Right now the pity timer for Hearthstone packs is 40, which means that players have the ability to hypothetically get only 3 legendaries from their first 90 Packs. This doesn't affect me much (since I only open around 40 packs per expansion) but I imagine that it causes some players a lot of frustration and could cost Blizzard money because of angry players who were screwed over by pack RNG. A solution to fix this would be to reduce the pity timer to only every 30 or even 20 packs. Because there is usually only an average of 1 legendary per 20 packs, a change of the pity timer to 30 packs would not affect the vast majority of Hearthstone players, only the ones who got especially unlucky that expansion. I think this could actually make Blizzard more money by helping make the player experience better and by retaining players who are angered by RNG. so what do y'all think? Would this change make you happy? Do you think it'd cost Blizzard too much money? Do you think it's likely?
Right now the pity timer for Hearthstone packs is 40, which means that players have the ability to hypothetically get only 3 legendaries from their first 90 Packs. This doesn't affect me much (since I only open around 40 packs per expansion) but I imagine that it causes some players a lot of frustration and could cost Blizzard money because of angry players who were screwed over by pack RNG. A solution to fix this would be to reduce the pity timer to only every 30 or even 20 packs. Because there is usually only an average of 1 legendary per 20 packs, a change of the pity timer to 30 packs would not affect the vast majority of Hearthstone players, only the ones who got especially unlucky that expansion. I think this could actually make Blizzard more money by helping make the player experience better and by retaining players who are angered by RNG. so what do y'all think? Would this change make you happy? Do you think it'd cost Blizzard too much money? Do you think it's likely?
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