I think this is to slow, though it does work well withAquatic Form for early tempo plays. Still don't think that's good enough though, you might want better targets for aquatic form.
I don't think the naga support cards in Druid are great, so I don't believe this will see much play. However, if they decide to support more through the miniset and future expansions it could get better, it is 8 damage after all.
Ironically the Pirate Rogue minion I'm the most hesitant on, and she's supposed to be the crown jewel! Simply put, a quest-lite condition that isn't always guaranteed to be in hand when you need it or clogs up your hand when you don't seems suspect to me. Sure there's going to be match ups where stealing say Kazakusan's Deck of Treasures is hilarious, I'm just not sure Hooktusk will be as good of a Checkmate move that high-cost cards typically need to be.
Incredible Defensive card that requires a quick-ish answer because of the immune 6-5 that will take optimal trades. The armor gain is super useful, and the taunt is great at protecting possible other minions.
When this pops off, it pops off. However, looking at the standard spells that are left, nothing is that expensive for big minions. Plus, you might only have smaller spells to cast so you can't get big minions. Not that great I think
Is it Tracking with an extra step? Yes it is. But those extra steps helps you set up for Swordfish on a later turn or immediately pull out the Sunken Vessel.
I mean sure, but PvE doesn't really live or die by speed manipulation like PvP does. They could easily just turn it down to (2) speed faster and it would still be alright, but I guess we're just gonna artificially increase the playrate for Millhouse & co...
While it doesn't quite synergize with Sunken Vessel (that's what Gone Fishin' is for but I digress,) this is a really good card for Pirate Rogue, setting up for some aggressive damage over the next few turns.
As much as I hate it : Mill Archetype - it will find a way to use it reliably. They will make you choose between overdrawing cards, or letting a 7/7 rampage.
Druid may abuse this with naturalize and beast synergy shenanigan (which include tutoring, copying, and cost-reducing effect).
Rogue can leverage the deathrattle part. (It's even tutorable with Sketchy Information).
And as stated higher up : Silence list.
I think it will infuriate me, one way (aggro flagship) or another (mill list)...
Probably bad because it#s just healing, but the pun is 10/10. Best card in the set. Will define the meme economy for decades.
Witch's Brew saw play, and this is just a straight upgrade over it. Granted, that card wasn't used much past RoS, but I do predict some experimentation.
Even if everyone and their mother were playing Dredge cards, this is a potent removal card by clogging up the bottom three or wasting resources trying to dredge it back up.
Um, she's really not. Being (4) speed faster is still very useful in PvE. I do find her bouncing in and out of stealth with Scabbs and buffing attack on the way more enjoyable though (doubly so now Scabbs can give himself a whole +10 attack instead of +4), so if they nerf her speed equipment then I'm chill with it.
New Druid Minion - Bottomfeeder
I think this is to slow, though it does work well withAquatic Form for early tempo plays. Still don't think that's good enough though, you might want better targets for aquatic form.
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
I'm sorry for you. Luckily I completed Mida right before the patch..
New Druid Spell - Seaweed Strike
I don't think the naga support cards in Druid are great, so I don't believe this will see much play. However, if they decide to support more through the miniset and future expansions it could get better, it is 8 damage after all.
New Rogue Minion - Pirate Admiral Hooktusk
Ironically the Pirate Rogue minion I'm the most hesitant on, and she's supposed to be the crown jewel! Simply put, a quest-lite condition that isn't always guaranteed to be in hand when you need it or clogs up your hand when you don't seems suspect to me. Sure there's going to be match ups where stealing say Kazakusan's Deck of Treasures is hilarious, I'm just not sure Hooktusk will be as good of a Checkmate move that high-cost cards typically need to be.
New Druid Minion - Colaque
Incredible Defensive card that requires a quick-ish answer because of the immune 6-5 that will take optimal trades. The armor gain is super useful, and the taunt is great at protecting possible other minions.
New Druid Minion - Dozing Kelpkeeper
It's a sleeper because it's dozing
New Druid Minion - Hedra the Heretic
When this pops off, it pops off. However, looking at the standard spells that are left, nothing is that expensive for big minions. Plus, you might only have smaller spells to cast so you can't get big minions. Not that great I think
Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club
Loatheb is beside Nerub'ar Weblord my favourite card ever!
I must have him in diamond! O.O
New Warlock Minion - Voidgill
Warlock once had a similar minion that didn't see much play (or any at all): Void Analyst.
This here is a different tribe and slightly better statted but still...
New Rogue Spell - Azsharan Vessel
With Gone Fishin' I think a 4 mana turn of Prep into Azsharan Vessel into Fishin' to pull the Sunken Vessel immediately will a VERY common play.
New Rogue Spell - Gone Fishin'
Is it Tracking with an extra step? Yes it is. But those extra steps helps you set up for Swordfish on a later turn or immediately pull out the Sunken Vessel.
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
I mean sure, but PvE doesn't really live or die by speed manipulation like PvP does. They could easily just turn it down to (2) speed faster and it would still be alright, but I guess we're just gonna artificially increase the playrate for Millhouse & co...
New Rogue Weapon - Swordfish
While it doesn't quite synergize with Sunken Vessel (that's what Gone Fishin' is for but I digress,) this is a really good card for Pirate Rogue, setting up for some aggressive damage over the next few turns.
New Neutral Minion - Selfish Shellfish
As much as I hate it : Mill Archetype - it will find a way to use it reliably. They will make you choose between overdrawing cards, or letting a 7/7 rampage.
Druid may abuse this with naturalize and beast synergy shenanigan (which include tutoring, copying, and cost-reducing effect).
Rogue can leverage the deathrattle part. (It's even tutorable with Sketchy Information).
And as stated higher up : Silence list.
I think it will infuriate me, one way (aggro flagship) or another (mill list)...
New Rogue Minion - Filletfighter
Even if Pirate Rogue as an archetype sinks, we're going to see this EVERYWHERE. It's super aggressive, cheap damage.
Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club
Lol 25 bucks for diamond drekthar.
Too bad April 1st has gone past.
Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club
Yeah, i have hated that border from the first time i saw it. I love the animated cards, but the border is just horrendous.
New Paladin Spell - Holy Maki Roll
Witch's Brew saw play, and this is just a straight upgrade over it. Granted, that card wasn't used much past RoS, but I do predict some experimentation.
New Rogue Minion - Crabatoa
Just a straight up a generically good card for Rogue, could honestly fit in all but the most demanding deck building conditions.
New Neutral Minion - Selfish Shellfish
Silence and Mill?
Awesome
New Rogue Minion - Bootstrap Sunkeneer
Even if everyone and their mother were playing Dredge cards, this is a potent removal card by clogging up the bottom three or wasting resources trying to dredge it back up.
Drek’Thar and Loatheb Are the Latest Cards To Join Hearthstone’s Diamond Club
Lol, first time I see where Loatheb's head and arms are. I always thought it's a giant blob.
New Paladin Spell - Holy Maki Roll
The little brother of Witch's Brew.
New Warlock Spell - Dragged Below
I hope there's more spell cost sabotagers this year like the Barrens posts.
Hearthstone Mercenaries Receives Big Updates in Patch 23.0 - Task System Rework, Balance Updates, & More!
Um, she's really not. Being (4) speed faster is still very useful in PvE. I do find her bouncing in and out of stealth with Scabbs and buffing attack on the way more enjoyable though (doubly so now Scabbs can give himself a whole +10 attack instead of +4), so if they nerf her speed equipment then I'm chill with it.