All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Warlock Spell - Seeds of Destruction

    For a class that can cycle through their deck that fast, shuffling 4 more tokens into your deck seems like a good tempo addition. And for a cheap (2) mana too, think this is brilliant - also, demon synergy

  • New Neutral Minion - Reflecto Engineer

    Okay...? I can see this popping up in a fun janky youtuber deck, but as a meta defining card? I'll pass.

  • New Demon Hunter Minion - Flag Runner

    It's big and sticks, but it is kind of hard to have that many minions die.  Still, will be run in token DH.

  • New Neutral Minion - Herald of Lokholar

    Now every frost class have their tutor to enable the combos.
    If I am not mistaken, Warrior has a few effect that are conditional to Freeze effect - it is now more consistent

  • New Demon Hunter Spell - Field of Strife

    This is just kinda bad.  Maybe it can see some play with rush guys, but I just don't think it does enough to be worth 2 mana.

  • New Neutral Minion - Tower Sergeant

    Seems kinda win more - or easy to pull with token - anyway around, I'm not convinced it would make the cut in the first place

  • New Demon Hunter Minion - Warden of Chains

    I think it will be ok in Big DH, but not spectacular.  You just put him into stop early aggression, but it doesn't even do that too well.  But you will still run it probably.

  • New Neutral Minion - Reflecto Engineer

    Quote From Brandon

    LOTS of potential with this card. There has to be some deck that can build around it.

    I agree about the potential, but am worried of its consistency. Once the meta will settle and gives us a sense of predictability as to what is being played predominantly, we may experiment with that. But until then, it is a double edge sword that may easily back fire in your face. Its like the HS equivalent of Russian Roulett

  • New Demon Hunter Spell - Flanking Maneuver

    Super strong removal for DH, which it needs.  I think this will be run in nearly every DH deck until it rotates.

  • New Demon Hunter Spell - Sigil of Reckoning

    I really don't see the use of this card unless you can specifically play it on turn 5 or 6.  Otherwise, you could just, yknow, play the big guy from your hand.  I have a feeling I may be wrong, but I don't see this being strong.

  • New Demon Hunter Minion - Ur'zul Giant

    I think this is a strong guy to plop down on turn 5-7, and it will be kind of annoying.  However, just looking through the cards this expansion, there seems to be decent minion removal, so hopefully it wont be too too strong

  • New Neutral Minion - Frantic Hippogryph

    Quote From Swizard

    Pack filler.

    It has a lot more potential than this - I think - I'm seeing Arena and Handbuff shenanigans
    But in terms of design, you agree with you ; uninspired common card that won't be that memorable

  • New Neutral Minion - Icehoof Protector

    It looks like quite a wall to protect your face, but something tells me it won't see loads of play.
    Think I'll be seeing this one when randomly generating (6) drops, or for wacky achievements completion.

  • New Priest Spell - Bless

    Back in Vanilla, you'd need 2 cards to get that effect

  • New Priest Spell - Gift of the Naaru

    Quote From UVE

    Priest needs that kind of massive draw, maybe combo priest can shine like years ago.

    Wait, are we certain that it allows you to draw more than one?
    The way I read the card, if any character is still damaged, you'd draw 1 card all together
    Hope I'm wrong

    Edit: reading a few more comments reassured me - I am not the only one having this interpretation for the wording

  • Ice Revenant

    Chillwind Yeti doesn't like this guy.

  • New Druid Minion - Wing Commander Mulverick

    Quote From CosmX
    1. Poison Seeds
    2. Clear the opponent's board with Wing Commander Mulverick

    3.  ?????? ... or Wait for the wild life to claim back its domain
    4. Profit 

  • New Neutral Minion - Kobold Taskmaster

    Fabled questgiver of the “Get me candle”, “Get me another candle”, and “Get me 11 more candle” questline.

  • New Priest Minion - Luminous Geode

    Flavor text gave me nostalgic flashbacks : No take candle. BE CANDLE.

  • New Neutral Minion - Snowblind Harpy

    Not snowblind; she can spot a level 51 noob over 40 yards away.

  • New Neutral Minion - Legionnaire

    <i>*not related to the Burning Legion</i>

  • New Shaman Spell - Frostbite

    Early removal are more often than not useful, and this one also may have an extra upside.
    I think this will see loads of experiments

  • New Shaman Spell - Windchill

    For (1) mana, this seems to do a lot of work for you - and isn't there an elemental that generates more of those Windchill ?

  • New Demon Hunter Minion - Caria Felsoul

    Most of the big demon things are alright, but not quite good enough.  I think that Caria will be alright, but looking at demons in the pool, its still pretty random what you get.  You really just want Pit Commander, Priestess of Fury, or Illidari Inquisitor.  Everything else is alright, but nothing too strong.  A bit too highrolly for me.

  • New Shaman Minion - Snowfall Guardian

    '' You’re finally awake! That fall looked really bad. Demon Hunters? Mercenaries? What are you talking about? Come on, I just unpacked a Golden Moorabi, let’s go build a Freeze Shaman deck. ''