Good point, but do they actually improve after one another or is it all casted at the same time?
I think its a safe bet that its entirely random.
On another point, Im sure the relics dont improve ad infinitum or otherwise relic of dimensions actually get worse in the late game. Does anyone know if there's an end point to the improvements?
Hearthstone has really gone to the point where 4/4s on turn 3 nowadays aren't any special or good, particularly in paladin where playing for tempo tends to be really difficult. In my opinion, if that's the only consistent output for this card then its a no brainer trash material.
Fairly insane when infused, decent even uninfused. Since the relics improve after each play, there's every reason to believe this will either kill something, develop a board, or draw a bunch of cards, and that along with an 8/8 to boot. And if you infused this then you get all three which will easy turn the tide. There's just no way this card doesn't see play.
Unless all the other classes up their game, its likely we'll be seeing plenty of dhunters on launch, and it wouldn't surprise me if this deck stays tier 1-2 throughout the next expansion.
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Well the Silver Hand Recruit Deck could be a pretty decent thing this expansion. Lots of support for this Archeytype and a 1 Mana +3/+3 isn't bad. Sureley will fit into the Dude Deck.
Team5 really wants dude pally to get somewhere because outside of it this card is useless. The last thing you need is a buff that only works on specific minions, and since this card isn't even the entire board all you get is really a +3+3 albeit at a really cheap price.
Im not optimistic to be honest. Odd pally used to work because you get two tokens every turn and your opponent will run out of answers sooner or later, so those very specific buff cards like Level Up! work. Without it, all you get is one token per turn and your opponent will very likely ensure there are no silverhands every turn, bricking this card or forcing you to buff pre-emptively, which is hardly anything to scream about.
If dude pally actually manages to break into tier 2 then this card would be in it, but the moment the dudes stop flowing then this card would be dropped like a hot brick.
We'll see about yogg but have been liking yshaarj. And have got the treasure wheel of yogg for yogg. 1 turn cool down. So far. Eat 1 opposing minion. And Summon random dudes for your side.
Bad Romance is very funny, but Covetous Shade is a far more interesting card. It seems very fun to play and I particularly like that it can't just swap both stats with the same minion (if I understood that correctly). However, since it's very situational, I think it could be a 1/1.
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It's hard to build right since (1) you need to have this in hand to infuse and (2) you can't always control what minions die while this is in your hand. Even let's say you pull it off my infusing big minions, this is a 7 mana card that does not do anything to the current board state. This is not a card you put in your constructed deck.
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
Lore noob here. What's an Artificer? Is it a species or a job?
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
Oh, aight then. Not that it matters too much since it's still a really powerful payoff for the relic deck.
Promotion is a New Paladin Card Revealed by Online-station for Castle Nathria
Unfortunately, a card being not too bad is not good enough to just put into any deck these days, unless you're Renothal fanatic.
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
Good point, but do they actually improve after one another or is it all casted at the same time?
I think its a safe bet that its entirely random.
On another point, Im sure the relics dont improve ad infinitum or otherwise relic of dimensions actually get worse in the late game. Does anyone know if there's an end point to the improvements?
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
If I heard Feno correctly, the order is random.
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
It does matter as they are empowering each other... So would be good to know if you get bigger dudes or more damage to enemies or higher discount
Promotion is a New Paladin Card Revealed by Online-station for Castle Nathria
Hearthstone has really gone to the point where 4/4s on turn 3 nowadays aren't any special or good, particularly in paladin where playing for tempo tends to be really difficult. In my opinion, if that's the only consistent output for this card then its a no brainer trash material.
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
Does it matter? The three leaked so far aren't exactly countering one another.
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
Fairly insane when infused, decent even uninfused. Since the relics improve after each play, there's every reason to believe this will either kill something, develop a board, or draw a bunch of cards, and that along with an 8/8 to boot. And if you infused this then you get all three which will easy turn the tide. There's just no way this card doesn't see play.
Unless all the other classes up their game, its likely we'll be seeing plenty of dhunters on launch, and it wouldn't surprise me if this deck stays tier 1-2 throughout the next expansion.
New Demon Hunter Minion - Artificer Xy'mox
A new Legendary Demon Hunter Minion, Artificer Xy'mox, has been revealed!
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Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
In what order are the relics played in the infused version?
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria
I normally hate DH but this could be my way in to get to 500 wins. 400 to go but will take all the help i can get.
Promotion is a New Paladin Card Revealed by Online-station for Castle Nathria
A 3 Mana 4/4 doesn't sound too bad on its own. Summoning a single Recruit is pretty easy, so I like this over the wide buffs from prior dude synergies
Promotion is a New Paladin Card Revealed by Online-station for Castle Nathria
That face in bottom right might rival Dame's in creepiness :D
New Paladin Spell - Promotion
Well the Silver Hand Recruit Deck could be a pretty decent thing this expansion. Lots of support for this Archeytype and a 1 Mana +3/+3 isn't bad. Sureley will fit into the Dude Deck.
Promotion is a New Paladin Card Revealed by Online-station for Castle Nathria
Team5 really wants dude pally to get somewhere because outside of it this card is useless. The last thing you need is a buff that only works on specific minions, and since this card isn't even the entire board all you get is really a +3+3 albeit at a really cheap price.
Im not optimistic to be honest. Odd pally used to work because you get two tokens every turn and your opponent will run out of answers sooner or later, so those very specific buff cards like Level Up! work. Without it, all you get is one token per turn and your opponent will very likely ensure there are no silverhands every turn, bricking this card or forcing you to buff pre-emptively, which is hardly anything to scream about.
If dude pally actually manages to break into tier 2 then this card would be in it, but the moment the dudes stop flowing then this card would be dropped like a hot brick.
New Paladin Spell - Promotion
Conditional 1 mana 3/3.
Not sure how useful outside of an exclusive dudadin deck.
New Paladin Spell - Promotion
Hilt of Quel'Delar as a standar card?
Looks good, dudedin will be annoying for sure.
Special Yogg-Saron Event for Hearthstone Mercenaries Is Coming to an End - Last Chance To Complete Some Tasks!
We'll see about yogg but have been liking yshaarj. And have got the treasure wheel of yogg for yogg. 1 turn cool down. So far. Eat 1 opposing minion. And Summon random dudes for your side.
Sinfueled Golem is a New Epic Card Revealed for Castle Nathria by Trollstone
I thinking this a same huge later turns card in arena, but 7 mana is a bit too much I think
Stay On Target - Card Design Competition Discussion Thread
Sinfueled Golem is a New Epic Card Revealed for Castle Nathria by Trollstone
Pack filler, taking a whole turn to play a big do nothing minion doesn't work in these power creep days.
New Paladin Spell - Promotion
A new Epic Paladin Spell, Promotion, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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Sinfueled Golem is a New Epic Card Revealed for Castle Nathria by Trollstone
Won't it keep the stats of buffed minions?
So murlocs, the new bro paladin they seem to be pushing, could make it big?
But also agree, needs something else to make it excellent.
New Neutral Minion - Sinfueled Golem
Bad/Filler card I think-- a "pile of stats" card.
It's hard to build right since (1) you need to have this in hand to infuse and (2) you can't always control what minions die while this is in your hand. Even let's say you pull it off my infusing big minions, this is a 7 mana card that does not do anything to the current board state. This is not a card you put in your constructed deck.