I can’t recall being more bored of this game than now. Done with all the achievements .doin g the daily and leaving. When you don’t care about free packs anymore that really says something
It cheapens Wildpaw Gnoll by at least 1 (usually 2, because the only 1 drop is Swashburglar), and naturally allows you to play Double Agent without any activators. Gnoll alone is major, because its a 4/5 rush for 3 most of the time.
Also, its hilarious, and sometimes you get a disguise like priest and everyone goes full greed only to be punished hard.
Its certainly not a meme now to include maestra in thief rogue.
Honestly, I do feel for BBG. I would be pretty devastated if you created a deck that basically shifted the tone of the meta and then for it to get hotfixed when there was almost no precedent. Swim also said the exact same thing when they hotfixed Zephyr Sage. But otherwise, they are very deserved nerfs that needed to happen regardless of their final standings in the meta. Kennen Ezreal less so because honestly Zephyr Sage abuse wasn't entirely intended and more annoying, but even then I think Kennen needed a nerf. Kennen Ezreal was honestly not that strong, you had a lot more ways to counter it than you'd expect, it's just that Kennen Ezreal had more ways to counter said counters. Also it was really slow to play against and frustrating even if you're winning so I can understand the hate for it. I don't think Kinkou Wayfinder should have been the nerf target even though it was the perfect card to hit because Kinkou Wayfinder isn't even that strong or played as much and this rendition finally made it useful. Still a good nerf though, God-Willow Seedling nerf after that might have been a bit overkill but nyeh.
Also, holy shit stop advocating for OP decks to return just because we have an OP deck that is equally or even more annoying to deal with than the previous ones. If EvErYtHiNg Is BrOkEn ThEn NoThInG wIlL bE. This is a statement I think I would have agreed upon, if it were possible. In theory, it is a fun and interesting concept. However, in reality, it'd be impossible and create the opposite effect intended. If you made everything OP, then there will always be something more OP than others. It'd be the exact state of a tier 0 meta, but worse. Because now, you would match up against OP decks a lot more often, and if you're using a shitty deck then obviously it'd feel like "Why don't I just use that deck?".There'd be less room for experiments and creativity when I consider that LoR is already doing that pretty well.
I don't think there's anything in this current meta that requires huge sweeping nerfs or anything outside of maybeWounded Whiteflame which probably needs to be a 2/3 or a 3/3 and maybe an adjustment or two for Lee Sin. I just think they need more buffs to low tier cards and strategies to be mid tiers.
I respect BBG skill as player but his opinion on balance are frankly laughable to me, the guy was saying that 2 mana hush was Healthy for the game among other things.
With that being said I do agree it was a bit too soon to nerf Ezreal/Kennen, there are cases were a deck can seem too strong a first only to be revealed that its not the case. A good example of that would be dragons after their buff in patch 2.18 the deck was all over the place in ladder but after two weeks people figured out how to play against it and it ended up being a Tier 2 at best.
I do think that EZ/Kennen was genuinely OP be cause it was exactly one those "infinite value" type deck ( You created an ephemeral Kennen with God-Willow Seedling then you recall it which would remove the ephemeral which mean that you would never run out of Kennen and by extension Mark of the Storm even if your opponent managed to remove all three copies of that champion ) but I am an advocate for more wait and see approach to balancing ( as long as length between balance patches do not exceed one month )
Having a lot of fun with it in Wild in a bird priest shell. Xyrella, the Devout is a perfect 8-drop for this questline in a deathrattle deck, as it can provide you will burst healing, board clears and resources to help get you across the finish line and play the shard-or act as a secondary win con on her own through hero powers.
I'm also currently reading the 5 books Demon Cycle by Peter V. Brett which is just awesome. There are some cutbacks now and then to explain the protagonists' origins as well as slower parts where changes in society take place, but it never gets boring, there's always some action going on. Big recommendation for everyone who likes to read magical fantasy away from the usual spell casting stuff.
Next in line, I've finally given in and gifted myself with the Name of the Wind and The Wise Man's Fear. A colleague convinced me it was worth it to read them even without much hope for the last volume to be released soon.
So Bruised by God one of the best Runeterra players strictly on ladder has come out to say that he thinks the Kenin Ezreal nerf was heavy handed.
https://youtu.be/7TGeMe3REbw
I personally agree, because the only thing keeping infinite value decks in cheque aka shellfolk cycle shenanigans (as an example) was the very real threat that you would just instantly lose queuing into a combo matchup that would just burn you down to 0 even if you had 100 cards.
That threat is gone now, taking the matchup options of aggro-> midrange -> control-> combo down to essentially midrange/aggro/control soup aka I start agressive, cycle hard, play midrange threats and then transition into infinite value lategame.
You compound this lack of deck building identity with limited viable champion compositions, and I can understand his frustration and the general lack of engagement with the game from popular streamers like Swim and Mogwai.
Afterall how can you cry for a nerf and simultaneously be responsible for the dumbing down of the game by limiting the deck building variety and matchup tables, and champ compositions.
Now this is more of an overall trend in the game, a lot of interesting and viable decks have been nerfed into the ground leading into a lack of build identity. I think Shen can be pushed back on top to fight dragons, Azir Irelia can be pushed back to fight aggro, and Fizz Tf can be pushed back to counter control, and yes Ezreal Kenin can be pushed to counter value decks.
If everything is broken and unbalanced by definition nothing will be and it will lead to more dynamic and unpredictable matchups and play experiences. Just my two cents, what do you guys think?
I do. And I bet others do to. These guides do look really neat. It's not just some lists dumped in the article. You have your rating system, explanations and hints. You can see the work has been done. You even inspire me to do achievements, since it's so easy with these articles. I'm pretty sure I could come up with some of these decks myself, but I can procrastinate till next expansion. But when it's laid out for you - plain and simple - why not? :)
Yeah, wasn't trying to. But there are paladins with divine shields. Druids with too big minions. Mages with not enough minions. And so on... It works. I did it. But I think the difficulty might be changed a bit :)
I honestly completed the Wing Commander Ichman achievement at the second try: you don't aim at winning, so it doesn't matter if you're dead after that turn.
Merry Christmas and Happy Holidays from Out of Cards
Happy holidays to all you people of OOC Crew, you did a good job this year.!!
And Flux we don't want to see you here this week.....Enjoy it in freedom!!
Bruised By God Meta Rant
Since we are currently ranting about the meta and since Riot confirmed incoming nerfs for BC how about we brainstorm which nerfs we could think of:
My suggestions:
Otterpus: remove attune 1/1 -> 1/2
Reason: he is a staple in every BC deck and overall too cheap for what he is doing (and hes annoying)
Conchologist: 2/2 -> 2/1 (if Loping Telescope is 2/1 why isn't this guy also?)
Pokey Stick: deal 1 draw 1-> deal 1 to draw 1(make the draw part interruptable allow punishment)
Bandle City Mayor: 3mana -> 4 mana
(It's called the major package for a reason...)
Yordle Captain: 4/4 -> 4/3
Reason:High priority units should be well killable a 4 mana 4/4 is quite hard to kill
Hidden Pathways: requirement: 2 created cards this game -> 4 cards created this game.
Reason if i can fullfill this card's condition on turn 1 by just playing Poro Cannon then the requirement is just too easy
The Bandle Tree: 5 mana -> 6 mana
Reason: i have no better ideas :P
Minimorph: 6 mana-> 5 mana, permanent-> until round end
Reason: make it good at stopping all in strategies but not the death sentence for those
Curious Shellfolk: limit it's effect to once per round
Reason: it provides too much value even for a 6 drop
Merry Christmas and Happy Holidays from Out of Cards
Merry Holidays, OoC. Enjoy that free week, Flux.
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
There s nothng changed about the meta
OTK decks are stlle killing all the fun
Garrote rogue nerf was a joke and is still tier S
Mozaki mage s even more toxic was predctible becauee of the 0 nerfs it got
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
I can’t recall being more bored of this game than now. Done with all the achievements .doin g the daily and leaving. When you don’t care about free packs anymore that really says something
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
It cheapens Wildpaw Gnoll by at least 1 (usually 2, because the only 1 drop is Swashburglar), and naturally allows you to play Double Agent without any activators. Gnoll alone is major, because its a 4/5 rush for 3 most of the time.
Also, its hilarious, and sometimes you get a disguise like priest and everyone goes full greed only to be punished hard.
Its certainly not a meme now to include maestra in thief rogue.
Bruised By God Meta Rant
Honestly, I do feel for BBG. I would be pretty devastated if you created a deck that basically shifted the tone of the meta and then for it to get hotfixed when there was almost no precedent. Swim also said the exact same thing when they hotfixed Zephyr Sage. But otherwise, they are very deserved nerfs that needed to happen regardless of their final standings in the meta. Kennen Ezreal less so because honestly Zephyr Sage abuse wasn't entirely intended and more annoying, but even then I think Kennen needed a nerf. Kennen Ezreal was honestly not that strong, you had a lot more ways to counter it than you'd expect, it's just that Kennen Ezreal had more ways to counter said counters. Also it was really slow to play against and frustrating even if you're winning so I can understand the hate for it. I don't think Kinkou Wayfinder should have been the nerf target even though it was the perfect card to hit because Kinkou Wayfinder isn't even that strong or played as much and this rendition finally made it useful. Still a good nerf though, God-Willow Seedling nerf after that might have been a bit overkill but nyeh.
Also, holy shit stop advocating for OP decks to return just because we have an OP deck that is equally or even more annoying to deal with than the previous ones. If EvErYtHiNg Is BrOkEn ThEn NoThInG wIlL bE. This is a statement I think I would have agreed upon, if it were possible. In theory, it is a fun and interesting concept. However, in reality, it'd be impossible and create the opposite effect intended. If you made everything OP, then there will always be something more OP than others. It'd be the exact state of a tier 0 meta, but worse. Because now, you would match up against OP decks a lot more often, and if you're using a shitty deck then obviously it'd feel like "Why don't I just use that deck?".There'd be less room for experiments and creativity when I consider that LoR is already doing that pretty well.
I don't think there's anything in this current meta that requires huge sweeping nerfs or anything outside of maybe Wounded Whiteflame which probably needs to be a 2/3 or a 3/3 and maybe an adjustment or two for Lee Sin. I just think they need more buffs to low tier cards and strategies to be mid tiers.
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
I'm confused as to what advantage Maestra of the Masquerade gives in a deck with hardly any neutral cards to keep up the disguise.
How to Complete Alterac Valley's Druid Achievements for Rewards Track Experience - Great Deck Lists!
Bronze Wild it is then!
How to Complete Alterac Valley's Druid Achievements for Rewards Track Experience - Great Deck Lists!
Indeed. You need at least 8 Choose One spells and Standard only has 6.
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
Control F: "Freeze Shaman"
"No results found"
Sadness.
Books
I should take a picture of my shelf: there's a stack of Firefly books just sitting there collecting dust. Somebody ought to read them lel
How to Complete Alterac Valley's Druid Achievements for Rewards Track Experience - Great Deck Lists!
I always keep a couple deck slots for Achievement decks. These articles are full of good ideas!
For the Choose All option, are you saying there's no way to complete it in Standard?
Bruised By God Meta Rant
I respect BBG skill as player but his opinion on balance are frankly laughable to me, the guy was saying that 2 mana hush was Healthy for the game among other things.
With that being said I do agree it was a bit too soon to nerf Ezreal/Kennen, there are cases were a deck can seem too strong a first only to be revealed that its not the case. A good example of that would be dragons after their buff in patch 2.18 the deck was all over the place in ladder but after two weeks people figured out how to play against it and it ended up being a Tier 2 at best.
I do think that EZ/Kennen was genuinely OP be cause it was exactly one those "infinite value" type deck ( You created an ephemeral Kennen with God-Willow Seedling then you recall it which would remove the ephemeral which mean that you would never run out of Kennen and by extension Mark of the Storm even if your opponent managed to remove all three copies of that champion ) but I am an advocate for more wait and see approach to balancing ( as long as length between balance patches do not exceed one month )
Holiday Letters to Santa Braum From Veigar, Cithria, Chip, and Teemo
Jinx braid growth serum is probably shimmer not that I would recommend it side effect include hallucination, insanity and murderous impulse.
Xyrella, the Devout
First hero I pulled this expansion and I have been having the most fun with her so far. She is bonkers in bird and bird/questline priest!
Seek Guidance
Having a lot of fun with it in Wild in a bird priest shell. Xyrella, the Devout is a perfect 8-drop for this questline in a deathrattle deck, as it can provide you will burst healing, board clears and resources to help get you across the finish line and play the shard-or act as a secondary win con on her own through hero powers.
Books
Hmmm... I'd say hpmor.com is pretty fast paced :)
I'm also currently reading the 5 books Demon Cycle by Peter V. Brett which is just awesome. There are some cutbacks now and then to explain the protagonists' origins as well as slower parts where changes in society take place, but it never gets boring, there's always some action going on. Big recommendation for everyone who likes to read magical fantasy away from the usual spell casting stuff.
Next in line, I've finally given in and gifted myself with the Name of the Wind and The Wise Man's Fear. A colleague convinced me it was worth it to read them even without much hope for the last volume to be released soon.
Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?
Poor priest
Bruised By God Meta Rant
So Bruised by God one of the best Runeterra players strictly on ladder has come out to say that he thinks the Kenin Ezreal nerf was heavy handed.
https://youtu.be/7TGeMe3REbw
I personally agree, because the only thing keeping infinite value decks in cheque aka shellfolk cycle shenanigans (as an example) was the very real threat that you would just instantly lose queuing into a combo matchup that would just burn you down to 0 even if you had 100 cards.
That threat is gone now, taking the matchup options of aggro-> midrange -> control-> combo down to essentially midrange/aggro/control soup aka I start agressive, cycle hard, play midrange threats and then transition into infinite value lategame.
You compound this lack of deck building identity with limited viable champion compositions, and I can understand his frustration and the general lack of engagement with the game from popular streamers like Swim and Mogwai.
Afterall how can you cry for a nerf and simultaneously be responsible for the dumbing down of the game by limiting the deck building variety and matchup tables, and champ compositions.
Now this is more of an overall trend in the game, a lot of interesting and viable decks have been nerfed into the ground leading into a lack of build identity. I think Shen can be pushed back on top to fight dragons, Azir Irelia can be pushed back to fight aggro, and Fizz Tf can be pushed back to counter control, and yes Ezreal Kenin can be pushed to counter value decks.
If everything is broken and unbalanced by definition nothing will be and it will lead to more dynamic and unpredictable matchups and play experiences. Just my two cents, what do you guys think?
Holiday Letters to Santa Braum From Veigar, Cithria, Chip, and Teemo
These are cute 😁 especially Chip's.
Blizzard Details Hearthstone's Winter Veil In-Game Event - 6 Free Card Packs, Free Shaman Hero Skin, Festive Skins
If I still played it, it would help enormously, thanks :
How to Complete Alterac Valley's Druid Achievements for Rewards Track Experience - Great Deck Lists!
I do. And I bet others do to. These guides do look really neat. It's not just some lists dumped in the article. You have your rating system, explanations and hints. You can see the work has been done. You even inspire me to do achievements, since it's so easy with these articles. I'm pretty sure I could come up with some of these decks myself, but I can procrastinate till next expansion. But when it's laid out for you - plain and simple - why not? :)
How to Complete Alterac Valley's Hunter Achievements for Rewards Track Experience - Great Deck Lists!
Yeah, wasn't trying to. But there are paladins with divine shields. Druids with too big minions. Mages with not enough minions. And so on... It works. I did it. But I think the difficulty might be changed a bit :)
How to Complete Alterac Valley's Hunter Achievements for Rewards Track Experience - Great Deck Lists!
I honestly completed the Wing Commander Ichman achievement at the second try: you don't aim at winning, so it doesn't matter if you're dead after that turn.