Being an spell maybe it's easy to use the honorable kill mechanic, but maybe it will become a dead card in your hand if you can't find a good moment to use it
Basically, you have two Hero Powers: yours and your opponent's. Not sure, because this kind of cards that try to be too clever don't usually do well, but I'd like to know your opinion nevertheless.
Edit: Reduced the cost to 3. Just realized the effect isn't all that impactful, despite being active through the whole game.
Liv has confirmed on reddit that the legendary questline will be available throughout the entire expansion. (Source)
Hey, popping in to say that the event runs until the next expansion launches. A winner of AV is declared when the mini-set launches, but you can keep working towards rewards.
So yes, it is indeed going to take 360 games but that's okay because you have 4 months to do them. So thats 2.5ish games of Hearthstone per day instead.
Phrasing comes from Dart Trap. The left card is a callback to A. F. Kay and her Idle Hero Power, while the right card is a callback to Mindbreaker. The first version is definitely more impactful, which is good because not all decks care about their Hero Power, but it could also be hard-countering certain decks, so I made a second one just in case.
Then again, how many would be upset if Nap Time reined in Questline Warlock, Questline Hunter, and/or Shadow Priest?
Unfortunately not this time. Duels got a tavern ticket coz Diablo was added to the mode. They also usually state if Duels gets a reset but didn't mention that in the above patch notes.
Hey, popping in to say that the event runs until the next expansion launches. A winner of AV is declared when the mini-set launches, but you can keep working towards rewards.
Ooooh I get it. There's a "become a Grunt" quest and also a "Grunt" achievement (and same for all the other ranks). The honor totals for the quests are standalone -- "Okay, you're a Grunt, now you have to earn 80 more honor to be a Sergeant". The honor totals for the achievements are all-inclusive -- to be a Sergeant you have to have earned a total of 120 honor all told. And so on all the way up. (A newly minted Stone Guard needs to earn 500 more honor to become a Blood Guard, at which point they'll have 1460 honor in total, which is the amount needed for the Blood Guard achievement.)
Maybe I'm missing something. What do the Quest - Honor Quota and Achievement - Honor Quota columns mean? Ordinarily I'd assume it means something like either "You need X honor, and no more than Y can come from quests/achievements", or else "You need X honor, and at least Y must come from quests/achievements." But there isn't an X listed.
That said, it does seem to imply you can get honor from quests and from achievements, besides the honor you get from just playing and winning games, so maybe that reduces the number of games we have to grind through...
Same here: I could do 10 games on one particular day, but not keep up an average of 10 games per day for a month. And free time isn't even the bottleneck, as I have a lot of holidays saved up; I just don't want to spend so much of it playing Hearthstone.
Let's hope that there are additional sources or multipliers that we don't know about yet.
As someone who dabbles in all game modes (with a major focus on constructed), this is a great deal. I have bought each tavern pass that has been offered to date with no regrets (the XP bonus has been well worth it, and I have enjoyed *some* of the cosmetics), and I will be grabbing this one too.
That could be an answer, but at the same time I would not like them to turn all passives into small bland buffs, which are hardly even noticeable. Duels is, for me, where I go to play something crazy. It's all about that insane tempo or unbelievable swings. Games and plays that you can't see in either standard or wild, more akin to the old solo adventures that the mode is based on.
Really happy about Korrak being the Diamond card for the paid track. Looks useful enough and the Deathrattle will ensure that you get to see some more of him than of a regular minion. Nice one!
Hearthstone's Fractured in Alterac Valley Rewards Track Detailed - Celeste Mage Hero Finally Appears, Largest Pass to Date
So...am I missing something or did Tavish just get shafted and left behind in terms of portraits?
New Mage Spell - Build a Snowman
I hope there is an achivement for building snowman's that references frozen in some way
New Mage Minion - Amplified Snowflurry
Strong card, set your hero power to 0 and give it freeze is a very strong tempo move. Very good indeed
New Mage Spell - Siphon Mana
Being an spell maybe it's easy to use the honorable kill mechanic, but maybe it will become a dead card in your hand if you can't find a good moment to use it
Fight The Power - Card Design Competition Discussion Thread
Basically, you have two Hero Powers: yours and your opponent's. Not sure, because this kind of cards that try to be too clever don't usually do well, but I'd like to know your opinion nevertheless.
Edit: Reduced the cost to 3. Just realized the effect isn't all that impactful, despite being active through the whole game.
New Mage Minion - Shivering Sorceress
Good standalone card fro big spell mage, or with any spell costs mage
Battle Of The Bards - Card Design Competition Discussion Thread
Congratulations to Wailor!
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Update from the bluetracker:
Liv has confirmed on reddit that the legendary questline will be available throughout the entire expansion. (Source)
So yes, it is indeed going to take 360 games but that's okay because you have 4 months to do them. So thats 2.5ish games of Hearthstone per day instead.
Fight The Power - Card Design Competition Discussion Thread
Phrasing comes from Dart Trap. The left card is a callback to A. F. Kay and her Idle Hero Power, while the right card is a callback to Mindbreaker. The first version is definitely more impactful, which is good because not all decks care about their Hero Power, but it could also be hard-countering certain decks, so I made a second one just in case.
Then again, how many would be upset if Nap Time reined in Questline Warlock, Questline Hunter, and/or Shadow Priest?
Fractured in Alterac Valley
Unfortunately not this time. Duels got a tavern ticket coz Diablo was added to the mode. They also usually state if Duels gets a reset but didn't mention that in the above patch notes.
4 New Playable Mercenaries Are Coming to Hearthstone Including Valeera Sanguinar and Vanessa VanCleef
Hmm still nothing on the changes to pack openings... which they hinted at in the last big patch.
Fight The Power - Card Design Competition Discussion Thread
Competition Theme: Fight The Power
We're all about keeping our opponent's Power in check this time - stay on target!
Jhamel said they were struggling for a theme, as they were feeling pretty... uninspired. The pun was all they needed.
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
So we might have time to grind this.
Hearthstone Battlegrounds Gets New Cosmetic Boards Starting With the Arena of Champions Board
Toally overpriced, so I don't bother with them!
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Ooooh I get it. There's a "become a Grunt" quest and also a "Grunt" achievement (and same for all the other ranks). The honor totals for the quests are standalone -- "Okay, you're a Grunt, now you have to earn 80 more honor to be a Sergeant". The honor totals for the achievements are all-inclusive -- to be a Sergeant you have to have earned a total of 120 honor all told. And so on all the way up. (A newly minted Stone Guard needs to earn 500 more honor to become a Blood Guard, at which point they'll have 1460 honor in total, which is the amount needed for the Blood Guard achievement.)
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Maybe I'm missing something. What do the Quest - Honor Quota and Achievement - Honor Quota columns mean? Ordinarily I'd assume it means something like either "You need X honor, and no more than Y can come from quests/achievements", or else "You need X honor, and at least Y must come from quests/achievements." But there isn't an X listed.
That said, it does seem to imply you can get honor from quests and from achievements, besides the honor you get from just playing and winning games, so maybe that reduces the number of games we have to grind through...
Hearthstone Battlegrounds Gets New Cosmetic Boards Starting With the Arena of Champions Board
I'm glad they're adding some flair to those boring boards.
And, to my read, even if I don't buy anything, I'll still get to see it when I play an opponent who did.
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Is it possible to get Vanndar Stormpike non-golden down the road? With all the info dump happening this month, I might have missed it.
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Same here: I could do 10 games on one particular day, but not keep up an average of 10 games per day for a month. And free time isn't even the bottleneck, as I have a lot of holidays saved up; I just don't want to spend so much of it playing Hearthstone.
Let's hope that there are additional sources or multipliers that we don't know about yet.
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
Same. Even if I didn't have to work, that's quite a grind.
Hearthstone's Fractured in Alterac Valley Rewards Track Detailed - Celeste Mage Hero Finally Appears, Largest Pass to Date
As someone who dabbles in all game modes (with a major focus on constructed), this is a great deal. I have bought each tavern pass that has been offered to date with no regrets (the XP bonus has been well worth it, and I have enjoyed *some* of the cosmetics), and I will be grabbing this one too.
Hearthstone Duels Gets A Round of Updates in Patch 22.0 With 15 New Passive Treasures & Goblins vs Gnomes Joining the Card Pool
That could be an answer, but at the same time I would not like them to turn all passives into small bland buffs, which are hardly even noticeable. Duels is, for me, where I go to play something crazy. It's all about that insane tempo or unbelievable swings. Games and plays that you can't see in either standard or wild, more akin to the old solo adventures that the mode is based on.
Hearthstone's Upcoming Alterac Valley Faction War Legendary Questline Requires Over 300 Games to Get Golden Card Rewards
That's a nice play on the original WoW pvp ranks!
Hearthstone's Fractured in Alterac Valley Rewards Track Detailed - Celeste Mage Hero Finally Appears, Largest Pass to Date
Really happy about Korrak being the Diamond card for the paid track. Looks useful enough and the Deathrattle will ensure that you get to see some more of him than of a regular minion. Nice one!
Hearthstone's Fractured in Alterac Valley Rewards Track Detailed - Celeste Mage Hero Finally Appears, Largest Pass to Date
Its weird that despite the extra stuff on it, we dont have any tavish portaits in the pass here.
So tavish is/would be the only mercenary without any portaits,even more odd since AV is half about the stormpike dwarves which he is.