Really wish this was a Warrior card. It's a decent spell by itself but it has no spell school which makes it relatively weak in that regard. Gonna have to see the Piranha payoff, right now it's just spamming token without endgame.
Fantastic tempo support for any Shaman deck that runs Multicaster, which, at this point, should be every Shaman deck. It's fairly simple to get this juiced up to 3 on curve and then it's a pretty huge tempo play.
The dream would be turn 1 Lightning Bolt, turn 2 the new Fire Spell, turn 3 Sleetbreaker + windchill, turn 4 Caverns, and turn 5 this. Massive tempo swing against any class without large boardclears.
Funny meme but I honestly wonder if it might even be playable (if relatively inconsistent). I mean, if you play this on turn 4 after playing Control (or later, it doesn't matter) it could easily be like a Kazakusan type of deal where you just overwhelm your opponent with good stats for the cost. At the end of the day it all depends on the overall pool of available minions, but snowballing ahead with cheap stats has always been a relevant strategy. The obvious downside is that if you ever fall behind with this you can't really recover because you can't play more than two cards each turn.
Unless I misunderstand this, both the minions and the weapons get +2 attack as long as the body is around, that would make this 6-mana to deal 12 damage, out of which 4 can go face. as well as possibly setting up another 4-damage on the next turn.
Pretty sure this'll just be in about every tempo Rogue deck that doesn't run an insanely low curve, it's almost as good as Jandice in terms of impact.
Also, if you Shadowstep him and replay him you can pretend he grew back his claws like a real crab :3
I used this deck in Casual Duels to get the Snowball Fight achievement. Note, this deck is specifically for use with Drek'Thar as your hero, choosing War Commands as your Hero Power and Elemental Chaos as your Treasure. It gave lots of good chances to use Snowball Fight to attempt the achievement, I got it on my fifth try.
I feel like people forget that dredge is discover from the bottom 3. The card is amazing, this basically thins your deck to 28 cards AND has an upside on top.
It's been a long time, but I'm pretty sure killing Sylvanas with a battlecry is liable to get your battlecry minion stolen. It was definitely a bad idea to play Deathwing with her on board, for example.
I guess with old Crabatoa you can rush one claw into something, go face with the 4/1, replace it immediately by rushing something else, and then Shadowstep for more Shenanigans later. Throw in a poison or two, could get pretty ouchie in short order. Not sure what will still be around, of course.
Very nice card, probably going in every druid deck. 0 mana draw is crazy good especially in an aggressive deck where a lot of your cards will be low cost.
Underwhelming at first, though I'm pretty sure those Claw weapons get the +attack too, so you're getting two 4/1 weapons (unless both claws die at the same time). Since they're rush, you could kill off one, swing with the weapon, then kill the other claw to reequip. Might be good maybe?
The appendages and the weapon are both Crabatoa Claws by name (or, the appendage is actually called Crabatoa's Claw, but it's definitely intended to work on those). So that leads me to believe, should it buff both the appendages and the weapon?
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
Bioluminescence will go great with that Ras Frostwhisper guy that won't be around lol
New Shaman Spell - Schooling
Really wish this was a Warrior card. It's a decent spell by itself but it has no spell school which makes it relatively weak in that regard. Gonna have to see the Piranha payoff, right now it's just spamming token without endgame.
New Shaman Minion - Coral Keeper
Fantastic tempo support for any Shaman deck that runs Multicaster, which, at this point, should be every Shaman deck. It's fairly simple to get this juiced up to 3 on curve and then it's a pretty huge tempo play.
The dream would be turn 1 Lightning Bolt, turn 2 the new Fire Spell, turn 3 Sleetbreaker + windchill, turn 4 Caverns, and turn 5 this. Massive tempo swing against any class without large boardclears.
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
Interesting? That effect is trash. They could of just set the stats of the weapon and appendages to that.
New Priest Minion - Handmaiden
I don't care if it's inconsistent or slow, drawing 3-cards in Priest is nuts. This leads somewhere, I just don't know where yet.
New Warrior Spell - The Fires of Zin-Azshari
Explore Un'Goro 2: We have to go deeper.
Funny meme but I honestly wonder if it might even be playable (if relatively inconsistent). I mean, if you play this on turn 4 after playing Control (or later, it doesn't matter) it could easily be like a Kazakusan type of deal where you just overwhelm your opponent with good stats for the cost. At the end of the day it all depends on the overall pool of available minions, but snowballing ahead with cheap stats has always been a relevant strategy. The obvious downside is that if you ever fall behind with this you can't really recover because you can't play more than two cards each turn.
New Mechanics Overview of Hearthstone's Newest Expansion, Voyage to the Sunken City
Gigafin's Butthole. I love it. I'll be saying that for the next year.
New Rogue Minion - Crabatoa
Unless I misunderstand this, both the minions and the weapons get +2 attack as long as the body is around, that would make this 6-mana to deal 12 damage, out of which 4 can go face. as well as possibly setting up another 4-damage on the next turn.
Pretty sure this'll just be in about every tempo Rogue deck that doesn't run an insanely low curve, it's almost as good as Jandice in terms of impact.
Also, if you Shadowstep him and replay him you can pretend he grew back his claws like a real crab :3
How to Complete Alterac Valley's Shaman Achievements for Rewards Track Experience - Great Deck Lists!
I used this deck in Casual Duels to get the Snowball Fight achievement. Note, this deck is specifically for use with Drek'Thar as your hero, choosing War Commands as your Hero Power and Elemental Chaos as your Treasure. It gave lots of good chances to use Snowball Fight to attempt the achievement, I got it on my fifth try.
Wild · Freeze Shaman · by 11times67 · 4 years, 6 months ago
Switcheroo
Rock Rager & Recurring Villain
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
Crabatoa Boring...
New Druid Spell - Aquatic Form
I feel like people forget that dredge is discover from the bottom 3. The card is amazing, this basically thins your deck to 28 cards AND has an upside on top.
New Mechanics Overview of Hearthstone's Newest Expansion, Voyage to the Sunken City
It's been a long time, but I'm pretty sure killing Sylvanas with a battlecry is liable to get your battlecry minion stolen. It was definitely a bad idea to play Deathwing with her on board, for example.
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
I guess with old Crabatoa you can rush one claw into something, go face with the 4/1, replace it immediately by rushing something else, and then Shadowstep for more Shenanigans later. Throw in a poison or two, could get pretty ouchie in short order. Not sure what will still be around, of course.
New Druid Spell - Aquatic Form
Very nice card, probably going in every druid deck. 0 mana draw is crazy good especially in an aggressive deck where a lot of your cards will be low cost.
Blackwater Behemoth is a New Priest Legendary Card in Hearthstone's Voyage to the Sunken City Expansion
True...but you can't underestimate the evilness of Priest players lol
New Rogue Minion - Crabatoa
The weapon having the same name and getting the +2 buff is nuts. This guy is cheap too compared to the other Colossal.
Rogue is typically faster than this though. Not sure where this guy would fit but looks strong if it gets a home.
Crabatoa
Underwhelming at first, though I'm pretty sure those Claw weapons get the +attack too, so you're getting two 4/1 weapons (unless both claws die at the same time). Since they're rush, you could kill off one, swing with the weapon, then kill the other claw to reequip. Might be good maybe?
Aquatic Form
Tracking BTFO
New Druid Spell - Aquatic Form
So this dredge card works like joust? If you have the mana you get the effect (draw), otherwise you just see your last card, but don't get it.
Blackwater Behemoth is a New Priest Legendary Card in Hearthstone's Voyage to the Sunken City Expansion
I think the lure throws a wrench in that diluting the revive pool the more you revive Behemoth, thankfully.
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
Good catch!
New Warrior Spell - The Fires of Zin-Azshari
Aaaah yes, the memes. I was waiting for this.
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
No here's something interesting about Crabatoa.
The appendages and the weapon are both Crabatoa Claws by name (or, the appendage is actually called Crabatoa's Claw, but it's definitely intended to work on those). So that leads me to believe, should it buff both the appendages and the weapon?
Blizzard Has Revealed 8 New Cards for Hearthstone's New Voyage to the Sunken City Expansion
This better be the expansion diamond card. Shiny!