Good thing to use in the first few weeks of the expansion's launch, but after that... 4 mana for a "destroy that irritating thing that has only one charge left on it" is weak
Ugh... Miracle Rogue assistance. I don't see anyone really equipping a 10/3 dagger often... but with so much Rustrot Viper being main decked for everyone, this would be a nice support for weapon rogue when your opponent drops both their vipers on your Swordfishs
I think that this is a perfect priest card. Priests buff the hell out of the health, but don't really touch the attack a lot. With this in play, you can definitely take advantage of the Inner Fire aspect
All your assumptions make a lot of sense: while I don't know what we're going to receive, I really hope you'll end up being right, especially on the Mecha'thun part!
...nothing wrong with Kai'Sa, but she's not my top pick for a representative of the Void: gotta go with the tentacle + eyeball disintegration monster lol
I've been burned by Board Priest attempts far too many times to put stock in this anymore. High Priest Amet couldn't do it, Stormpike Aid Station couldn't do it, this can't do it either. Sure, you can make it a straight up combo kill but the dream of a board-centric Priest is just never becoming a reality.
It's pretty clear there will be ways to enable miracle-esque turns for this and Sinstone Graveyard that we have not yet seen, so I'll hold off on analysing Draka's power. For now all I can think of is using UiS's deathrattle stuff to gain a bunch of coins. I will point out though, Cora did say the rogue suspect [Draka] is very spicy, so don't sleep on this card.
For her flavour, this is quite a neat way to show she's a warrior at heart, supplemented with her recent rogue training. Also, her art is unusually dynamic for a minion. It reminds me a bit of Edwin, Defias Kingpin, making me think they actively wanted super-dynamic art for these cards that scale with the number of cards played in the turn (which makes sense since rogue only has that mechanic to represent speed and agility).
I think they are just trying to avoid having Battlecry and combo on the same card. Also I don't see a way how adding combo would shorten the text here.
To be honest, this type of effect never needed to use the combo keyword to begin with, since the description of the effect already specifies everything that distinguishes combo from battlecry: that another card(s) has been played first.
I'm also not sure it would function identically here, since the buff coming from combo would likely make it an enchantment, while the current wording sounds more like modified base stats. I don't think that matters outside of using Doomerang, Hoard Pillager and Rummaging Kobold, but it would technically be a difference.
MrRhapsody - Multi-Arrows is okay, but it feels weird to me. Too many Keywords, and giving the Lifesteal arrow more power than the other two. Yeah it's the only one that truly matters about the damage, but the arrows should be equal in my opinion. I could see it doing well just because, but I prefer the Sea Witch.
Wailor - I like this a lot. I did a similar effect in my Kel'thuzad/Lich class, but the Voodoo flavor works very well.
TheHoax91 - This seems really strong: it's a 3-Mana Mind Control, but you have to give up something. That something will usually be a Battlecry minion or a damaged minion that's now garbage. I would be more comfortable with it if the card was a Legendary, but being able to do this on the cheap twice or more is a lot.
Demonxz95 - As I said elsewhere, Soul Swap is basically Vol'jin's Hero Power in Battlegrounds; not many points for creativity, but it's very effective and makes sense as a Priest card. I would avoid Tri-Cast Orbs.
BasilAnguis - The effect is a little wonky, but I see where it's going. "Gift" should probably be capitalized, like how Banana is in Banana Vendor and the like.
Basically its Spectral Pillager, but in weapon form, meaning you can't just Shadowstep this card and deal damage twice.
Its certainly going to see play, simply because it deals direct damage to face and theoretically if your opponent has no viper then you just won the game. The main problem, is obviously if they do have viper then you're looking at somewhere around 5-8 damage, which really mellows down what this card is capable of doing, considering that you've likely thrown your entire hand to do it.
For now, its not yet obvious where the reload is, because even with cards like Door of Shadows, rogue still draws fairly poorly and struggle to fill its hand with cheap enough stuff to take full advantage of octobot and Field Contact.
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C'thun will be coming as the last event OG. Here are my speculations.
He's Gonna Be A Fighter. It's prob true, the others were caster, protector, caster. So we are gonna get a fighter.
His long CD Skill Will Be A 20. Same thing, as fighter, n'zoth had 5 cd, next 10, next 15, then next 20 witch is c'thun.
Mechathun Portrait. I love mechathun, it's my fav art in the entire game, I hope it's the diamond version though, witch it might not be.
Beast Related. It's while possible, it isn't very likely, in world of warcraft the area c'thun is in is surrounded by bugs, bettles, etc. so it might be.
AoE Skills. He might have 'deal X damage split among random enemies' skill, just like yogg with his final skill.
Website is completely gored on PC for me
We're going to need more information. What do you mean by "broken"? Screenshots of what you are seeing? Browser? OS? Thanks
New Neutral Minion - Demolition Renovator
Good thing to use in the first few weeks of the expansion's launch, but after that... 4 mana for a "destroy that irritating thing that has only one charge left on it" is weak
New Rogue Minion - Necrolord Draka
Ugh... Miracle Rogue assistance. I don't see anyone really equipping a 10/3 dagger often... but with so much Rustrot Viper being main decked for everyone, this would be a nice support for weapon rogue when your opponent drops both their vipers on your Swordfishs
New Priest Spell - Boon of the Ascended
If this was 3 mana, it would be better.
New Priest Minion - Pelagos
I think that this is a perfect priest card. Priests buff the hell out of the health, but don't really touch the attack a lot. With this in play, you can definitely take advantage of the Inner Fire aspect
New Mage Spell - Solid Alibi
Great stall tool... combine this with Commander Sivara and you're set to stall
Website is completely gored on PC for me
Yeah, so basically the site has been completely broken on PC for me since today.
No idea if you're already working on it, but I figured I might as well let you know, although it was difficult to even find the Forums.
Can't Wait For C'thun
Hello there.
All your assumptions make a lot of sense: while I don't know what we're going to receive, I really hope you'll end up being right, especially on the Mecha'thun part!
Legends of Runeterra’s Next Expansion Is Forces from Beyond, Coming July 20th
Rito : Sorry but only waifus are allowed in this expansion
Boon of the Ascended is a New Priest Hearthstone Card Revealed by LookSam for Castle Nathria
This is faceless Shambler as a spell. Faceless Shambler only ever saw play in Handlock. Priest is not Handlock, so this will not see play.
Legends of Runeterra’s Next Expansion Is Forces from Beyond, Coming July 20th
Vel'Koz! Vel'Koz! Vel'Koz!
...nothing wrong with Kai'Sa, but she's not my top pick for a representative of the Void: gotta go with the tentacle + eyeball disintegration monster lol
Pelagos is a New Legendary Priest Hearthstone Card Revealed by Inven Global for Castle Nathria
I've been burned by Board Priest attempts far too many times to put stock in this anymore. High Priest Amet couldn't do it, Stormpike Aid Station couldn't do it, this can't do it either. Sure, you can make it a straight up combo kill but the dream of a board-centric Priest is just never becoming a reality.
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
It's pretty clear there will be ways to enable miracle-esque turns for this and Sinstone Graveyard that we have not yet seen, so I'll hold off on analysing Draka's power. For now all I can think of is using UiS's deathrattle stuff to gain a bunch of coins. I will point out though, Cora did say the rogue suspect [Draka] is very spicy, so don't sleep on this card.
For her flavour, this is quite a neat way to show she's a warrior at heart, supplemented with her recent rogue training. Also, her art is unusually dynamic for a minion. It reminds me a bit of Edwin, Defias Kingpin, making me think they actively wanted super-dynamic art for these cards that scale with the number of cards played in the turn (which makes sense since rogue only has that mechanic to represent speed and agility).
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
I think they are just trying to avoid having Battlecry and combo on the same card. Also I don't see a way how adding combo would shorten the text here.
New Neutral Minion - Prince Renathal
whoever designed and printed this card just ruined the game
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
To be honest, this type of effect never needed to use the combo keyword to begin with, since the description of the effect already specifies everything that distinguishes combo from battlecry: that another card(s) has been played first.
I'm also not sure it would function identically here, since the buff coming from combo would likely make it an enchantment, while the current wording sounds more like modified base stats. I don't think that matters outside of using Doomerang, Hoard Pillager and Rummaging Kobold, but it would technically be a difference.
Stay On Target - Card Design Competition Discussion Thread
Feedback:
AeroJulwin - I think it should be Epic, if you're playing off of Spammy Arcanist.
MrRhapsody - Multi-Arrows is okay, but it feels weird to me. Too many Keywords, and giving the Lifesteal arrow more power than the other two. Yeah it's the only one that truly matters about the damage, but the arrows should be equal in my opinion. I could see it doing well just because, but I prefer the Sea Witch.
Wailor - I like this a lot. I did a similar effect in my Kel'thuzad/Lich class, but the Voodoo flavor works very well.
TheHoax91 - This seems really strong: it's a 3-Mana Mind Control, but you have to give up something. That something will usually be a Battlecry minion or a damaged minion that's now garbage. I would be more comfortable with it if the card was a Legendary, but being able to do this on the cheap twice or more is a lot.
Demonxz95 - As I said elsewhere, Soul Swap is basically Vol'jin's Hero Power in Battlegrounds; not many points for creativity, but it's very effective and makes sense as a Priest card. I would avoid Tri-Cast Orbs.
BasilAnguis - The effect is a little wonky, but I see where it's going. "Gift" should probably be capitalized, like how Banana is in Banana Vendor and the like.
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
Basically its Spectral Pillager, but in weapon form, meaning you can't just Shadowstep this card and deal damage twice.
Its certainly going to see play, simply because it deals direct damage to face and theoretically if your opponent has no viper then you just won the game. The main problem, is obviously if they do have viper then you're looking at somewhere around 5-8 damage, which really mellows down what this card is capable of doing, considering that you've likely thrown your entire hand to do it.
For now, its not yet obvious where the reload is, because even with cards like Door of Shadows, rogue still draws fairly poorly and struggle to fill its hand with cheap enough stuff to take full advantage of octobot and Field Contact.
Can get better with more support.
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
It strikes me as weird that the Attack-buffing effect on the weapon isn't a Combo effect when it seems to work exactly the same way.
Necrolord Draka is a New Legendary Rogue Card Revealed by 4Gamer for Castle Nathria
4 mana 3/4 body that doesn't do anything aside from giving you at least a 4/3 or 5/3 attack weapon, which is vulnerable with all the vipers around.
And that is even a dead card in your hand for sometime, until you have some playable combo in your hands.
I can't see this will see play. Not at least with tempo. 2 stars from me.
New Rogue Minion - Necrolord Draka
A new Legendary Rogue Minion, Necrolord Draka, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Murder at Castle Nathria
Head on over to our dedicated guide for Murder at Castle Nathria!
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Stay On Target - Card Design Competition Discussion Thread
Here it is:
Should it be rare or epic?
The Secrets of Volcania - Custom Hearthstone Expansion (Finished!)
Alright Blizzard, which one of you saw my set?
Can't Wait For C'thun
C'thun will be coming as the last event OG. Here are my speculations.
He's Gonna Be A Fighter. It's prob true, the others were caster, protector, caster. So we are gonna get a fighter.
His long CD Skill Will Be A 20. Same thing, as fighter, n'zoth had 5 cd, next 10, next 15, then next 20 witch is c'thun.
Mechathun Portrait. I love mechathun, it's my fav art in the entire game, I hope it's the diamond version though, witch it might not be.
Beast Related. It's while possible, it isn't very likely, in world of warcraft the area c'thun is in is surrounded by bugs, bettles, etc. so it might be.
AoE Skills. He might have 'deal X damage split among random enemies' skill, just like yogg with his final skill.
Boon of the Ascended is a New Priest Hearthstone Card Revealed by LookSam for Castle Nathria
What did I just watch ?:D