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  • Can we talk about Mercenaries?

    The economy is BAD. It is very hard to gain coins for any specific Merc.

    I mean you can kinda target farm them with bounties, but it still takes quite a lot of time to farm a specific you don't have. Farming the Mysterious stranger event on the hand is a pretty reliable way of maxing out the important abilities.

    Tough the amount of random merc coins you get from tasks and pvp chests is nothing to underestimate. Sure it's not the most efficient way, but it does progress the total merc collection.

    I just maxed out my first Merc (Cariel) and am still earning coins for her.

    That's actually a common complain and the devs stated in their "What's next" Post that they are working on a way to spend excess coins. It's definetely a feature to expect in the first merc focused update.

    I had an empty spot, but it still said "the campfire is full" when I encountered the coveted "Mysterious Stranger."

    That's actually working as intendet. The game just doesn't explain the mechanic well enough. When you look at your task board you notice that only 4 slots say "New Tasks in X hours", while the other 2 have nothing written on them. The reason for this is that the Task board has 4 dedicated merc Task Slots, 1 for the daily toki quest and 1 for the Story quests.

    Finally, whenever I get the "Use Boon: Caster" task, it takes forever to find a board with that Boon on it.

    I usually do the boon tasks in the heroic air elemental bounty. There you are guaranteed to have a boon after only 1 or at max 2 battles.

    And last of all, I have quit entirely on the Fighting Pit. It used to be the best way to earn coins and level up Mercs quickly (bring a mismatched squad with one low level Merc and five level 30's, get matched with an AI and profit). It has been over a week since I faced an AI. Instead, I get matched with overpowered players and get creamed, and that's AFTER waiting 4-6 minutes for a game. It's clear that very few players are playing Mercenaries, or the matchmaking wouldn't take so long.

    To be fair the fighting pit was never ment as a way to level your mercs against bots. The raeson why you aren't getting matched with bots probably has something to do with the changes to mm they did a while ago.

    The reason for the long que times also do not neccesarely have something to do with the relatively small pvp playerbase. You have to consider that the mm also takes your overall merc power into account. So there could theoratically be a huge pvp playerbase and you would still have to wait 2-4 minutes because non of the players que with a low power team.

    I personally play at around 7500mmr right now and can find a match in at max. 30 sec.

    And if so, what can we do about it?

    I think one important thing is to remind yourself that the mode is all about grinding. If someone doesn't enjoy grinding then mercs is definitely not for them. As of right now we as the players can do nothing about gameplay issues other than waiting. The devs did hear the feedback and are saying that they are working on the problem. It's also good to know that the dedicated merc dev team is very pasionate about it and tries their best. One of them with the Usernames Kaizor is also relatively active on the merc discord channel (though has been quite for the last 2 weeks, maybe because of the holidays?) and also particpated in a few community Interviews. The devs also said that mercs has a similar update cycle to BG, so there should be 1 big merc update per Expansion which will hopefully fix the bigger issues of the mode.

  • Can we talk about Mercenaries?

    Tried it, found it extremely grindy and repetitive, never come back after the first few days to it.

  • 2021 Retrospective - Fan Community Spotlight

    Staff

    Here's to more FC content to come in 2022!

  • Can we talk about Mercenaries?

    Pro

    First off, I have some complaints, but I do not believe this belongs in the salt thread. Overall, I really enjoy playing Mercenaries, and I want to air my frustrations here, and see if others feel similarly (and maybe have suggestions).

    Mercenaries is VERY fun. I love the questing aspect of it, the colorful characters, and the progression of upgrading their abilities and equipment. I recently completed all the bounties on Normal, and am working on Heroic.

    The economy is BAD. It is very hard to gain coins for any specific Merc. Plus, I just maxed out my first Merc (Cariel) and am still earning coins for her. A recent bounty gave me THREE coin drops for Cariel, totally useless. Would it be so hard for the game to check for maxed out Mercs before awarding coins?

    The task board is fraught with frustration. I had an empty spot, but it still said "the campfire is full" when I encountered the coveted "Mysterious Stranger." I have also caught the game not tracking my accomplishments (needed to Deathblow 75 times as Grommash, but it did not count every time I did it, I checked repeatedly). Finally, whenever I get the "Use Boon: Caster" task, it takes forever to find a board with that Boon on it. I start a bounty, check the map, no Boon: Caster, so I retire and start over. I reroll the board 8-10 times, finding BOTH other Boons alternating, before I finally get the one I need. This has happened to me several times.

    And last of all, I have quit entirely on the Fighting Pit. It used to be the best way to earn coins and level up Mercs quickly (bring a mismatched squad with one low level Merc and five level 30's, get matched with an AI and profit). It has been over a week since I faced an AI. Instead, I get matched with overpowered players and get creamed, and that's AFTER waiting 4-6 minutes for a game. It's clear that very few players are playing Mercenaries, or the matchmaking wouldn't take so long.

    If you sat through my whole rant, thanks for your patience. I would love to know that other players enjoy Mercenaries as much as I do, and are equally frustrated with its faults. And if so, what can we do about it?

  • 2021 Retrospective - Fan Community Spotlight

    Staff

    A lot has happened past year. It's cool to see it all together.

  • Quest Trading - Play A Friend!

    torto123#1941

    NA

    You go first

  • Merry Christmas and Happy Holidays from Out of Cards

    Thanks Flux and the rest of the OoC team for an unforgettable 2021. Also appreciate the transparency regarding site plans, you've done great things this year, and you'll do great things next year! 

    Merry Christmas ya'll 🎁🎅🎄

  • Snowpocalypse 2

    Awwww Yeaaaaaaa!

    Merry Christmas er'body! ❄❄❄🎅🎄🎅🎄🎅

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    Ahh, that makes sense! I didn’t really consider the timline of card creation.Thanks for answering!

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    Staff Pro

    Probably a form of categorization that starts early on so it is obvious what kind of voicelines need to be recorded. The reason why a card or hero name may not be used though is due to those likely not being finalized until later in the process, so sticking to generics + the card's internal ID = GG.

  • Rewards Track Progress: 4.0

    I've reached level 50, and I got...drum roll...another crappy legendary! Rokara, the Valorous. That's 4 straight rewards tracks where my free legendary (both from the level 20 and 50 milestones) were crap, except for Anetheron. I swear they're rigging it so you get the least played legendaries...

    Anyway, I'm at level 51. I've been making a late push for legend with Freeze Shaman, and I was just one win away until I lost to a Face Hunter. Happens every time. I'll make another push tomorrow. 

    I'm still loving this meta. There are a good variety of decks out there, nothing too oppressive. Everything is counterable. Is that everyone's experience too? Hope you're having fun with the grind as much as I am!

  • Thijs' Legends Invitational Is Taking Place Today and Tomorrow (Dec 22-23) - Community Event With Giveaways and Activities

    Its possible to find DECKLISTS ?

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    Maybe I’m a dummy, but why are the files named based on gender and race? Why not just the card or hero names? 

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    Hopefully the Datamined Bob will be similar to the Dalaran Heist friendly encounter and be a place where we can modify our decks more.

  • Snowpocalypse 2

    Staff

  • Bloodrager’s Shadow

    That's odd.  It worked for me back when I played the deck to get it.  In fact I got it very fast playing this deck.  Hopefully they are aware of it and get that fixed ASAP.

  • Top Legend Decks for Hearthstone's Standard Battlefield - Have the Recent Buffs & Nerfs Ushered In a True New Expansion Meta?

    Quote From Haussenfuss
    Quote From NLbouncyknight

    There s nothng changed about the meta 
    OTK decks are stlle killing all the fun

    Garrote rogue nerf was a joke and is still tier S
    Mozaki mage s even more toxic was predctible becauee of the 0 nerfs it got

     

    FWIW - the two most-played decks at Worlds last weekend were Quest DH and Garrote Rogue. At the time, both decks were posting sub-40% win-rates on HSReplays, each with play-rates below 1%. It's fair to say that the nerfs didn't make either deck much worse - but those decks weren't nerfed for ladder, they were nerfed for the sake of about two thousand folks in each region that try-hard to finish in top-100 Legend each month. While it has been a meme since the HS open beta that the game has a childishly low skill-cap, it never has - the skill-cap was likely never higher than during the pre-nerf meta-game (top 100 Legends and GMs regularly sported 65%+ win-rates against other top players with the decks, while ordinary folks couldn't beat other ordinary folks even 40% of the time.) Presumably, it's good for the game to have some hard-to-play decks for the A-students to screw around with.

    As far as "nothing changing about the meta-game" - the previously most-played deck has been deleted from the game (OWLTK currently has a play-rate of about 1%, and win-rate of about 44%.) Garrote Rogue and Mozaki Mage have a combined play-rate of about 2%. All the OTK decks combined have a play-rate about half that of Quest Warrior, and only one of them (Bolner Shaman) has a win-rate above 50%.

     

    its not that the game has a low skill cap.. the game is very simplistic to begin with but as time has progressed the sheer amount of rng and the math involved to manipulate the rng to your favor has grown substantially.The game can’t be play minion A opponent plays minion B. Anyone can count how many turns until they are dead if board states are left unanswered. Without rng the game would be more of a bore than it is right now.  I would hope anyone who sits around and plays a game for 10+ hours a day would eventually be good at it. You see the same cards ,decks and strategies all day so one would figure at some point you should be able to figure it out. The game hasn’t changed since closed beta when I started playing. Combo, aggro , control and midrange . There is nothing different and if you know how to counter each deck and you draw right you can win against unfavorable matchups. Legend for the last months on end has been nothing but learn the quest warrior mirror. You get the board in that mirror and you win . Coin ships cannon turn one and some lucky bombs it’s match over on turn three. Tournament games are nothing but the same decks teched to win mirror matches. I’d love to see no mirror matches because they are boring and are nothing but a coinflip.  

    let’s see some pro take an unfavorable matchup and make it favorable just by his play. Sorry but no player is going to do that because you aren’t going to change math.   I have not nor will I ever care about this game past it’s entertainment and collecting value for me. I’m approaching 17k wins so it’s safe to say I can play the game with the best of them. 
     
    As far as the meta goes it’s the same old same old from d5 to legend.  Nobody cares about top 100 legend or what those career chair pilots play. As far as I’m concerned they can have their own server and go play with themselves 

     

  • Snowpocalypse 2

    Let the snow fly!

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    I'd recommend people starting farming other wild cards that aren't in rotation yet as Duels could also see a full set rotation. They've added sets in the past but I feel like a bigger change is coming.

  • Bloodrager’s Shadow

    The achievment seems to be bugged. I played a game where I summoned around 15 Korraks and none of them counted

    EDIT: 2nd game I summoned around 10 and again, none counted

  • Snowpocalypse 2

    Snowball fight!

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    25th December update: Kingforever's WILD Big Spell Mage, ft. Frost Lich Jaina & Dragoncaller Alanna!

    Merry Christmas everyone :) Big Spells from the Alterac Valley expansion! Frost Lich Jaina! Dragoncaller Alanna!

    A fun off-meta deck, which can win games against other off-meta decks.

    Deck code: AAEBAf0EBJvTAqPrAoqeA7ykBA3JA8rDAtXhAtfhApbkAsKhA8O4A/vdA7nxA5KBBJOBBJ+SBPuiBAA=

    https://youtu.be/BPqY3mspAJc 

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    I wish they paid as much attention to fixing bugs as they do to Dawngrasp's gender.

  • Snowpocalypse 2

    You are NOT prepared!!

  • Is Hearthstone Duels' Next Group of Heroes the Mercenaries? Datamined Details Possibly Point Toward Next Season's Cast

    I mean it is an expected development...