Kinda surprised to see all cards are Shaman or Warrior.
Some early feedback:
linkblade91
The version that affects adjacent minions is way cooler and less problematic. To be honest, I could see it winning the comp. Maybe the effect would fit more in Warrior, but I get it could be a bit OP considering the effect of Galakrond's Might.
Demonxz95
I like the card, but I think you should probably drop the stat gain. +2 Spell Damage for 2 is very strong, and something you already wanna do later in the game (not a card to play on curve), so the requirement isn't too bad for it, especially considering Shaman was a very efficient Invoker.
BloodMefist
Both are solid, but I'd say I like Storming Invocation a bit better.
SkeithDE
Hey, it's always nice to see a new face. And if it's a fellow Pokémon fan, even better :)
About your card, I like the effect, but the statline should definetly be 3/4 or even 4/4. The effect is positive (even if it has Overload), so it shouldn't have above vanilla stats.
All I want right now is a new set to play with. It's so stale at the minute and I wouldn't be bothered if I didnt get Van/Drek if the Scholomance heroes had some new cards for deck building 😴😴
Sooooo, I screwed up! I said that Ranked Rewards would be offered at the start of the new season. They were offered as soon as you passed their respective tier, I just didn't notice. Sorry about that.
Very extensive and informative duels article, well done.
Side note: Shadow Word: Void by itself can win games when you drop a 7+ health minion and don't have access to board clears. Blizzard needs to redesign this card coz the nerf isn't fixing the actual problem with the treasure.
You know the card is a problem when a priest can AFK for the first 3 turns and just play this one card and win the game.
That unlocking treasures and hp in duels is really testing the limits of my patience. The second hp for drekthar requires the person to play 40 spells at 3 mana or more, which is frankly disgusting. Most of the time you'd just die by turn 6 whilst only permitted to play 1 card per turn, and the minute you try to build a deck that can actually win and features a few spells that do cost 3 or more, those spells feel more like a self-inflicted handicap, like trying a 100m race on one foot.
In other words, its simply more efficient to build a deck thats 100% unable to win games but ticking requirements. Hardly a fun time to be had. Even the bs stormwind meta seems less rage inducing.
Perhaps team5 thought that since Vanndar/Drekthar would be here to stay long term it'll eventually be done with some coaxing and nose holding, but I fear that all it does is discourage me from playing these heroes at all. I dont play duels just to grind up requirements, knowing full well that my opponent is hardly ever going to do me favors. At least let us choose the damn classes, so we can build decks that can actually stand a decent chance at all.
Finished all weeklies and jumped from lvl 99 to 107 yesterday. Also reached Diamond 5, a new personal best, with just a few hours left of the season. Now to decide what portrait to choose from the rewards...
Did it with murlocs, with subpar passives at that. If you have brightwing, then all you need to do is to deal with the two other minions that spawn with popsicooler and damage the cart, thereafter the boss cant really do anything substantial from there on because brightwing heals just too efficiently and the murlocs deal too much damage.
I am at level 253. Currently trying to complete the Gesundheit XP achievement. Afterwards, I will go back to the waiting room for the You are not worthy XP achievement to get fixed and the next mini-set to arrive.
What are your thoughts and experiences of the latest patch? And what is your current progress on the rewards track?
True, but if it was once a year that would give them plenty of time. At the very least we could get new heros/skins to play as. I'm so tired of the scholomance teachers over and over again.
Also amazing value towards either of the old quest decks for hunter as well. Throw down your 1 drops/minions in general and get them back to hand for replaying along with some free removal thrown in.
I liked the idea of a different way to synergize with having already Invoked, so I made this. Im happy with the effect, but I do wonder if the statline needs a bit of adjusting. Feedback is appreciated.
I love this prompt because I adored Year of the Dragon and this is so nostalgic. I wanted to take some of the existing archetypes and take them in new directions. I wanted to bring additional emphasis onto minion-based Galakrond decks, channeling more Elementals for Shaman and bigger minions in general for Warrior.
The original plan is still - I believe - to first have all available sets join in the party, see how that feels, then consider another route going forward. Tabayrak at least seemed open to the idea (in a tweet I recall seeing a little while ago) of having Duels rotations or more limited pool of cards in the future.
As for so many new or rotating heroes, I'm less sure whether that might happen, or when. It is a lot of work to create and balance them, so definitely a very heavy task on that scale.
Alterac Duels Meta Update #3 - Best 12-Win Hearthstone Duels Decks for January Week 4
I found myself in a good spot against Big Vanndar with Overload Drek'Thar - Natural Force is nutty.
Drek’Thar, Tax Collector
Righteous Inferno
For the Hoard!
Beat That Bounty Boss!
I successfully piloted a few builds from this streamer to beat heroic bosses. He really seems to know what he is talking about ^_^
By the way, except for the latest 5 added mercenaries I have all the other mercs fully maxed out, so that might also play a role in the success rate.
Alterac Duels Meta Update #3 - Best 12-Win Hearthstone Duels Decks for January Week 4
I went 10-0 only to loose 3 time a row to Battle Tactics
Goons Of Galakrond - Card Design Competition Discussion Thread
Kinda surprised to see all cards are Shaman or Warrior.
Some early feedback:
About your card, I like the effect, but the statline should definetly be 3/4 or even 4/4. The effect is positive (even if it has Overload), so it shouldn't have above vanilla stats.
BEST Control Priest Is With Shudderwock Is BROKEN | WILD | Fractured in Alterac Valley | Hearthstone
I am glad, I will be careful from now on! :D
[12 Wins] Humble Blessings Paladin
Sweet, just wanted to make sure you were the same person, so if I want to showcase your decks I don't have to create them.
Beat That Bounty Boss!
How did you beat heroic Lok'holar? I want that equipment but get badly beaten whenever I get to the boss..
Hearthstone’s Duels Recent Feedback Thread Summary and Opinions - How Do You Feel About the Big Duels Update?
All I want right now is a new set to play with. It's so stale at the minute and I wouldn't be bothered if I didnt get Van/Drek if the Scholomance heroes had some new cards for deck building 😴😴
Yu-Gi-Oh Master Duel's First Ranked Season Ends in A Couple of Days
Sooooo, I screwed up! I said that Ranked Rewards would be offered at the start of the new season. They were offered as soon as you passed their respective tier, I just didn't notice. Sorry about that.
Hearthstone’s Duels Recent Feedback Thread Summary and Opinions - How Do You Feel About the Big Duels Update?
Very extensive and informative duels article, well done.
Side note: Shadow Word: Void by itself can win games when you drop a 7+ health minion and don't have access to board clears. Blizzard needs to redesign this card coz the nerf isn't fixing the actual problem with the treasure.
You know the card is a problem when a priest can AFK for the first 3 turns and just play this one card and win the game.
Beat That Bounty Boss!
The design is fine and the heroic bosses are indeed beatable. As a matter of fact, I have completed them all in the meantime.
Hearthstone’s Duels Recent Feedback Thread Summary and Opinions - How Do You Feel About the Big Duels Update?
That unlocking treasures and hp in duels is really testing the limits of my patience. The second hp for drekthar requires the person to play 40 spells at 3 mana or more, which is frankly disgusting. Most of the time you'd just die by turn 6 whilst only permitted to play 1 card per turn, and the minute you try to build a deck that can actually win and features a few spells that do cost 3 or more, those spells feel more like a self-inflicted handicap, like trying a 100m race on one foot.
In other words, its simply more efficient to build a deck thats 100% unable to win games but ticking requirements. Hardly a fun time to be had. Even the bs stormwind meta seems less rage inducing.
Perhaps team5 thought that since Vanndar/Drekthar would be here to stay long term it'll eventually be done with some coaxing and nose holding, but I fear that all it does is discourage me from playing these heroes at all. I dont play duels just to grind up requirements, knowing full well that my opponent is hardly ever going to do me favors. At least let us choose the damn classes, so we can build decks that can actually stand a decent chance at all.
Rewards Track Progress: 4.0
Finished all weeklies and jumped from lvl 99 to 107 yesterday. Also reached Diamond 5, a new personal best, with just a few hours left of the season. Now to decide what portrait to choose from the rewards...
Beat That Bounty Boss!
Did it with murlocs, with subpar passives at that. If you have brightwing, then all you need to do is to deal with the two other minions that spawn with popsicooler and damage the cart, thereafter the boss cant really do anything substantial from there on because brightwing heals just too efficiently and the murlocs deal too much damage.
Rewards Track Progress: 4.0
I am at level 253. Currently trying to complete the Gesundheit XP achievement. Afterwards, I will go back to the waiting room for the You are not worthy XP achievement to get fixed and the next mini-set to arrive.
What are your thoughts and experiences of the latest patch? And what is your current progress on the rewards track?
Is Roguestone No More? Top Legend Decks for All Classes in Hearthstone’s Standard Post Patch 22.2 Meta of Alterac Valley
Ah, cool. Thanks for the source!
Hearthstone’s Duels Recent Feedback Thread Summary and Opinions - How Do You Feel About the Big Duels Update?
True, but if it was once a year that would give them plenty of time. At the very least we could get new heros/skins to play as. I'm so tired of the scholomance teachers over and over again.
[12 Wins] Humble Blessings Paladin
I did.
Devouring Swarm
Also amazing value towards either of the old quest decks for hunter as well. Throw down your 1 drops/minions in general and get them back to hand for replaying along with some free removal thrown in.
Goons Of Galakrond - Card Design Competition Discussion Thread
I liked the idea of a different way to synergize with having already Invoked, so I made this. Im happy with the effect, but I do wonder if the statline needs a bit of adjusting. Feedback is appreciated.
Goons Of Galakrond - Card Design Competition Discussion Thread
I love this prompt because I adored Year of the Dragon and this is so nostalgic. I wanted to take some of the existing archetypes and take them in new directions. I wanted to bring additional emphasis onto minion-based Galakrond decks, channeling more Elementals for Shaman and bigger minions in general for Warrior.
Hearthstone’s Duels Recent Feedback Thread Summary and Opinions - How Do You Feel About the Big Duels Update?
The original plan is still - I believe - to first have all available sets join in the party, see how that feels, then consider another route going forward. Tabayrak at least seemed open to the idea (in a tweet I recall seeing a little while ago) of having Duels rotations or more limited pool of cards in the future.
As for so many new or rotating heroes, I'm less sure whether that might happen, or when. It is a lot of work to create and balance them, so definitely a very heavy task on that scale.
Is Roguestone No More? Top Legend Decks for All Classes in Hearthstone’s Standard Post Patch 22.2 Meta of Alterac Valley
(We are definitely onto Guff's dark secrets now)
I thought so too, looking at that image! All credit goes to Sinti for coming up with the idea on the fly.
Goons Of Galakrond - Card Design Competition Discussion Thread
First idea. He's supposed to make Armor out of dragon scales.
EDIT: Added Dragonblight Ritualist.