In some cases, our image for a card does not match the true stats of that card in-game - where this occurs, we've put the card's true stats in the Ability box, at the end of its ability text.
0 Cost
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On Reveal: Afflict your other cards at this location with -1 Power. |
1 Cost
On Reveal: Set the Power of all cards in your hand to 3. |
When this card is destroyed, return it to your hand with double the power. |
Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last.) |
When this moves, double its Power. |
If this is in your deck at the end of the game, it jumps to a random location. |
Ongoing: Cards that didn’t start in your deck cost 1 less. (minimum 1) |
On Reveal: Add a Demon to your hand. |
When ANY card is played at this location, this card switches sides. |
On Reveal: Remove the abilities on the next card you play. | | | |
Tokens
2 Cost
At the end of each turn, if you are winning this location, draw a card. |
On Reveal: Your opponent draws a card, Set its Cost to 6. |
On Reveal: Add a Widow’s Bite to your opponent’s hand. |
On Reveal: Discard the lowest-cost card from your hand. |
When this moves to a location, +2 Power for each card your opponent has there. |
On turn 5, you get to see your opponent's plays before you make your own. |
On Reveal: Return your 1-Cost cards to your hand. |
Ongoing: Nobody can play 4, 5 or 6-Cost cards at this location. |
On Reveal: Give all other cards -1 Power. |
Ongoing: Cards you play here are not revealed until the game ends. |
Ongoing: Your cards can't have their Power reduced. |
On Reveal: Add a random 1 or 2-Cost card to your hand. |
Ongoing: If both players have 4 cards at this location, +6 Power. |
As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends. |
On Reveal: Next turn, you get +1 Energy. |
On Reveal: If this is at the middle location, swap the positions of each location. |
On Reveal: Your opponent gains control of one of your other cards at this location. | | | |
Tokens
3 Cost
On Reveal: Add a random 4-cost and 5-cost card to your hand. |
On Reveal: Return your other cards at this location to your hand. They cost 1 less. |
If you end the turn with this in your hand, discard it. |
On Reveal: Add 2 Broodlings to this location with the same Power. |
Ongoing: Your highest power cards have +2 Power. |
Ongoing: +2 Power for each location that's full on your side. |
On Reveal: Add a Rock to each other location, for both players. |
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn. |
Discard a card from your hand. Destroy a random enemy card. |
On Reveal: Your opponent gains control of this. |
On Reveal: If your opponent played cards here this turn, move them randomly. |
On Reveal: When a card moves here on turn 6, destroy it. |
After you play a card here, swap it with a card in your deck. (once per turn) |
You can’t play this on turn 6. On Reveal: Change this location to ‘Limbo’. |
On Reveal: Your opponent draws 2 cards. |
On Reveal: Discard a card from each player’s hand. |
On Reveal: If the last card you played has an Ongoing, copy its text. (if it's in play) |
Ongoing: Your cards with no abilities have +2 Power. |
On Reveal: Move an opposing 1 or 2-Cost card to this location. |
On Reveal: Steal an Ongoing ability from a random enemy card at this location. |
On Reveal: Remove the abilities from all Ongoing cards in your hand and deck. |
On Reveal: Set all cards here to their original base Power. |
On Reveal: Give your other 3-Cost cards +2 Power. |
On Reveal: Shuffle Mjölnir into your deck. |
On Reveal: Destroy your other cards at this location. Add their Power to this card. |
On Reveal: All cards cost 4 until the end of next turn. | | |
Tokens
4 Cost
On Reveal: If the last card you played has an On Reveal, copy its text. (if it's in play) |
If you have another card here at the end of your turn, destroy this. |
You can only play this at locations where you are winning. |
On Reveal: Each player draws a card. |
After the final turn, discard a card from your hand. This has its Power. |
On Reveal: If your opponent played a card here this turn, +2 Power. [4/6] |
On Reveal: Bring back one of your discarded cards (to this location). |
On Reveal: Discard 2 cards from your hand. |
If a card moved last turn, this costs 1. |
On Reveal: Swap the Power and Cost of all cards in your deck. |
On Reveal: Add 3 random 6-Cost cards to your hand. |
Ongoing: If you’re ahead by 10 power here, +4 power to other locations. |
On Reveal: If you play a card here next turn, +5 Power. |
On Reveal: Shuffle 2 Rocks into your opponent’s deck. |
Cannot be played at the right location. On Reveal: Add a -10 Power Void to the right location. |
On Reveal: Add a random 1-Cost card to each location. |
On Reveal: If you play your next card here, double its Power. |
Ongoing: Has the Ongoing effects of all enemy cards. |
Ongoing: Your other cards have -1 Power. |
Ongoing: Your On Reveal abilities at this location happen twice. |
Tokens
5 Cost
On Reveal: Move the last enemy card played this turn to this location. |
On Reveal: Discard the lowest-cost card from your opponent's hand. |
On Reveal: Double this card's Power. |
After the final turn, move to a location that wins you the game. (If possible) |
On Reveal: Pull 4 random cards from your opponent’s hand to their side of this location. |
On Reveal: Draw all cards that Cost 0 from your deck. |
Ongoing: Enemy cards at this location have +2 Power. |
Ongoing: +2 Power for each card in your opponent’s hand. |
Ongoing: Cards in your hand cost 1 less. (minimum 1) |
On Reveal: Your opponent can’t play cards at this location next turn. |
On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play) |
On Reveal: Set ALL cards at this location to 3 Power. |
6 Cost
Agatha starts in your hand and plays your cards for you. |
On Reveal: Destroy a random friendly card here; add copies of it to the other locations. |
On Reveal: Destroy your other cards. |
On Reveal: Add a 4-Power Doombot to each other location. |
You can only play this at the left location. |
On Reveal: Play all cards you discarded from your hand to random locations. |
When you discard this from your hand, add 3 random cards to your hand. |
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side. |
On Reveal: Move all opposing 3 and 4-Cost cards to this location. |
Ongoing: +5 Power if this is your only card here. |
Costs 1 less for each unspent Energy last turn. |
On Reveal: Create four 1-Power Drones at each other location. |
Tokens
7+ Cost
Cost 1 less for each card destroyed this game. |
Series Drop
Below are all the cards from Series 4 that will move into Series 3 during the upcoming Series Drop. If this space is empty, it's because Second Dinner hasn't announced which cards will drop.
Comments
I got Destroyer as one of my early pool 3 cards. I have no right to complain about getting shitty cards anymore.
Isn't Thanos in Pool 3?
Thanos and Galactus currently only appear from random effects, like Agent 13 or the X Mansion location. We don't have a timeline as-to when they'll officially make their way into the game as collectible cards.
Draxx & Groot feel weaker than the rest of the Guardians