New Rogue Minion - Ticket Master
Submitted 4 years ago by
Arthas
A new Rare Rogue Minion, Ticket Master, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Leave a Comment
You must be signed in to leave a comment. Sign in here.
A new Rare Rogue Minion, Ticket Master, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Your friendly neighbourhood bot!
Like what I'm doing? Disable ads and unlock cosmetics with Out of Cards Premium!
To quote Cortana in Halo 2: "It's not the most original plan, but at least we know it will work."
More flavourfully, it looks like rogue has a strong teddy bear theme going, so I'm mentally preparing for a possessed teddy legendary for the class.
Really OK.
Shuffling "summon a minion" in the deck are good in rogue, not as good like Beneath the Grounds or Fal'dorei Strider but can see a lot of play. 3 mana 4/3 is ok body and 3 free 3/3 is really sweet.
By The Holy Light!
It's Fal'dorei Strider but for 1 mana less. I don't think that this effect is much good in most cases, and I think odd rogue has better 3-drops than this. If you want to build around the shuffle mechanic, This is too small a payoff to really push that.
This post is discussing the wild format.
Nice to see a comeback for this mechanic! I've always liked it and now we have Stowaway. Good stats on curve also.
Its decently stated, which is a nice start. The 3/3s themselves are perhaps a little weak, but at least they can up the pressure when they do eventually come out, since rogue isn't exactly short on card draw.
Faldorei strider could was played a lot and was great so I think you should;'t underestimate this card..
It' s almost the same deal but better body(-1 Stat for one mana) , Dr instead of battlecry(worse), and worse summons
This card being a deathrattle makes it worse than Fal'dorei Strider coz you can't bounce it back to hand to get more card shuffles. This makes it substantially worse in standard unless they release more "deathrattles trigger twice" effects. It may see play, but it can easily be replaced with something else
TREMBLE before.... the most legendary dragon that ever existed!
Slower than slow. A deathrattle that puts cards in your deck. I wonder in what kind of rogue deck this would work.
Maybe this will finally allow Stowaway to enter the standard meta. Unfortunately, I think this is worse than Fal'dorei Strider because it's a deathrattle, which makes it susceptible to silence or transform effects. Not too high on this one.
It is worse than Fal'dorei Strider, although that was a pretty good card either way. It won't see play in Wild because you can just Fal'dorei Strider instead which is generally better, but this feels like a good step-in for Standard.
Interesting spin on shuffling in rogue, but deathrattle is kinda slow.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Get some combo shenanigans wiht Secret Passage, if you are very lucky you can even summon all of the with it
Basicly a delayed [Hearthstone Card (Beneath the ground) Not Found] and Fal'dorei Strider. Fal'dorei Strider was a insta-include during the years it was in standard, and Ticket Master seems solid to me. Sure it's a delayed effect, but i'm guessing were going to see some more deathrattle rogue cards in this set, just like how Deathrattle hunter is being pushed again. (Maybe Waxadred might see play in that deck as well.) Also Ticket Master has premium aggresive 3 drop stats with no downside, so it's gotta get included in some kind of aggro rogue. Another thing to mention is that rogue has a LOT of draw, so pulling the 3/3s is really easy. Also if the deathrattle triggers, and you play Stowaway, Stowaway becomes a 5 mana 4/4: "Summon 2 3/3 minions, and draw 2 cards." Pretty strong if you ask me. I just hope were going to see a new reprint of Augmented Elekk.
Standard: Fits very well in aggro rogue, and possibly a new deathrattle tempo/aggro rogue deck.
Wild: This will see play in ODD Rogue. ODD Rogue likes aggressively statted minions, and Ticket Master gives ODD rogue the opportunity to suddenly get some free 3/3s. This might also see play in some kind of tempo deathrattle deck, but i'm not sure if that decks going to be that viable in wild.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Very interesting. I will win ALL the teddy bears, you guys!
"Be excellent to each other." -Bill and Ted
It's not bad. A decent 3-drop that can provide some free stats later in the game. And with cards like Secret Passage, I don't think rogues will have a particularly hard time drawing those teddy bears.
Carrion, my wayward grub.
Secret Passage doesn't play well with 'Cast when drawn' cards because it doesn't actually cast them, which presumably means the game doesn't treat SP as drawing anything. So in the end they have anti-synergy, as they clog up the 4 cards you get from SP and you don't really want to play them yourself because then you won't draw a card with them.
That doesn't mean rogues will have a hard time drawing the teddies though: the class gets card draw specific to pretty much every archetype it is ever given after all. In this case, Stowaway would want to come out of hiding.
5/5 Secret passage buff.
It's a cheaper Fal'dorei Strider but with a deathrattle instead of a battlecry.
It seems like they might wanna push Miracle Rogue with this card, since they hinted that Rogues would wanna draw the C'thun parts, and summoning 3/3 minions while you draw the win conditions isn't the worst gameplan.
That said, you could also not play this, and use Stowaway to just draw the C'thun pieces.
Not terrible in arena, really aggressive for 3 mana, and the 3/3's aren't the worst minions to summon on your side of the field.
Stats are much better for the cost when compared to Fal'dorei Strider. Even with the slower effect and weaker summons I think this is pretty good. If nothin else, it's some nice support for shuffle rogue, which I am almost 100% going to try to make on day 1.
This is pushing for Stowaway builds
Fal'dorei Strider already proved to be good. This card follows the same ideals. However, one of the reasons Fal'dorei Strider was good back then was cards like Elven Minstrel allowing to keep tempo while drawing. Sure, Stowaway can fill the part (and better with the tokens on the deck), but he requires said tokens to be good, unlike Elven Minstrel, who can be played virtually anytime.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
This seems pretty good all around, the tokens aren't as strong as those awful spiders lol.
I agree that it feels quite slow. It has a decent statline though so maybe it'll see some play, heavily depends on what kind of Rogue decks the meta favors.
Decent card, albeit a little slow.
Solid 3 drop with vanilla stats with an upside.
Biggest drawback is see is pairing this with gala or tog since you lose the discount when teddys are drawn.
The flavor had me wondering what the heck was a tacky light-up paperweight!
Hope it'll be a token or a card of some sort, for an other carnival themed one.
Struggle with Heroic Galakrond's Awakening? I got your back :
really solid card not sure how rouge will play out this expansion
TOTAL CORRUPTION
TOTAL POWAAAAAAA
I like it stats could be better sure but its still free minions later in the game although I kind of wish there was a corrupt version that sent bigger bears in
Self proclaimed good at battlegrounds
If only it was a battlecry effect, this is too slow IMO.
Deathrattle makes it a little slow (okay, a lot) but will still be played in Shuffle Rogue for all that value it gives you.
Shuffle rouge is a new(ish) thing that I like a lot. I don't think its quite good enough just to be run in a deck, but in shuffle rouge this will be really good.
"Some inspirational quote from some famous person" - Some famous person
more rogue shuffle mechanics nothing new, filler mostly
All hail the banshee queen.
Paired with Swindle, this looks much better than my initial impression of it. We all know from Fal'dorei Strider how powerful free minions can be when they are attached to a reasonably statted early game minion, and considering how many Rogue decks right now aren't playing for pure aggression, I think Rogue will have the time to draw the teddy bears to make Ticket Master have more of an impact.
For glory, honor, and gold!
Just use Faldorei Strider :(
Everything that summons a minion when drawing card is good for us. Deahtratlle tokenize rogue have a new friend for playing with.
Xbox gamertag - Psymonjet
Worse Fal'dorei Strider is still good since it can come out a turn earlier.
Hey, you heard about that Mario guy?
Ah, the card I said would combo with Tenwu, like a fool. Obviously since this is a Deathrattle it has no applications there, but its still a very good card and I expect it to see play in midrange-y Tempo-y Rogue decks. Maybe not straight aggro, but who knows - you need something to Corrupt your Sweet Tooth.
Welcome to the site!
Just seems really good, it just summons 3/3s randomly and also helps Malevolent Strike. However, the only downside I foresee is the obvious negative synergy with Secret Passage.
This ain't no place for a hero
This fits in with historic Rogue mechanics. Rogue does have decent draw to force some of these out so I think it could see some play.
Unfortunately, common sense isn't as common as it should be.
It's fine. If Rogue is hurting for 3-drops, this slots in nicely as a well-statted minion with upside, but it's nothing to get excited about on its own.
I don't want to cure cancer; I want to turn people into dinosaurs.
This seems like a pretty strong card, specially with the new Legendary. It can fill the board with teddies