Waiting On Changes - Promised On Reddit
Submitted 3 years, 6 months ago by
Nifty129
So Azor Irelia is still just as strong and exhausting to play against non stop.
The watcher remains unchanged so if you're running any other control deck with a slow game plan and you que into them you might as well concede.
Cards buffs haven't happened to weaker archetypes to freshen up the game.
There's all this great stuff and amazing potential in Legends that is being held down by a laze Faire card balance approach.
So now after waiting so long for this patch that did nothing we have to wait another month to hopefully see the good stuff.
Is anyone getting a little annoyed at this point?
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So Azor Irelia is still just as strong and exhausting to play against non stop.
The watcher remains unchanged so if you're running any other control deck with a slow game plan and you que into them you might as well concede.
Cards buffs haven't happened to weaker archetypes to freshen up the game.
There's all this great stuff and amazing potential in Legends that is being held down by a laze Faire card balance approach.
So now after waiting so long for this patch that did nothing we have to wait another month to hopefully see the good stuff.
Is anyone getting a little annoyed at this point?
I don't know if you been follow the news lately but there have been an uproar in community following the release of patch 2.9.0; streamer, pro player even casual have been complaining non stop. That's why they released a statement promising big changes for patch 2.11.0
It was just a knee jerk reaction though. They didn't have it on the road map so that means we've got a long wait ahead of us till the game is playable again.
When you are saying "it was a knee jerk" reaction are you talking about the community reaction or the devs response?
I'm not annoyed yet. I started this game during the TF/Fizz and Aphelios meta. I read everywhere that that meta and the current Blade Dance/Watcher meta were the worst ones ever. I can only compare with Hearthstone but even during this two meta's my homebrew and offmeta decks are still very viable. There is also a lot more deck diversity compared to HS. Maybe I'm not spoiled because I missed the perfect meta's but I think it's surely not that bad now.
That doesn't say I'm not looking forward to the 2.11 patch next month because I really dislike the Watcher deck. Blade dance isn't much better either. I also look forward to the buffs! But this surely isn't a reason to stop playing for a while. I'm still having a lot of fun atm.
I was saying it was knee jerk by the devs. They essentially heard from.the community that their mentality was wrong and they were like oh no totally we're gonna go back to changing old card designs to diversify gameplay.
- meanwhile back at hq they are probably scrambling to figure out what this new approach is even gonna look like
Unless they happen to be morons of epic proportion, the new approach should be fairly simple if the whole community tells you that deck is problematic, don't ignore it or pretend that it's fine, also there is no harm in buffing more cards, the buffs don't have to be anything drastic, just look card like Black Spear and Mountain Goat they both receive simple changes that made them viable.
Also… they gave an actual reason that makes sense for why they haven’t been doing the normal balance updates? Cause of the work on the champion expansion
Since you are relatively new I am gonna give some context so you could understand why there so much negativity at moment:
-It started with patch 1.10, Riot decided to buff one their least played champions at time Lee Sin after a couple of weeks the community realized that buffs made him too good and the he need to be toned down a little. In next patch 1.11 Riot didn't nerf Lee sin, they also buffed a spell Bastion these changes gave birth to one most oppressive deck of all time.
-Flash forward to patch 2.1 this patch will introduce some of the most overtuned cards to game Aphelios and The Veiled Temple, it also introduced Stress Testing a card that made the already powerful TF/Fizz deck completely overpowered, same as before the community noticed Twisted Fate/Fizz and Aphelios/Zoe were both oppressive. In patch 2.3 the only balance was giving Aphelios one less health which didn't matter because Targon has lot's of healing and protection. Both deck would continue to oppress the meta for months.
-Finally we arrive at Azir/Irelia, Lissandra/Trundle both deck have been problematic. Azir/Irelia had the one biggest win and play rate ever but Riot said the deck was fine and that high play rate was because the deck fun to play so they had no intention of nerfing it. Only to back track later and admit that deck was overpowered after all. As for Lissandra/Trundle, that deck saw no adjustment, While his play rate and win rate are nothing extraordinary the deck made most control decks unplayable.
So you see the pattern here? Riot release something that is too powerful, the community tells Riot that cards or deck are problematic, Riot proceed to ignore the feedback and do nothing, leaving players to deal with an oppressive meta for months. So while the meta is not that bad many players have started to get the feeling the Riot has just stopped taking player feedback into account and only balancing their game based on statics.
Which should have done this way. Statistics are the only factor for balance. Player communities are just whiney and greedy. Players nowadays are even more.
They are not the only problem of the game. Game is not completed yet and there are some balance issues with other cards aswell. Compare Nocturne and Baccai SpinnerBADCARDNAME for example. Nerfing seems always best option for players because it is the easiest way.
I can agree that statistics can be misleading sometimes but you can't always balance the game according to web whines and you can't always choose the easiest option as nerfing the powerful stuff.
Unpopular Opinion Incarnate
When I say player feedback I am talking about constructive criticism and observation from the active player base not: "This is worst meta ever!" type of comment. Statics alone are often misleading and should never be the only factor for change, most of the decks that were considered toxic or oppressive never had particularly high win rate or play rate but more importantly card games are just entertaining if people are not enjoying them they are gonna stop playing them, no one is gonna play a game because a bunch of stats say that the meta is healthy.
Also stop using Nocturne and Baccai Sandspinner as example of powercreep. Sandspinner is just used as removal, Nocture is win condition.
Yeah, entertainment is the factor, finally someone mentioned it and guess what ? Some people enjoys to play those decks you said they are problematic too and this is why im saying nerfing isn't the only solution but just the easisest one.
Unpopular Opinion Incarnate
When you got some people vs the majority of the player base, I think that an easy choice to make.
As for the solution to the meta, what's the alternative to nerfing? Buffing cards is always welcome but just because you made some decks better doesn't mean that the oppressive ones are going to stop being oppressive.
God I hate the watcher. Not enough room for counter play it’s condition needs to be more difficult to attain or it needs to be changed to Obliterate on nexus strike and gave overwhelm.
If you haven’t got Hush or stuns you are kinda screwed. At least give more archetypes the ability to deal with it.
If they had to draw the card it would be fine. If they changed spectral matron to only work on cards that cost less than itself. If they made it obliterate all but 2 non champion cards. They gotta do something to it.
Yeah there's a lot of lissandra at diamond. Honestly, I'm just meeming now and waiting for the game to get fixed. Like I was trying to play some lux or Karma only to realize only 1/5 of the card pool is playable in the turbo meta.