Magic the Gathering
Welcome to the Magic the Gathering realm!
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Magic the Gathering Cards
Showing 32 cards (page 816 of 3680).
Need for Speed (Not the Odyssey One){3}{R}Start your engines!As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?)
Rafi, Retro Racer{3}{R}When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.){R}, Sacrifice Rafi: Each player adds {R}{R}{R}. 3/3 Rinta, Cousin of Sitka{3}{U}Playtest cards you cast cost {1} less to cast.
Whenever you cast a playtest card, draw a card. 3/3
Fear of Forgetting Names{3}{U}When this creature enters, target creature loses its name.Creatures you control have protection from creatures with no names. 3/4