because this game is designed by idiots
because this game is designed by idiots
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because this game is designed by idiots
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because this game is designed by idiots
Now THAT is disappointing
Well, just checked and it worked as intended. Swarm completed the sidequest and wasted it because there's no place on board for 4/4. Don't know what you are talking about.
Quote From Ushinomimi Well, just checked and it worked as intended. Swarm completed the sidequest and wasted it because there's no place on board for 4/4. Don't know what you are talking about.
except that is literally not how any other quest in the game works. All quests (so far) interrupt the current action on completion to ive their reward, which means that so should Clear the way...but for no reason at all it doesn't...because the game devs probably can't even write their own name consistently.
Quote From Ushinomimi
that's not the same, because the the quest completes after the spell has finished (because the mana only counts as spent after the spell resolves)
the actual Hunter Quest works this way to the point where it will interrupt an ongoing Unleash the HOunds to give you the hero power upgrade and only resolving afterwards. There is absolutely no reason why a different quest with essentially the same requirement doesn't.
yeah its pretty stupid because [Hearthstone Card (Clear the way is activated) Not Found] but you don't keep the griphons because you have 7 minions from the locust
Yeah got dissapointed by that as well, hope it gets fixed next week as well..
Quests complete mid interaction, usually trigger, they need to add an a exception for this quest.
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