normal (named as story now) is laughably easy and heroic which is challenge mode is like normal difficulty..
there should be story(unlocks cards) normal(deck building) and heroic (ACTUALLY HARD!!!).
chapter 3 looked promising, a deathrattle deck that can pop them for 1 mana.. that's really challenging right? wrong! he trigger your deathrattles too so it's easy, the moment you gain board control you win.
A Skruk that buffs all his deck and board and hand by +1/+1 every turn for 1 mana.. 50% of his deck are weapons, the other half useless kobolds..
And 2 identical fights that are quite just ok, not hard enough though.
On the evil side it was a pure joke, heroic could be called easy mode for what it's worth...
The first one all his deck are dragons so dragon slayer and dragonmaw poacher make him a joke, the second one is the only one that made me make a custom deck(patron warrior) and is identical to the explorers so I am just annoyed it's the same fight, not even a twist.
and the dragons? it's a joke right? stall 10 turns.. just pick mage and freeze the board every turn.. not even close..
I don't know why they made them so easy... I remember trying again and again and again on BRM,naxx and frozen throne(only lich king, really) and having hard time trying to beat the bosses with many many tries.. this is a breeze.
and what annoys me is that it's obvious they made them easier.. cause they could make the dragon boss only trigger his on DRs they could made the dragon hunter actually having a functional deck (I passed for 5 turns doing NOTHING.. and still won), and the ships.. at least have ANY difference between the fights.. add some cannons only eudora has and cannons only the wanderer has..
/rant
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