On one hand, really good that it plays out copies, so that the second one isn't dead... But on turn 9 and 10, I'm still worried about drawing through all my big demons to make it worth...
Well that's a very helpful chart, though I still feel more excited with the base card than the mini, since you can potentially discount it and the discover with Grasp and/or Felscreamer.
Decent follow-up to a T1: Battlefiend, the stealth does effectively guarantee that you'll not only have +2 attack the turn you summon it, but +2 the following turn.
If a 4 mana Illidari Inquisitor or 1 mana Window Shopper with Raging Felscreamer is what it takes for DH to be relevant, then hey, have been worse cornerstones.
I totally feel you there. Sometimes the game makes me play it in ways that aren't much fun or healthy anymore and that's not a very good sign I guess. I'm trying to avoid that kind of behaviour and being aware of the issue certainly is a step in the right direction. Lately I've made some decisions in that regard that should help.
Lol that paragraph sounds way more serious than I've meant it to be, but the point is: You're not alone! Try to keep in mind that it's a game after all and it's supposed to be fun!
... This is just Psychic Scream. Well, not as disruptive as Scream was, as only one card gets shuffled into the deck. But that has it's own disruptive benefits, because they have to pay the 2 mana tax on it to get the minions back in hand, and most board states would mean that they overdraw and/or only get back a few of the minions.
While I'm never playing this on 2, know that I will absolutely try to do the most crazy deck digging turn to assemble my Sonya combo finisher while you have to deal with my surprise pirate boarding party.
New Druid Minion - Sky Mother Aviana
Fun card for a Miracle Druid deck.
New Druid Spell - Sparkling Phial
Hello, would you like to EXPLODE?!?!
New Druid Spell - Woodland Wonders
Not entirely sure if worth to use one Dollhouse charge just to curve into two 1/5s but that's probably very good against certain matchups.
New Druid Location - Magical Dollhouse
1 mana +1 Spell Damage seems scary, nevermind the fact that you can preload it and basically only have to worry about Reno or Twisting Nether.
New Warlock Minion - Game Master Nemsy
Now I can play Nemsy while playing as Nemsy, and use Chaotic Consumption on Nemsy to get something less evil incarnate!
New Warlock Spell - Cursed Campaign
The Curse of the Carnivorous Cube!!!
New Warlock Spell - Crane Game
On one hand, really good that it plays out copies, so that the second one isn't dead... But on turn 9 and 10, I'm still worried about drawing through all my big demons to make it worth...
New Demon Hunter Minion - Magtheridon, Unreleased
Well, I suppose DH does need a 3rd/5th big demon to fill out the list...
New Demon Hunter Minion - Ci'Cigi
3 random Pre-nerf Launch DH cards!... That were all almost much better on curve than in the midgame...
New Demon Hunter Minion - Window Shopper
Well that's a very helpful chart, though I still feel more excited with the base card than the mini, since you can potentially discount it and the discover with Grasp and/or Felscreamer.
New Demon Hunter Spell - Workshop Mishap
On one hand, good to see Combustion type cards again. Unfortunately, the good +2 Spell Damage minions are all rotated out too.
New Demon Hunter Spell - Lesser Opal Spellstone
Gonna feel really bad when you draw late, especially since DH is limited to, what, just Going Down Swinging for multi-attacks right now?
New Demon Hunter Minion - Spirit of the Team
Decent follow-up to a T1: Battlefiend, the stealth does effectively guarantee that you'll not only have +2 attack the turn you summon it, but +2 the following turn.
New Demon Hunter Spell - Blind Box
Not a fan of this one, needs more things like Raging Felscreamer to make it feel worthwhile.
New Demon Hunter Weapon - Umpire's Grasp
If a 4 mana Illidari Inquisitor or 1 mana Window Shopper with Raging Felscreamer is what it takes for DH to be relevant, then hey, have been worse cornerstones.
New Rogue Minion - Shoplifter Goldbeard
Feels like he could be broken with Treasure Distributers and Southsea Deckhands, but the OTK is probably cheaper off of Sonya...
New Rogue Spell - Everything Must Go!
Encourages an interesting sort of Miracle, where the mass draw turn IS the Miracle turn.
Golden Hero Portrait - Completionist & Grind
I totally feel you there. Sometimes the game makes me play it in ways that aren't much fun or healthy anymore and that's not a very good sign I guess. I'm trying to avoid that kind of behaviour and being aware of the issue certainly is a step in the right direction. Lately I've made some decisions in that regard that should help.
Lol that paragraph sounds way more serious than I've meant it to be, but the point is: You're not alone! Try to keep in mind that it's a game after all and it's supposed to be fun!
Pack Opening Order: Choose Wisely!
Celestalon has solved this some time ago, I keep his tweet bookmarked for occasions like this:
https://x.com/Celestalon/status/1724150493323375031?s=20
Convenience transcript:
If you want the most total cards (fewest duplicates): Catch Up -> Expansion -> Class -> Standard packs
If you want more latest expansion packs (risk of more duplicates): Catch Up -> Standard -> Class -> Expansion packs
Pack Opening Order: Choose Wisely!
I think the order from last time still stands. Open any Catch-up packs first, then Standard, then Whizbang packs.
New Priest Spell - Repackage
... This is just Psychic Scream. Well, not as disruptive as Scream was, as only one card gets shuffled into the deck. But that has it's own disruptive benefits, because they have to pay the 2 mana tax on it to get the minions back in hand, and most board states would mean that they overdraw and/or only get back a few of the minions.
New Priest Minion - Raza the Resealed
I'll repeat what I said over on Papercraft Angel:
*Remembers that Reno, Lone Ranger exists*
AAAAAAAAAAAAAAAAHHH!!!
New Priest Minion - Timewinder Zarimi
Let's do the Time Warp again once per game!
New Rogue Spell - Thistle Tea Set
A good tea set for Thieves, even if it's only as another Velaroc activator.
New Rogue Minion - Toy Boat
While I'm never playing this on 2, know that I will absolutely try to do the most crazy deck digging turn to assemble my Sonya combo finisher while you have to deal with my surprise pirate boarding party.