Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 37 of 3929).
Guttersnipe{2}{R}Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
2/2
Imperial Recruiter{2}{R}When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
1/1
Kazuul, Tyrant of the Cliffs{3}{R}{R}Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
5/4
Lightning Bolt{R}Lightning Bolt deals 3 damage to any target.
Mana Echoes{2}{R}{R}Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
Price of Progress{1}{R}Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Pyroblast{R}Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue. Pyrokinesis{4}{R}{R}You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. Simian Spirit Guide{2}{R}Exile this card from your hand: Add {R}. 2/2 Vandalblast{R}Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") Wheel of Misfortune{2}{R}Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. Birds of Paradise{G}Flying
{T}: Add one mana of any color. 0/1 Chatterstorm{1}{G}Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Colossal Dreadmaw{4}{G}{G}Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 Cultivate{2}{G}Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Giant Spider{3}{G}Reach (This creature can block creatures with flying.) 2/4 Gigantosaurus{G}{G}{G}{G}{G} 10/10 Grizzly Bears{1}{G} 2/2 Hornet Queen{4}{G}{G}{G}Flying, deathtouch
When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2 Invigorate{2}{G}If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn. Life from the Loam{1}{G}Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) Llanowar Elves{G}{T}: Add {G}. 1/1 Nature's Claim{G}Destroy target artifact or enchantment. Its controller gains 4 life. Ruxa, Patient Professor{2}{G}{G}Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked. 4/4 Scute Swarm{2}{G}Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. 1/1 Scythecat Cub{1}{G}Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead. 2/2 Wild Growth{G}Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Wild Nacatl{G}This creature gets +1/+1 as long as you control a Mountain.
This creature gets +1/+1 as long as you control a Plains. 1/1 Baleful Strix{U}{B}Flying, deathtouch
When this creature enters, draw a card. 1/1 Dueling Grounds{1}{G}{W}No more than one creature can attack each combat.
No more than one creature can block each combat. Garth One-Eye{W}{U}{B}{R}{G}{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) 5/5 The Jolly Balloon Man{1}{R}{W}Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. 1/4
• Counter target spell if it's blue.
• Destroy target permanent if it's blue. Pyrokinesis{4}{R}{R}You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures. Simian Spirit Guide{2}{R}Exile this card from your hand: Add {R}. 2/2 Vandalblast{R}Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") Wheel of Misfortune{2}{R}Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. Birds of Paradise{G}Flying
{T}: Add one mana of any color. 0/1 Chatterstorm{1}{G}Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Colossal Dreadmaw{4}{G}{G}Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 Cultivate{2}{G}Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Giant Spider{3}{G}Reach (This creature can block creatures with flying.) 2/4 Gigantosaurus{G}{G}{G}{G}{G} 10/10 Grizzly Bears{1}{G} 2/2 Hornet Queen{4}{G}{G}{G}Flying, deathtouch
When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2 Invigorate{2}{G}If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn. Life from the Loam{1}{G}Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) Llanowar Elves{G}{T}: Add {G}. 1/1 Nature's Claim{G}Destroy target artifact or enchantment. Its controller gains 4 life. Ruxa, Patient Professor{2}{G}{G}Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked. 4/4 Scute Swarm{2}{G}Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. 1/1 Scythecat Cub{1}{G}Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead. 2/2 Wild Growth{G}Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Wild Nacatl{G}This creature gets +1/+1 as long as you control a Mountain.
This creature gets +1/+1 as long as you control a Plains. 1/1 Baleful Strix{U}{B}Flying, deathtouch
When this creature enters, draw a card. 1/1 Dueling Grounds{1}{G}{W}No more than one creature can attack each combat.
No more than one creature can block each combat. Garth One-Eye{W}{U}{B}{R}{G}{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) 5/5 The Jolly Balloon Man{1}{R}{W}Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. 1/4